Qhimm.com Forums
Miscellaneous Forums => Troubleshooting => Topic started by: Tidus_654 on 2010-05-30 16:33:03
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I got this problem using Millenia's Custom Swords with Aali's Custom Graphic Driver:
- http://www.imaxenes.com/imagen/11xe52ci.jpg.html
- http://www.imaxenes.com/imagen/21rl04qj.jpg.html
How can I fix it? Thanks in advance!
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what does your app.log say ? (the app.log is a file in the ff7 folder, just run the game and once the problem happens press ALT+F4 and quit the game then post the contents here, also post it in code tags if possible)
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I think that you dont have the right textures for the sword. I mean, the rtad,rtae, files.
And maybe you have to use the PCreator to put the RTAA file in number 10.
Thats all I know
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what does your app.log say ? (the app.log is a file in the ff7 folder, just run the game and once the problem happens press ALT+F4 and quit the game then post the contents here, also post it in code tags if possible)
I think the APP.log is the document file that is in the FF7 folder, right?
That document says this:
INFO: FF7/FF8 OpenGL driver version 0.7.7b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 7600 GS/PCI/SSE2 2.1.2
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 1280x1024, output resolution 1280x960, internal resolution 1280x960
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: F:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
MIDI play: 6
reading midi file: MAKORO.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
WM_CLOSE
Field Quit
MIDI stop - OK
resetting MIDI driver volume - OK
UNINITIALIZE DD
I think that you dont have the right textures for the sword. I mean, the rtad,rtae, files.
And maybe you have to use the PCreator to put the RTAA file in number 10.
Thats all I know
I don't understood nothing what you said, sorry I don't understand these things without a tutorial or something XD
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That is the buster sword right?? And if it is Millenia's weapons your probably missing its texture files. Try reinstalling the mod again and if still does not work try what ff7master was saying. You need Pcreator to do that. Set rtaa the battle hrc file of cloud and set its weapon textures to something like 10.
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That is the buster sword right?? And if it is Millenia's weapons your probably missing its texture files. Try reinstalling the mod again and if still does not work try what ff7master was saying. You need Pcreator to do that. Set rtaa the battle hrc file of cloud and set its weapon textures to something like 10.
Ok, I'll try reinstalling the mod again. If it doesn't work, can you explain to me step by step how to make that?
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Most likely you need to open the battle hrc "rtaa" in PCreator and set the number of textures to 2 instead of 1
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hm your app.log doesn't show you even went into battle, when you go into battle your app.log should say
[BATTLE] Entering FRAME_INITIALIZE
this basically means the battle has started.
so try again with your app.log to see if you can get it right (also you can do it while your running the game if you get into a battle then go to your app.log folder it should say)
also on a side note, in the last thread i noticed your drivers are still not the latest, you may find the newer ones work better, i think 197.77 is the newest and can be gotten here
http://downloads.guru3d.com/Forceware-197.77-Win-7-|-Vista-32-bit-WHQL-download-2555.html
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I'm really lazy so I'll copy Slayersnext Tutorials or steps.
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Instructions: To make work the textures, you should make:
- Decompile your battle.LGP.
- Paste on the created folder the files you just download.
- Open Pcreator, load the .3ds file in the rar and select in 'Options'>Battle Model.
- Then go to 'File' and select 'Open battle HRC'...
- Open RTAA for Cloud
- Open RUAA for Tifa
- Open RVAA for Aeris
...
and set the numer of textures to 10. Then close Pcreator.
- Compile again the battle.LGP with LGPTools.
- put in FFVII/data/battle floder.
- Play with the new Swords!.
For more info you can go to his thread right here. http://forums.qhimm.com/index.php?topic=6617.0
Obviously you will need to open rtaa only since you're only doing Cloud's weapons. That's about it.
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Ok, I think I need LGPTools for decompile battle.lpg but when I downloaded and ran it, it says: needs ficedula.dll and I can't find ficedula.dll in anywhere and the official website of ficedula is down... So, how can I find it?
