What's been done:
1. Flevel 2012 support added.
2. text can be centred using the #c flag that takes no value.
For example #cy 8 will place boxes centred horizontally, with vertical (Y) of 8.
3. Log tidied up a bit (still needs a little refinement)
4. Log doesn't pop up anymore.
5. BOARD text in Snowboard minigame fixed. (you will need to add it to 0_ff7.exe.txt if using older text file). Do a decode on original flevel to see where to place.
6. Numeric graphic has autosize feature if no text in the dialogue box, and allows full manual control otherwise, or if you include flags. See Numeric readme in ts folder. I wrote an explanation there of how to fix numerics for Menu Overhaul too (and the zip file containing the text files needed to do it all for you are on first post here).
Still needs doing:
1. Cleaner log text
2. Option to dump only certain files
3. Encode only files whose text files are present.
4. Char wrong length reported (not sure if this was fixed).
5. Update version number in app.
6. Log script patching errors only on encode, not decode.
7. Further patch needed to prevent crash on Corel Bridge with the fixed scene.
At moment, when you revisit bridge after initial cut-scene, there is a crash.
No cut-scene should probably happen after you have seen it the first time.
8. Range check on dialogue box X Y removing (if they are implemented. "Silently ignored" implies they arent)
Valid ranges (out of range values are silently ignored):
x / s: 0 - 304
y: 0 - 224
w: 16 - 304
h / t: 1 - 13
Should be no check for X and Y. Game will correct positions.
Width of box should be limited to minimum 16, no max limit.
Readme is wrong with regards to "top", which is now in absolute pixels and should be limited to 240.
Left should be limited to 320.
Looking good!
Also, support for 2012/13 executable is probably impossible due to DRM(?)
ts does not support 2012 version game. That is, it will support 2012 flevel but only if it can read original executable file and use the original paths. This application therefore is designed for use with 1998 version game with added support for 2012/13 flevel file. I am not sure if Luksy plans to add full support for editing the rereleased game. The issue is simply that protection on the exe makes it rather futile bothering, and you'd be better off just converting to 1998.