Author Topic: Custom graphics driver for FF7/FF8 [v.1-.7.6]  (Read 761531 times)

Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #975 on: 2009-07-31 04:15:47 »
All right...
but that makes my game gritty.
-.-

Hehehe... oh well.
:D

Thanks Aali..!

Aali

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #976 on: 2009-07-31 04:26:26 »
Gritty? Please post a screenshot. There should be no difference between the different versions.

Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #977 on: 2009-07-31 04:37:38 »
Alright..
i was utterly wrong..
i am sorry... your drivers are amazing..
Just all the FMVs are white boxes.. i thought i saw seifer play it with FMVs?
Maybe its the None Geforce thing?
OR what?

or do you drivers just skip over FMVs?
« Last Edit: 2009-07-31 05:04:59 by Rinoa »

drfeelgud88

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #978 on: 2009-07-31 05:03:28 »
here are mine... let me know if its the right 1 u were lookin for

http://www.mediafire.com/?sharekey=fcbfab3cf7a0a29aaaca48175a79d1c3e04e75f6e8ebb871

Aali

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #979 on: 2009-07-31 05:07:37 »
Alright..
i was utterly wrong..
i am sorry... your drivers are amazing..
Just all the FMVs are white boxes.. i thought i saw seifer play it with FMVs?
Maybe its the None Geforce thing?
OR what?

or do you drivers just skip over FMVs?

FMVs require NPOT textures or they'll just be white. Most modern cards/drivers these days support it, but not all. This will be fixed in a future version.

drfeelgud88: I'm not interested in PlayFF8.exe, that's just a launcher. But I'm pretty sure you have the same version as Rinoa so don't bother.
« Last Edit: 2009-07-31 05:13:04 by Aali »

drfeelgud88

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #980 on: 2009-07-31 05:12:05 »
should i use the geforce exe even tho i dont have a ge force card?

Aali

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #981 on: 2009-07-31 05:15:11 »
Also, whether you have an nvidia card or not makes no difference at all, all the nvidia patch does is shift some things half a pixel up and to the left (and the driver undoes this if it detects an nvidia version)

Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #982 on: 2009-07-31 05:22:14 »
Alright..
i was utterly wrong..
i am sorry... your drivers are amazing..
Just all the FMVs are white boxes.. i thought i saw seifer play it with FMVs?
Maybe its the None Geforce thing?
OR what?

or do you drivers just skip over FMVs?

FMVs require NPOT textures or they'll just be white. Most modern cards/drivers these days support it, but not all. This will be fixed in a future version.

drfeelgud88: I'm not interested in PlayFF8.exe, that's just a launcher. But I'm pretty sure you have the same version as Rinoa so don't bother.

All right thanks.
:D..
Again.. this is amazing.
THANK YOU,

And Aali.. did you say it was impossible to fix the world map.. or just really hard??
Sorry, i am not sure if i read this or not.

Aali

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #983 on: 2009-07-31 05:33:21 »
Neither, I just haven't got around to it yet. Maybe it'll be in the next release.

Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #984 on: 2009-07-31 05:34:53 »
 :lol:

That makes me very happy.
 :-D

Just knowing you plan on fixing it.
Again.
Thank you, so very much.
You have made a huge contribution to the gaming world.
:D

Hellbringer616

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #985 on: 2009-07-31 05:39:53 »
square released a patch for FF8 on the PC? i thought only Eidos did

drfeelgud88

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #986 on: 2009-07-31 05:41:01 »
ok, i changed to the ge-force patch and its working great along with the driver! altho it seems a bit laggy... other than that, it seems awesome! thanx aali!

Goku7

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #987 on: 2009-07-31 08:28:09 »
Right, I wouldn't call that a launcher, that implies an external program that loads the FF8 exe in some way.

drfeelgud88: I'm not interested in PlayFF8.exe, that's just a launcher. But I'm pretty sure you have the same version as Rinoa so don't bother.

I don't know if this is important, but when the game is launched via playff8.exe, it seems to ignore the settings stored in game's registry entries completely.  I know the driver relies on registry entries for running in FF7, so I figure it might be relevant for ff8.

