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Messages - ClamShatter

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well, thats very helpful. I can't believe i haven't stumbled upon that before? you're awesome 8-)

if you're talking about using variables for lines, then be careful. variables in makou reactor may say they are free, but i'm pretty sure other things like kernel.bin use them. I ran into problems using certain variables and i wouldnt be surprised if i had more problem before or after the current game moment, because of using variables. Just use set line in a script.

thanks again. I was able to figure out disable/enable line and set line. between the two, i've been able to do a lot of fun little things.

that is fine, I already found a work around for that.

I am not the original person who wanted you to start a tut, but I would be ever grateful if you did.

yes, i just looked around and found that they are never called by the script, even though certain lines do have scripts for this purpose. for anybody else trying to figure this out, setting variables is how to use enable/disable line. Thank you for the quick reply.

I have been trying to use enable/disable line to make a trip switch of sorts, but it doesn't seem to be able to be called by a script. Is this a limitation? My apology, if this is covered elsewhere, but searching enable/disable line only brings up one post about changing trace to enable/disable line.

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