Hi, all. Been working on a mod for a while now - graphics and gameplay, that sort of thing - and for part of I want the player to able to switch at times between two different elements that use the same files. To be more specific, part of the mod involves making Jessie playable the same way it was done in the mod that adds her to the Reactor 1 mission - overriding Tifa's name, avatar, and battle model with Jessie's. Now, during the Midgar portion of the game, I know PPV would be fine since it wouldn't make sense to be able to switch between them at that point. However, Jessie will survive the plate collapse (along with Biggs and Wedge) and later on join the group. It's at that point that I'd like the player to, through certain dialogue options (and variables being set/unset), be able to switch between Tifa and Jessie. I think I've figured out how to do most of it, but I'm not sure how to call out a specific variable in the mod's .xml file to tell the game when to use which set of files for Tifa/Jessie (aside from PPV, which I've seen done in the Jessie mod's file). How are other variables referenced in the .xml file? Because it doesn't seem to be the same as in Makou Reactor. Thanks for your help.