Terid__K

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #988 on: 2009-07-31 10:54:55 »
Hmm... battle swirl is still missing in this new version, and world map is quite laggy. Other than that, it's working fine here.


dejarik

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #989 on: 2009-07-31 13:24:59 »
Hello there,

my FF7 was getting these weird crashes where the screen would freeze, but I could hear the game and music continuing (Anybody know why?). I decided to try the custom driver.

Now my problem is this: I'm getting these weird green or blue lines when using the custom driver, and only when using the custom driver.

My setup:
1.02 patch
Saint's resolution fix(1280*1024)
YAMP (9999, minigames, transparent dialog boxes)
FF7Music



Is there a setting somewhere to fix this? I've tried playing around in the nVidia control center (antialiasing etc.), but the lines are still there.

seifertemp

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #990 on: 2009-07-31 13:33:05 »
Hello there,

my FF7 was getting these weird crashes where the screen would freeze, but I could hear the game and music continuing (Anybody know why?). I decided to try the custom driver.

Now my problem is this: I'm getting these weird green or blue lines when using the custom driver, and only when using the custom driver.

My setup:
1.02 patch
Saint's resolution fix(1280*1024)
YAMP (9999, minigames, transparent dialog boxes)
FF7Music



Is there a setting somewhere to fix this? I've tried playing around in the nVidia control center (antialiasing etc.), but the lines are still there.

You are not to use saints fix with this driver.  It doesnt require it.

All it requires is the 1.02 exe UNPATCHED.

Aali

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #991 on: 2009-07-31 14:21:06 »
square released a patch for FF8 on the PC? i thought only Eidos did

It's really the same patch, the differences are quite minimal, I'm not sure exactly what it does, it might just be code refactoring. But there is a difference, and there shouldn't be any. Someone screwed up.

dejarik

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #992 on: 2009-07-31 14:22:45 »
Hey,

thanks for the quick reply.

It seems I should've read up more before I asked the question. Anyway, I can't find a way to get a high resolution. Am I supposed to change my windows resolution and start the game?

I've tried different scaling options, but it doesn't seem to work. It's either 640*480 stretched to the entire screen or in a little box in the middle (depending on scaling options).

EDIT: I found the problem. I had the 0.6 version, not the newest 0.7.
« Last Edit: 2009-07-31 14:42:20 by dejarik »

Terid__K

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #993 on: 2009-07-31 20:24:28 »
Update on ff8 driver.

- Diablos' bats are completely invisible now, instead of just being transparent.
- Some summons like Ifrit lag the battle, then the whole battle remains laggy until it's over (right now, it's unplayable).


Aali

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #994 on: 2009-07-31 21:16:10 »
Quite odd, I'm not seeing any of that. Diablos' bats are the same, and using Ifrit in battle doesn't make any noticeable difference to performance.

I did however notice that if you pause the game on the worldmap it doesn't show the flashing text, it's just a gray box.

Terid__K

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #995 on: 2009-07-31 21:38:23 »
This major slowdown happened in the GF Brothers boss fight. World map battles slow down too, but it wasn't as severe as this one. I'm using the GeForce 1.2 exe (the non-geforce crashes when I try to open it.)

My specs:

Geforce 7600GS 512mb AGP
2048mb of ram
Pentium D 940 3.2Ghz (dual core)
Windows XP SP3 Professional

I still have the ff8 laucher in the game's folder, but I'm not using it to run the game.

Aali

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #996 on: 2009-07-31 21:41:20 »
I suppose you could turn on show_stats and see if any of the numbers go "off the charts", that might give me some pointers.

Terid__K

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drfeelgud88

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #998 on: 2009-08-01 03:29:45 »

Aali

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #999 on: 2009-08-01 03:44:09 »
was working sooo well... til this occured :(

http://www.mediafire.com/?sharekey=fcbfab3cf7a0a29aaaca48175a79d1c3e04e75f6e8ebb871

It's a "random" crash, most likely caused by some poorly handled multithreading. Unrelated to the driver.

Terid__K:
I don't see anything that would explain it, could you also post the first few lines from app.log?