Will this get a dialogue update similar to FF7 NT where the translation is improved?
Other than correcting spelling errors and bringing the translation closer to the Japanese original version where applicable, there are currently no further plans to improve the game's translation. For a full overhaul (including changes to certain plot elements), I would strongly recommend having a look at
Percival's Succession mod.
This NORG (Lionheart) fight has got to be the most disgusting fight I've encountered yet lol. Reflect misses him so he has free reign to use his Renew, his Renew can't be dispelled, he has a single turn team dispel but no debuff magic works aside from Meltdown. The strategy is just to just out damage his heals. I used Demi a bazillion times and had my DPS damage him fast enough at the tail end so he couldn't cast Renew again. The fight at the prison bridge with the two robots and red soldiers was more interesting than this. I wondered if Doom would have worked too but I'm too tired from trying to check which status spell works and the save point from the boss fight is kinda far what with all the talking and whatnot.
Would Doom have worked on this fight? I'm gonna KO myself if so.
Dispel is supposed to work against NORG's Renew. If it doesn't, you probably missed a step during mod installation, skipping on several mod features. Make sure you have Roses and Wine W07 installed and the Ragnarok_mod.txt file placed at the designated location, as described in the setup instructions.
Doom works against Elite Soldiers 100% of the time, but not against the GIM52A's, so it would have made the battle noticably easier if you can survive long enough.
Ok I give up. I played 190 games and did not get the Rosetta Stone.
Are you certain that it is coded correctly? Maybe in the table you wrote "Rosetta Sone" instead of "Rosetta Stone" like you did here in the table, and that makes the prize impossible to get?
I rechecked and tried to win the Rosetta Stone myself and got one after around 50 games, so it is coded correctly. The only advice I can give here is using the game's internal speed boost (activated by pressing F1 in 2013 Steam or some button on the controller in Remastered) to make this a little more bearable.
Hi, any tips on getting Odin as soon as possible? I'm in Disc 2, I have Tonberry King, and I just beat the Captain/Commander in Balamb; I think I'm still too underpowered to kill the enemies quickly on the way to Odin with the timer and all that etc.
So like any tricks to get it done quickly? I thought I might wait until getting Eden and Enc-None but that might come real late right and thus missing opportunities for Odin to put in work?
Or what's the recommended time to go for Odin?
During the scripted encounter on the way to Odin, you can use Zombie on the Armadodos and then use X-Potions or Curaga spells to finish them off quickly. If you also cast Berserk on them, they won't be able use their Earthquake attack, which might save some more time. The Chimera on the other hand is vulnerable to Gravity damage and Slow, so if you use Demi and Slow, it should go down relatively fast.
As for getting Odin, there is no real recommended time, as he is just optional and no longer possesses the valuable Triple spell. If you try to beat him right after getting control of the Garden, it will likely be hard. But at that time, your party members can already have around 3500 HP and solid stats with the right levels and/or junctions. The spells you should have for junctions when trying to tackle him right away are as follows: Regen, Bio, Life, Meltdown, Reflect, Death, Haste and Stop. Pain is also useful if you managed to get a full stock during the NORG event, but is not a must. The most important thing is that you have something effective junctioned your Spirit stat and some AoE heal available.
Can anyone tell me where the Iguions are ? I've been searching in the sewers for hours and can't find them at all.
Enter the sewers from Caraway's mansion and head east until you reach the ladder that leads to the boxes near the Presidential Residence. From there, go one screen to the left and wait there for several seconds until the Iguions "appear" (I would love to make them visible at that place, but due to Deling tool limitations, I can't).
Short update on new version: Making the Hit stat matter for Squall and Seifer brought more negative side effects than initially thought and is unfortunately not possible by changing just a few bytes in the game's exectuable. It is brutally hard-coded and a lot of manual rewriting was necessary to make it work. Managed to do so a couple of weeks ago, then needed a break from the game as it was a quite daunting task. Will resume work shortly, add some more content and call it a day for now. Sorry to those who are waiting.