Does 7H have issues patching large files? I have a mod with the soundfx mod included, and the patch gets stuck on the audio.dat file every time, it wont finish making the patch. The audio.dat file is 72 mb.
~I tried repackaging the iro I was trying to make a patch for just in case it didn't like something, and now 7H wont open. I deleted the 7thworkshop folder and tried again but it's pretty consistent.
System.ArgumentException: Path cannot be the empty string or all whitespace.
at System.IO.Directory.CreateDirectory(String path)
at Iros._7th.Workshop.fSettings.bOK_Click(Object sender, EventArgs e) in c:\Iros\7thWorkshop\fSettings.cs:line 96
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Second attempt. I reinstalled 7H after wiping everything out. I'm only setting the 7H library as I don't have the game installed on this computer, but that hasn't mattered since I started using 7H. As long as I don't try to start the game. Any ideas what it means because I'm back to not being able to load 7H at all. If I'm trying to run the game with a faulty mod I'd understand it crashing, but I'm just trying to zip an iro and create a patch.
_7thWrapperLib.IrosArcException: Signature mismatch
at _7thWrapperLib.IrosArc.ArcHeader.Open(Stream s) in c:\Iros\7thWrapperLib\IrosArc.cs:line 56
at _7thWrapperLib.IrosArc..ctor(String filename, Boolean patchable) in c:\Iros\7thWrapperLib\IrosArc.cs:line 273
at Iros._7th.Workshop.fImportMod.ImportMod(String source, String name, Boolean iroMode, Boolean noCopy) in c:\Iros\7thWorkshop\fImportMod.cs:line 80
at Iros._7th.Workshop.fLibrary.fLibrary_Load(Object sender, EventArgs e) in c:\Iros\7thWorkshop\fLibrary.cs:line 147
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
~v1.34 opens fine. 1.35 keeps crashing regardless of settings or anything. Which is weird because I've been using it all day, it just stopped working all of the sudden. Hmm v1.34 was able to zip my mod and create the patch file, even with the audio.dat file. Maybe just something with 1.35 than.