I'm putting the ff7 psx ending back into ff7 pc [
https://www.youtube.com/watch?v=GPvwBac6sMc] - this will mean recording a new FMV of starfield and various additions to code - to make music play, keep the loop, and play the fmv.
But it's doable. I'm studying the game end code to allow for it.
I've also corrected the following recently:
21.Jan.2020 oblongsausage Core Game will hang when Reno uses Pyramid at the top of the pillar. Doesn't happen when New Translation is on ['More Status' option has been removed - the New Translation option will allow all statuses to be shown - otherwise, the original game's defaults will apply]. Fixed in R06b
21-Nov-2019 DLPB Core FF7 logo does not hold on screen after the opening credits. [I have also sorted the abrupt music fade out which was also present in PSX game] Fixed in R06b
20-Nov-2019 DLPB Core (Modding framework) Items will not be correct by alphabetical order in the menu when their names are changed. Fixed in R06b
21-Nov-2019 mitz Installer Installer does not like high DPI settings.
Special thanks to unab0mb for testing.
non reunion bugs:
ff7.exe Yes The field random number generator is easily exploited and is not good enough. "DLPB
NFITC1" DLPB R06b
ff7.exe No Movies can terminate when the game window focus is lost. This is most noticable with the ending FMVs - as they will not restart again when focus is regained. DLPB DLPB R06b