Author Topic: [PSX/PC] Save editor - Hyne (1.11.2)  (Read 548092 times)

myst6re

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Re: [1.6] Hyne - My ff8 save file editor
« Reply #125 on: 2012-06-15 13:51:45 »
My question is: The "Bonus" section in the Character tab, do those have the same effect as the GF character abilites such as 'Mag Bonus, Str bonus' and so on? Like if I put 1 point in Hp bonus under Squall in the Character tab he will gain an extra point of HP each time he level up?

No, these are values directly​added to the stats of the characters.

DarkRaukon

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Re: [1.6] Hyne - My ff8 save file editor
« Reply #126 on: 2012-06-15 15:08:33 »
So if I take Squall for an example which has 47 in str at lvl hundred without junction and weapon (if my memory serves me right) and I add 10 str in the bonus field he will have 57 str? It's a basic raw stat addition?

ajfoucault

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Re: [1.6] Hyne - My ff8 save file editor
« Reply #127 on: 2012-06-15 19:18:48 »
Is this edutor more advanced than Griever (the one in the main page?

myst6re

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Re: [1.6] Hyne - My ff8 save file editor
« Reply #128 on: 2012-06-15 19:47:07 »
So if I take Squall for an example which has 47 in str at lvl hundred without junction and weapon (if my memory serves me right) and I add 10 str in the bonus field he will have 57 str? It's a basic raw stat addition?

Yes.

Is this edutor more advanced than Griever (the one in the main page?

Sure.

strife98

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Re: [1.6] Hyne - My ff8 save file editor
« Reply #129 on: 2012-07-10 01:47:41 »
There's one problem I noticed. During the seed mission, I changed the battle model of Zell and Seifer to Laguna and Kiros. When it got to the point to switch Selphie for Seifer, Seifer(Kiros) disappeared from my main group, and instead of getting Selphie I didn't get anyone. Selphie went in the bottom group with Quistis with no way of bringing her into the group. I don't know if it's anything you can fix, but I figured I would bring it up.

Edit: I ran through again and this time with Seifer in my party the whole way. Once it switched Seifer and Selphie it worked out correctly.
« Last Edit: 2012-07-10 03:22:45 by strife98 »

Adiel

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Re: [1.6] Hyne - My ff8 save file editor
« Reply #130 on: 2012-08-30 01:51:16 »
I am having a problem with this program every time i try to save the edit file the program tells me can not delete file than tell me the file path than it says failed to save and it say to make sure another program isn't using it...
there is no other program using it.

myst6re

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Re: [1.6] Hyne - My ff8 save file editor
« Reply #131 on: 2012-08-30 12:04:51 »
Try to run Hyne as admin.

Adiel

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Re: [1.6] Hyne - My ff8 save file editor
« Reply #132 on: 2012-08-30 15:35:44 »
it worked tyvm

miruss89

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Re: [1.6] Hyne - My ff8 save file editor
« Reply #133 on: 2012-09-23 16:58:55 »
what does the renzokuken indicator sliding bar used for in the limit break junction for squall??

myst6re

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Re: [1.6] Hyne - My ff8 save file editor
« Reply #134 on: 2012-09-23 18:09:10 »
Unknown, maybe unused.

myst6re

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Re: [1.6] Hyne - My ff8 save file editor
« Reply #135 on: 2012-10-03 13:55:38 »
Tiny update soon, if you have any suggestions...


Edit: See post below.
« Last Edit: 2012-10-08 18:55:06 by myst6re »

myst6re

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[1.6.1] Hyne - My ff8 save file editor
« Reply #136 on: 2012-10-08 18:53:54 »
Hyne 1.6.1 is released for Windows!

Download




Changelog (1.6.1):
  • Add VM1 support
  • Can export in PSV format (but like VMP, without breaking the protection)
  • Can open a save from raw data
  • Can replace a save icon by another from FF8
  • Can create a new file and create a "new game" save
  • New editor section: "party" with some data from the misc editor and a model position editor
  • Introduction menu
  • Can open a save state from ePSXe (*.000, *.001...) and from pSX (*.psv)
  • It is now possible to Drag & Drop a save to modify the save order or export a save into another instance of Hyne
  • If the language is not detected on your machine, a dialog will allow you to choose your language
  • The save mechanism is modified: the file is saved only if you choose "save" in the menu (or by pressing Ctrl+S, etc...)
  • Fix a bug when convert a save to PlayStation memory card (*.mcr file for example)
  • Some improvements to the ergonomics of the GUI

WofulPaul

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #137 on: 2012-10-09 22:51:04 »
Hi,can i put Laguna,Ward and Kiros without replacing the other characters?

myst6re

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #138 on: 2012-10-10 11:30:35 »
No.

