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7th Heaven / Re: FFVII refuses to start up
« on: 2020-01-24 16:49:11 »
Your APP.log and load order both look good, though the Remako avatars might not show up because the catalog avatars are above it in the load order. The only thing that jumps out at me is that you've got the animations, gameplay collection, and New Threat mods all with active components. Since they each touch the exe in different ways/places, it's possible there's a conflict going on there that would explain the menu text glitching. Or CaptRobau just didn't pay close enough attention when building that portion of his graphics overhaul (wouldn't be the first thing I didn't like about the work).