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FF9 Tools / Re: [FF9] General editor - Hades Workshop (0.37c)
« on: 2017-06-03 22:08:09 »
I prefer to increase random encounters in HW. I went through every single field that has random encounters. (Some were maxed out because of tiny fields) and they all encounter like in the PSX.
With some extra areas though weren't completely maxed because of movability, but that's not a problem.
I also noticed that...(and I dunno if I'm hallucinating, but) if you run with speed boost, the encounter rate is more frequent than just running without speed boost. (Seems to stop you more often, maybe because of more steps???) No lie! Never the matter I tried to make sure it was frequent even without speed boost on.
Some of the SetRandomBattleFrequency are located in the Main_Init, or Main_Loop (I believe). And there's sometimes more than one of them because (of?) different scenarios of the field.
Like with Oeilvert, there are two SetRandomBattleFrequency functions, one that's during the retrieval of the Gulug stone, and the other during Hilda Grade 3 events.
Bottom line, I was able to get that fix no problem.
With some extra areas though weren't completely maxed because of movability, but that's not a problem.
I also noticed that...(and I dunno if I'm hallucinating, but) if you run with speed boost, the encounter rate is more frequent than just running without speed boost. (Seems to stop you more often, maybe because of more steps???) No lie! Never the matter I tried to make sure it was frequent even without speed boost on.
Some of the SetRandomBattleFrequency are located in the Main_Init, or Main_Loop (I believe). And there's sometimes more than one of them because (of?) different scenarios of the field.
Like with Oeilvert, there are two SetRandomBattleFrequency functions, one that's during the retrieval of the Gulug stone, and the other during Hilda Grade 3 events.
Bottom line, I was able to get that fix no problem.
