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Ok, I think I need LGPTools for decompile battle.lpg but when I downloaded and ran it, it says: needs ficedula.dll and I can't find ficedula.dll in anywhere and the official website of ficedula is down... So, how can I find it?
oh no... NOT THIS AGAIN!!!!!
go read that same thing me and nikfrozty said to other people about this before asking about it please and thanks.
k thx bye
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I've found it already. Now I have a problem. I've decompiled and I have changed the number of textures to 2 as obesebear has said and then I closed the PCreator but when I'm going to compile the battle.lpg again I can't. It doesn't appear nothing in the folder I extracted battle.lpg... What should I do? or what do I'm doing bad?
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I've found it already. Now I have a problem. I've decompilated and I have changed the number of textures to 2 as obesebear has said and then I closed the PCreator but when I'm going to compilate the battle.lpg again I can't. It doesn't appear nothing in the folder I extracted battle.lpg... What should I do? or what I'm doing bad?
please repeat that and reword that last sentence, im afraid i didn't understand what you meant
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please repeat that and reword that last sentence, im afraid i didn't understand what you meant
Sorry, English is not my first language so probably I don't explained well what I meant.
- I've decompiled 'Battle.LPG' with LPG Tools.
- Then I opened the 'rtaa' with PCreator.
- I opened 'Battle HRC' and I selected 'rtaa'.
- I changed the texture from 1 to 2.
- Then I saved 'rtaa' and replaced from the previous one.
- Finally, I opened the LPG Tools again and I selected 'Open LGP' and I searched the folder where I extracted 'Battle.LPG' but I can't do nothing because it says: there's nothing in this folder.
And now my question is: What I have to do?
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Open LGPTools and click create.
Browse to the folder where you extracted the contents of battle.lgp at.
Select that folder.
Type in a name for the new .lgp file that is going to be created.
Backup your battle.lgp and overwrite it with the newly created battle.lgp.
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please repeat that and reword that last sentence, im afraid i didn't understand what you meant
Sorry, English is not my first language so probably I don't explained well what I meant.
- I've decompiled 'Battle.LPG' with LPG Tools.
- Then I opened the 'rtaa' with PCreator.
- I opened 'Battle HRC' and I selected 'rtaa'.
- I changed the texture from 1 to 2.
- Then I saved 'rtaa' and replaced from the previous one.
- Finally, I opened the LPG Tools again and I selected 'Open LGP' and I searched the folder where I extracted 'Battle.LPG' but I can't do nothing because it says: there's nothing in this folder.
And now my question is: What I have to do?
what darkfang said, you don't need to open a battle.lgp you've already extracted, you need to create with lgptools
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And if you create a new battle.lgp you first will have to delete the old battle.lgp so remember to "ALWAYS" make backup.
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I did that but when I enter in a battle it crashes and it says:
"Oops! Something very bad happened
Wrote crash.dmp to FF7 install dir.
Please provide a copy of it along with APP.LOG when reporting this error.
Write emergency save to save/crash.ff?"
What I have to do?
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It means you have messed up your battle.lgp and may have done some steps wrong. I have those too sometimes but only in FF8 not in FF7.
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It means you have messed up your battle.lgp and may have done some steps wrong. I have those too sometimes but only in FF8 not in FF7.
What am I doing wrong? I've followed step by step all you copied in your post...
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Try setting rtaa to 10 instead of two. That's what I did for Slayersnext Weapons.
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Try setting rtaa to 10 instead of two. That's what I did for Slayersnext Weapons.
I've tried 10 too and keeps the same problem...
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I would suggest you use Millenia's installer rather than trying to install the mods manually.
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I would suggest you use Millenia's installer rather than trying to install the mods manually.
I've downloaded the Millenia's installer and installed it but I get white swords.
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I would suggest you use Millenia's installer rather than trying to install the mods manually.
