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Messages - Bobby

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Quick note, American spelling option installed, but I assume this how the British spell magnificence.

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FF7 Tools / Re: [FF7PC] Trainer - Ochu (1.9)
« on: 2015-03-29 18:44:44 »
Not sure if it's been reported yet, Dan, but the summon speed up doesn't take effect when summons are triggered by Final Attack materia. At least for Phoenix, anyway. Regardless, I love this trainer.

3
The converter has always worked fine for me, but is there a list of all the registry key areas needed to be changed in order to move a full install?

4
"Piss about" isn't common American English, but similarly "dick around" is. You'll regularly hear people say "Quit dickin' around", etc.

5
That was it! I thought it might have to do with some sort of limit, but never realized it was an option in the config file. Thanks!

6
I threw some new PNGs in my world folder in my modpath and I'm seeing this. Would this be the result of anything in Reunion? Reunion is the only mod I have installed, but I only see this happen in battle with textures in my "\Reunion\world" folder.


7
Releases / Re: [FF7PC] Grimmy's Models and Textures etc.
« on: 2015-03-04 18:01:15 »
So after installing World.7z in my modpath, I'm met with these results. Is this normal?

Disregard, got the answer in another thread. It was my own fault.

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60 FPS is now working. There is a delay entering battles, however. It's about 7 seconds or so where it's just a blank, black screen. For now I will install without 60 FPS battles checked.

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I'm genuinely curious as to what it was. Your explanation as to how you implemented it makes sense.

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Copy. I'll wait for the bravo variant.

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The files in the backup folder? I didn't empty that backup folder before installing R03, so that might be the issue, though I can't speculate as to the why.

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I don't run any additional mods. The only thing I didn't try was a clean steam download, convert, then run Reunion. I just installed this copy of Reunion over my old one (R02b).

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Inbound.

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I don't think so. I'm loading some of my own character models from Aali's direct folder, and I'm using kernel's I edited myself for some custom weapon and enemy data. I tested it before I threw in my modded kernel's though, so that couldn't be it.

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Everything else appears to work as advertised. I'm running 98. Well, steam converted with the game converter, anyway.

16
Downloaded just fine. Installed the 60 FPS option but entering a battle forces me into 15 FPS for some reason. The result is a very slow and jerky battle.

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Team Avalanche / Re: [HD Remake] WIP Sector 5 slums
« on: 2015-02-26 00:55:43 »
Awesome! Actually putting off playing until Reunion R03b and these scenes are released. Really looking forward to it.

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Team Avalanche / Re: [HD Remake] WIP Sector 5 slums
« on: 2015-02-23 19:35:50 »
Technically they're images right? So you could use something as simple and reliable as imgur. I think your best bet would be zip files on Google drive or Dropbox, however.

I'll download them early if you'd like but I don't mind waiting. Didn't realize you were so close to release.

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Team Avalanche / Re: [HD Remake] WIP Sector 5 slums
« on: 2015-02-22 00:20:29 »
Hi folks,

mds5_1 is finally done and uploaded to the repo. Below is the final render with light layers:

Again, anyone who wishes to try it without having access to the repo, please PM me. I hope you like it.

Ahh, very well. I only requested because of your post there.

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Team Avalanche / Re: [HD Remake] WIP Sector 5 slums
« on: 2015-02-21 11:26:23 »
Hey how do we get access to the repository to use and test these scenes? I've been trying to get registered on the forums for a while just now finally succeeded instead of getting an error. I'm using the set of sewer fields you released and it looks amazing in game!

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