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General Discussion / Re: Questions about FF9?.
« on: 2020-10-05 15:11:14 »
These are more questions for GFAQs or similar game site. These forums are usually devoted to mods and reversing. However, I'll answer these questions since they were posed and no answer has been given.
1. What does Odin's Sword do?
-It makes the Odin summon do the damaging summon rather than the insta-kill summon. In FFVII and VIII it was based on the death immunity of the enemies. This is a toggle to do damage always do the damaging action.
2. What does "Eidolon" Trance do?
-Dagger has damaging summons while Eiko has the support summons. Dagger's summons have two animations; A long animation where the Eidolon appears and does some fancy motions and a short animation where only the damaging effects appear. The first time you summon an Eidolon it's long, after that there's a larger chance for playing the shorter one. Eidolon guarantees the longer animation.
3. The friendly monsters.
-Aside from the massive rewards you get from them, they will allow you to do short-range actions against Ozma. Zidane and Steiner I believe have the "Long Reach" skill which should allow you to hit him, but getting all the friendly monsters will either move Ozma closer to you or move you closer to Ozma. That will allow you to physically attack with your weapons and makes a few skills that are not long range be viable actions. It definitely is helpful if you have lots of not-ranged actions that are strong. Otherwise you're stuck with Magic and Summons as your primary damage output.
1. What does Odin's Sword do?
-It makes the Odin summon do the damaging summon rather than the insta-kill summon. In FFVII and VIII it was based on the death immunity of the enemies. This is a toggle to do damage always do the damaging action.
2. What does "Eidolon" Trance do?
-Dagger has damaging summons while Eiko has the support summons. Dagger's summons have two animations; A long animation where the Eidolon appears and does some fancy motions and a short animation where only the damaging effects appear. The first time you summon an Eidolon it's long, after that there's a larger chance for playing the shorter one. Eidolon guarantees the longer animation.
3. The friendly monsters.
-Aside from the massive rewards you get from them, they will allow you to do short-range actions against Ozma. Zidane and Steiner I believe have the "Long Reach" skill which should allow you to hit him, but getting all the friendly monsters will either move Ozma closer to you or move you closer to Ozma. That will allow you to physically attack with your weapons and makes a few skills that are not long range be viable actions. It definitely is helpful if you have lots of not-ranged actions that are strong. Otherwise you're stuck with Magic and Summons as your primary damage output.