Great job Mcindus!
Problem with non-english versions is that they all use a single 256x256px texture for the icons (icon.tex); this file is located in ff8\data\*language\menu\ while the english version uses 4 divided 256x256px "upscaled" textures in ff8\data\eng\menu\hires\. I've tried the characters/GF avatars and start screen with the french version and it works fine so I guess this icon.tex is the only unreadable SeeD Reborn texture so far for non-english versions.
Yes, since Mcindus told me he cannot support all languages (for obvious reasons) I've been investigating a little and the texture you're talking about is that one (however I don't know why is palletted with yellow):
BUT that confuses me. Why then it replaces certain letters? And the right ones, not another letter! I posted a screenshot in a previous post... here is it
I ALWAYS replaces "a" "e" "M" for example but never do it whith "S" "u"... and most of them hahaha. I editied Mcindus textures, specifically the "a" from "sysfld00_20.png" (the white fonts, and edited the a because is one of the replaced ones). Then I put it on Tonberry's textures folder and.... It works! The change is made! So it's actually using letters from that textures.
What do you guys think about this? Is it posible that the game uses some letter from a texture, and the rest from another...? There's something wrong here...