Author Topic: [FF7 PC/PSX] World map encounters in memory  (Read 5153 times)

Raziel80

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[FF7 PC/PSX] World map encounters in memory
« on: 2020-07-04 10:37:15 »
How does the game determine which encounters to use on the World map? For example, a game uses a pointer for field map encounters. And what does the game use on the world map for encounters, which variables and pointers are used?
« Last Edit: 2020-07-04 22:19:16 by Raziel80 »