I have an Associates in Software Application Programming. I was taught command line C++, Visual Basic 6 and some Java. I'm not really experienced. Lately my skills have been used in messing with PHP and Python. And, my job has nothing to do with programming.
I have tried to code a game engine before. It was a clone of
ARC. I wrote it with C++ and SDL 1.2. It worked, but it was slow. And, I never finished it. I told my self, I was going to wait for SDL 1.3 or 2.0. The one that was updated to use newer hardware acceleration. I poked at trying to use opengl. But I didn't understand how to take a 2d top down game like ARC and port it to a 3d engine.
Since you guys are short handed, and I am off 3/4 days a week. Maybe I could lend a hand. I don't know how much time it'd take to get up to speed, though.
I guess the first step would be to compile it on my system.
I was wondering what IDE you guys recommend for Windows. I last used Visual Studio Express 2005 or something.
I spent a whole evening reading old posts, and I couldn't sign up at the time. I hope I can help.
I have 3 copies of FF7 (Steam, Original PC, PSX version). I have FF8 (Steam and PSX) and FF9, I had FFX lost it, I have FFX-2 though. Oh yeah I have FFXII as well almost forgot.
I think I'll just focus on compiling it this week.
My System Specs:
Window 7 64bit Home Premium
AMD Phenom X4 2.30 Ghz
6 GBs of ram
nVidia Geforce 465 GTX