I've downloaded the Millenia's installer and installed it but I get white swords.
Oh yeah, my bad.
Do you have TeamViewer?
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I would suggest you use Millenia's installer rather than trying to install the mods manually.
I've downloaded the Millenia's installer and installed it but I get white swords.
Oh yeah, my bad.
Do you have TeamViewer?
Yeah but do you have Skype or MSN?
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I would suggest you use Millenia's installer rather than trying to install the mods manually.
I've downloaded the Millenia's installer and installed it but I get white swords.
Oh yeah, my bad.
Do you have TeamViewer?
Yeah but do you have Skype or MSN?
[email protected]
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The problem is solved. Darkfang helped me to do it :)
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I had to know a little bit of Spanish too...
Glad I could help! :)
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Good for you then. :)
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I had to know a little bit of Spanish too...
Glad I could help! :)
Yeah lol :D
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Oh and one thing more, isn't possible to have the High-Res Cloud (the one you have in the final battle against sephiroth) and the Millenia's Custom Cloud Swords at the same time?
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Yes it is possible. And no double posting please. Just use the original files siaa and use those to replace the normal one which is rtaa so its easy to be done with kimera. Just open siaa and save it as rtaa in a blank folder. Then after doing that copy it to the folder where you extract battle.lgp and also millenia's new swords. Then create and its done. :)
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Wait! I have the same problem as you tidus...can you help me?? plz..... ;D
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Yes it is possible. And no double posting please. Just use the original files siaa and use those to replace the normal one which is rtaa so its easy to be done with kimera. Just open siaa and save it as rtaa in a blank folder. Then after doing that copy it to the folder where you extract battle.lgp and also millenia's new swords. Then create and its done. :)
Ok, I will try it later, thank you.
Wait! I have the same problem as you tidus...can you help me?? plz.....
If I get it working I will help you ^^.
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Wait! I have the same problem as you tidus...can you help me?? plz..... ;D
I swear you people need to start searching...
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Wait! I have the same problem as you tidus...can you help me?? plz..... ;D
I swear you people need to start searching...
what he said times a million
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what i found is just change the RTAA to 10, ive done it already but it's still white..
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I get white swords two before even white Cloud but I solved it by finding a missing file texture. Make sure you have the texture files in the battle.lgp too.
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Ok, I have a new question:
I want to use the APZ Cloud Model & the Millenia's Custom Swords at the same time, but I wanna conserve the Buster Sword that APZ Cloud has, but I also want the others swords remodeled by Millenia. I mean, I want to keep the Buster Sword from APZ Cloud and use the other ones of Millenia. Can I do that?
Thanks beforehand! :)
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Ok, I have a new question:
I want to use the APZ Cloud Model & the Millenia's Custom Swords at the same time, but I wanna conserve the Buster Sword that APZ Cloud has, but I also want the others swords remodeled by Millenia. I mean, I want to keep the Buster Sword from APZ Cloud and use the other ones of Millenia. Can I do that?
Thanks beforehand! :)
Yes you can do that.
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Ok, DarkFang solved my problem again :D
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Ok, I have a new question:
I want to use the APZ Cloud Model & the Millenia's Custom Swords at the same time, but I wanna conserve the Buster Sword that APZ Cloud has, but I also want the others swords remodeled by Millenia. I mean, I want to keep the Buster Sword from APZ Cloud and use the other ones of Millenia. Can I do that?
Thanks beforehand! :)
Yes you can do that.
How? The buster Sword become all glitchy!
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The problem is that the first texture from millenia's swords is overwriting the one for Apz' buster sword. You can either replace that texture again, and have the next 3 swords messed up, or do a little editing. If you convert both textures to workable formats, you could scale the texture from Apz' sword so it fits inside the top-left section of Millenia's texture sheet. Then you'd have to change the UVs for Apz' sword model so it fits the new texture.
If you're having difficulties with this, I don't mind doing it for you and sending it over, just give me a PM.