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Topics - AxlRose

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1
Releases / [FF7PC] AxlRose's Blender
« on: 2023-03-01 20:22:09 »
AxlRose's Blender
Released 3/1/2023



Description:

- Fixes the "shadow/light" effect (blending) of the ground/floor for all affected Battle Stages
- Improvements to the Battle Fields were done directly to the 3D model's floor meshes
- Compatible with most Battle Texture mods

Release notes:
Spoiler: show

Version 1.0

- Removed ugly light/shadow lines from the ground/floor and re-drew them on the floor meshes.
- Some floor meshes I completely re-do with more polygons to help spread the light better.

All Battle stages with bad floor light/shadows fixed:

03 - Mt. Nibel
05 - Beach
06 - Desert
11 - Reactor Core
12 - Reactor 1 Entrance
14 - Mythril Caves or Nibel Caves or Forest Caves
15 - Shinra HQ
20 - Midgar Highway
21 - Wutai Pagoda
22 - Church
23 - Coral Valley
24 - Midgar Slums
25 - Sector 4 Corridors or Junon Path
26 - Sector 4 Gantries or Midgar Underground
27 - Sector 7 Support Pilar Stairway
28 - Sector 7 Support Pillar Top
29 - Sector 8
30 - Sewers
31 - Mythril Mines
32 - Northern Crater - Floating Platforms
34 - Junon Beach
36 - Corel Prison
38 - Da Chao - Hand
41 - Reactor 5 Entrance
42 - Temple of the Ancients - Labyrinth Room
43 - Shinra Mansion
44 - Junon Airship Dock
45 - Whirlwind Maze
46 - Junon Underwater Reactor
47 - Gongaga Reactor
48 - Gelnika
49 - Train Graveyard
50 - Great Glacier Ice Caves & Gaea Cliffs - Inside
51 - Sister Ray
59 - Junon Underwater Pipe
61 - Corel Railway - Canyon
62 - Whirlwind Maze - Crater
64 - Wooden Bridge
65 - Da Chao
67 - Dirt Wasteland
72 - Cocmo Canyon
81 - Corel Reactor
84 - Emerald Weapon Battle
86 - Shinra HQ - Escape
87 - Ultimate Weapon - Gongaga Reactor
88 - Corel Prison - Dyne Battle

Big thanks to:
- L@Zar0 for the help provided with KimeraCS
- Kaldarasha for work-around applying the light/shadows with KimeraCS.

Download Here (6.60 MB)

This is an IRO file which will require 7th Heaven Mod Manager (see: https://7thheaven.rocks/#download7h)
Place this mod below (After) other texture mods such as "SYW Battle Textures", "AxlRose's Battle Scenes" or "Avalanche Arisen" (Auto Sort)
This mod requires 7th Heaven 2.9+

This mod is also available to be Downloaded from the 7th Heaven catalog

If you enjoy the mod, consider donating for the many many hours and love that I put into it.

2
Releases / [FF7PC]AxlRose Battle Scenes (Color Overhaul)
« on: 2023-01-28 08:19:40 »
AxlRose Battle Scenes (Color Overhaul)



This mod is available for Download from the 7th Heaven catalog

... or Download link:

Full v5.020011 .iro file (455 MB)

Description:

- Multiple needed fixes to Battle Scenes meshes (Sky, floors, miss-aligned textures)
- Photo filters to warm up the texture images
- Adjustments for brighter colors for best lighting conditions
==============
- Some textures are a color calibration of Satsuki_Yatoshi's Vanilla Upscaled Textures (until I finish my own versions)
==============

Release notes:

Readme with details



3
[AxlRose] - Pencil Drawing Avatars



  • Hello guys, this mod replaces the character avatars, with a color pencil drawing version of the Remake ones.
  • I am trying to hit for something as close as the original 1997 game, while using the newer Remake/Movie renders.
  • Two versions in one, more like 4 versions or sets:

    • White backgrounds (for standard aspect ratio)
    • Transparent backgrounds (for standard aspect ratio)
    • White backgrounds (for widescreen aspect ratio)
    • Transparent backgrounds (for widescreen aspect ratio)

This mod will be available for Download from the MOTR Catalog for 7th Heaven 2.0

... or Download link: https://drive.google.com/file/d/12W9a6kvl2exQf_3Sl-j8k3VLm01IQTmw/view?usp=sharing

White Background:


Transparent Background:


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