NorthernGoblin

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #139 on: 2012-10-10 14:50:47 »
Awesome program, I've used it to knock my characters back down when they gain too many levels early!

Struggling with getting the alternative costumes to work, got the box ticked for Squall for example and tried every combination "Locked 1" and "Locked 2" either ticked, unticked or both ticked/unticked and I'm still wearing his normal clothing.

Any help you can give would be great, thanks!

myst6re

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #140 on: 2012-10-10 14:56:04 »
Locks are for the "PHS", and the alternative costume only works in fields where alternative models are loaded by the game (Dollet and Balamb).

NorthernGoblin

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #141 on: 2012-10-10 15:08:09 »
Locks are for the "PHS", and the alternative costume only works in fields where alternative models are loaded by the game (Dollet and Balamb).

Ah, thanks. So you can't have the SeeD uniform the whole time?  :-(

myst6re

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #142 on: 2012-10-10 15:13:47 »
Ah, thanks. So you can't have the SeeD uniform the whole time?  :-(

Yep

DRAKANMASTER

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #143 on: 2012-10-26 10:50:22 »
Hello, I am Italian and I do not know English. Use google translate

I'm trying to use the editor for ps3 does not work every time you save me says "corrupt data"

How can I solve this problem?

thanks

Stefano

leebenningfield

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #144 on: 2012-10-30 20:18:02 »
The FAQ for Black Chocobo that sithlord48 linked to in this thread, which describes how to get edited saves working on PS3/PSP, seems to be deleted.  It says "replaced with New Wiki Page", but I can't seem to find that page.  From what I can gather, there is no way to get an edited save file working on PS3 without the help of a hacked PSP.

I got it working on my PSP (I haven't tried going to the PS3 yet), I'm running the US PSN version of FF8.  Here is how to do it; if you have a different version you might have to make some changes.

1 ) You need a hacked PSP (I'm using a PSP-1000 with 6.60 PRO-C)
2 ) Install the CWCheat plugin
3 ) After creating a save file in FF8, open the CWCheat menu (hold Select for a few seconds)
4 ) Go to the Memory Card Management menu
5 ) Choose "Save Memory Card [1/2] to Memory Stick" (choose whichever one has the save file you want to edit)
6 ) Copy the file from the PSP at /seplugins/cwcheat/mc/SLUS_00892-0.mcr to your PC
7 ) Edit the file in Hyne, and save it with the same file name
8 ) Copy it back to the same folder on your PSP
9 ) Load up FF8 on the PSP, go into CWCheat, and choose "Load Memory Card [1/2] from Memory Stick"
10) In FF8, save again, this will write the hacked save file into the protected .vmp file.

If you want to play it on your PS3:
11) Transfer the save game from the PSP to your PS3


sithlord48

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #145 on: 2012-11-01 15:08:45 »
i fixed those links and the one in the Hyne FAQ.

Guilkwe

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #146 on: 2013-01-04 18:30:30 »
Hello I made ​​a save with this program my other lander is faulty, I did put the levels of GF and Placed in the Field: Disc 4, When They went to open the save in the game was asking to insert Disc 1, does anyone know how arranges this?
« Last Edit: 2013-01-04 18:38:24 by Guilkwe »

Braveheart

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #147 on: 2013-01-05 14:34:33 »
A possible solution is download a Disc 4 save from gamefaqs.com, then edit with Hyne

Tesadar

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #148 on: 2013-01-09 12:49:37 »
Hmmm, I just tried out the editor, but I can not get it to work..... for some reason neither epsxe nor my ps3 seem to recognice the changes.
although i was sure the ps3 would give me an error it just copied the changed file but like i said it did not change a thing. same for epsxe. but when i reloaded the changed save, hyne recognized the changes. I tried changing char-levels, owned cards, card-rules, items, weapons, everything at once, just one at a time, save after every little change, save after i hanged everything together nothing worked....
oh and the game has the id slus-02082, which was also recognized correctly...
so yeah i do not know what i did wrong......

Vgr

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Re: [1.6.1] Hyne - My ff8 save file editor
« Reply #149 on: 2013-01-09 18:06:50 »
Check if the file you are editing is the one that is in the memcard folder, and the one you're copying.