Hi there, after changing magics with Wallmarket, I noticed that Omnislash became kinda f*cked up... Like, it starts fine, and performs the first 6 hits correctly but then something weird happens, the hits aren't what they're supposed to be... After the first 6 hits, Cloud does a fast version of the last hit, but the damage still follows as usual...
It's kinda hard to explain....
Anybody knows what's going on ?
And also, you know when Vincent uses his level 4 limit, he becomes Chaos. And Chaos has 2 attacks, a physic one and a magic one.
Well I tried to make the magic one to be an E.Skill magic but it's buggy........
Let me explain: first I chose to replace the "Laser" E.Skill by The "first" Chaos's magic (because it is in two parts, first the eyes that cause death, and then the mouth that cause damage). So I replace Laser with the first part, and told it to launch "121" after it's complete. 121 being the second part of the attack.
So everything goes fine until the 2nd part.. If everybody's dead, then the attack will do 0 to where the ennemis were, and the game will be stuck that way (not froze. Stuck, meaning the time is in "stop" and I can't do a thing... It's like if the animation was never completed....)
Can you help me on this too ?
Thanks you in advance !