Author Topic: The Reunion - Beacause and Menu Overhaul crash  (Read 4223 times)

Kurne

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The Reunion - Beacause and Menu Overhaul crash
« on: 2017-03-26 20:19:18 »
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: ATI Technologies Inc. AMD Radeon R7 200 Series 4.5.13431 Compatibility Profile Context 16.150.2211.0
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1280x720, output resolution 960x720, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] ERROR: unhandled exception


----------------------------------------------------------

The Reunion - Beacause and Menu Overhaul
   ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
   Version: 2.1
   beacause = 0
   menu = 1
   break = 1
   hand = 0
   nbb = 0
   ncb = 0

----------------------------------------

Hey guys,  I've been trying to work on getting the The Reunion - Beacause and Menu Overhaul  mod to work for some time, specifically for the ability to break the 9999 damage limit,  I've removed all other mods in an attempt to make it work.  I've made sure to use the corresponding exe files (mo/bc) in my attempts to no results.   It appears that I can activate the because and menu overhaul, but if i put a check into any of the options,  all of them will fail to work.  I re downloaded a new game converter file today in an attempt as well,  but no luck. 

IE makes the beep noise at the beginning (as does always) then gives crash message.  Only happens with this mod active,  advice anyone?  It seems someone else posted a similar message, but with no response :(

EQ2Alyza

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Re: The Reunion - Beacause and Menu Overhaul crash
« Reply #1 on: 2017-03-27 00:02:35 »
You have Menu Overhaul only activated, so set ff7_mo.exe in the Workshop -> Settings -> FF7 EXE.

You said you downloaded a new game converter...what did you use before this one? I don't like the idea that you used two different game converters on top of each other. You need to use the 7th Heaven version on a clean install of FF7 to get this working. Post your FF7_GC.log to see what it did.

Kurne

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Re: The Reunion - Beacause and Menu Overhaul crash
« Reply #2 on: 2017-03-27 01:06:19 »
In this particular case, I used the MO because I only had menu overhaul + 9999 break activated in my latest attempt.   But the combination doesn't appear to matter as it will still crash no matter which parts of the mod I use,   even if i just check 9999 and run it as ff7.exe it will crash as well.   Or if i check the beacause and menu overhaul and run with ff7_bc it will still crash at startup.   Apologies, i might not have made clear in first post lol...

I've been attempting to fix it for some time,  it has always crashed since i downloaded it a year ago whenever i enable any part of this particular mod upon start-up.   regardless of which .exe i use (making sure to use the matching one of-course).   Yesterday, I just happened to try to download a new game converter thinking maybe an updated one and ran it with override.   Same issue exists :(, but here is the log.  Of course I've only downloaded the game converter from the same tutorial file you uploaded.   popped up as gameconverter(1) when i downloaded yesterday lol....

-----------------------------------

--------------------------------------------------------------------------------
FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza

Start running at    Date: Sun 03/26/2017    Time: 15:04:06.14
Active code page: 437
ActualPath C:\Users\Ethan Taylor\AppData\Local\Temp\7ZipSfx.001


You are running "Windows 7 Professional" on a 64 Bit Operating System (AMD64)

Real Management 32Bit WOW64

This patch is already applied.
Variables are taken from GameConverterKeys.

Unpatch?
Overwrite?
End?
Selection is:   Overwrite


Patching...

Copying Registry Keys...

Setting GC Registry Keys...

HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeys


Setting language to en...

Detecting drive letter for FF7 Discs...

Drive letter for FF7DISC1 --- F:\

Movies path found at...

"D:\SteamLibrary\steamapps\common\Final Fantasy VII\data\movies\"

Copying English Files...

Copying 1.02 patch for ff7.exe...

Copying Aali's Custom Driver, version 0.8.1b...

Moving OGG music files...

Adding more Registry Keys...
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDI
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Sound
Adding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe

Please check over the settings for FF7Config...

1) Sound tab should have a Sound device set. Do NOT leave it blank.
2) Perform the Sound and MIDI tests.
3) Graphics tab can be ignored.
4) Click OK when finished.

Inserting Multi.dll, Hext.dll, and Languagefile...

Patching FF7anyCDv2...

Install the Laptop Keyboard Patch?
(Choose YES if keyboard does NOT have a NUMPAD)
NO

Patching complete.

Check FF7_GC.log for details.


called with ""C:\Users\Ethan Taylor\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat""
Arguments: "C:\Users\Ethan Taylor\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat"

PROCESSOR_ARCHITECTURE:          x86
PROCESSOR_ARCHITEW6432:          AMD64
Actual Path:                     C:\Users\Ethan Taylor\AppData\Local\Temp\7ZipSfx.001
Product Name:                    Windows 7 Professional
Architecture:                    AMD64
Running in Modus                 32Bit WOW64
OS Bit Version                   64
Reg-Keyname Steam                HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 39140
Reg-Keyname Re-Release           HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{141B8BA9-BFFD-4635-AF64-078E31010EC3}_is1
Reg-Keyname 1                    HKLM\SOFTWARE\Square Soft, Inc.
Reg-Keyname 2                    HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe
Reg-Keyname 3                    HKCU\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc.
Steam Release is present:        Yes
Steam Release Path:               
Re-Release is present:           
Re-Release Path:                 
Original Release is present:     
Original Release Path:           
Destination Path:                D:\SteamLibrary\steamapps\common\Final Fantasy VII
Source Path:                     D:\SteamLibrary\steamapps\common\Final Fantasy VII
Videos Path:                     D:\SteamLibrary\steamapps\common\Final Fantasy VII\data\movies
Original Videos Path:             
Original Language                en
Converted Language               en
Original Drive Letter:           
Converted Drive Letter:          F:\
and now clear up Variables...
Ending at           Date: Sun 03/26/2017    Time: 15:05:46.90

--------------------------

I use the latest steam version of ff7,  I'm the one who had the red box in middle of screen issue a year ago lol...  (which downloading the latest thing you recommended fixed that particular problem btw :D  )