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Miscellaneous Forums => Graphical => Topic started by: mikevincent on 2017-04-07 22:46:34

Title: FFVII in Retroarch + ReShade
Post by: mikevincent on 2017-04-07 22:46:34
(http://i.imgur.com/QFTOCGZ.png)
(http://i.imgur.com/5dE15Go.png)
(http://i.imgur.com/H3TPJVv.png)
(http://i.imgur.com/nWIBTDr.png)
(http://i.imgur.com/CUTHt13.png)
Title: Re: FFVII in Retroarch + ReShade
Post by: hian on 2017-05-05 01:03:50
Looks fantastic. How do I do this?
Title: Re: FFVII in Retroarch + ReShade
Post by: mikevincent on 2017-05-06 22:00:31
Thanx. Here's my second set up, I adjusted it a bit and got it a bit nicer looking.
(http://i.imgur.com/kbTE2kK.jpg)
(http://i.imgur.com/WlRjoTu.jpg)
(http://i.imgur.com/ZDE9uOu.jpg)
(http://i.imgur.com/BO2BBS0.jpg)

How you do this.. well, first you must use ps1 emu with Retroarch. And then add  super-4xbr-3d-4p as a shader. However I have adjusted that preset a bit on my own. If you want to  I could upload presets. It is important that you run this in 2x internal and 4k external. That is, chose full screen in the config file and 3840 × 2160 as resolution.
It is then filtered by my own ReShade preset wich contains ALOOT of debanding and some sharpening and vibrance. I could also give you my preset.
Title: Re: FFVII in Retroarch + ReShade
Post by: KaidenJames on 2017-05-07 07:27:58
I would love an upload of the shader and the reshade preset. These look great. Far better results than I've ever gotten.
Title: Re: FFVII in Retroarch + ReShade
Post by: mikevincent on 2017-05-07 11:55:54
Here are some more examples. And I dont know why, but it looks a bit better in game. I don't know why some of the quality is lost.

(http://i.imgur.com/tFCoO7a.jpg)


Here you can see that small text is still readable
(http://i.imgur.com/9ACGA7n.jpg)
(http://i.imgur.com/QvzeEFz.jpg)
(http://i.imgur.com/sY4ocAG.jpg)
(http://i.imgur.com/BSzz4Ko.jpg)
(http://i.imgur.com/YHciT0E.jpg)
(http://i.imgur.com/aMbScfH.jpg)
(http://i.imgur.com/JsqXfGK.jpg)
(http://i.imgur.com/KWIKcRA.jpg)
(http://i.imgur.com/H62zmLS.png)

Here is my custom preset for the Retroarch shader.

https://ufile.io/08loe

Something is wierd with my ReShade and I can not share any config. But I will tell you what to set.
First is effect ordering, this is important.

High Pass Sharpening -> Vibrance -> Deband

High Pass Sharpening values -

1.0
2
0.80
1
1.69

1.0
1.0
0.00
0.00
0

Vibrance values -

0.30

1.00
1.00
1.00

Deband values -

18.0
0.100
8
3
3

0
1.0
0.0

Remember that after this, you also have to make Retroarch run in fullscreen 4k resolution. And the internal resolution should be 2x to get the best out of the pre-rendered backgrounds.


Title: Re: FFVII in Retroarch + ReShade
Post by: mikevincent on 2017-05-12 17:10:29
I have made some changes to my settings. A different Deband configuration and 4x internal instead of 2, resulting in more detailed backgrounds and higher res characters and other 3d elements :)

(http://i.imgur.com/w2HXo7h.jpg)
(http://i.imgur.com/4Vi7wIy.jpg)
(http://i.imgur.com/0pDmgzw.jpg)
(http://i.imgur.com/Tw8VPPf.jpg)
(http://i.imgur.com/BjN7jsu.jpg)
(http://i.imgur.com/hYV30f6.jpg)
(http://i.imgur.com/nEmw2pp.jpg)
(http://i.imgur.com/WJnsLQy.jpg)
(http://i.imgur.com/n8hBpDZ.jpg)
Title: Re: FFVII in Retroarch + ReShade
Post by: mikevincent on 2017-07-29 14:16:17
Further modifications on my xbr preset


(http://i.imgur.com/1cj2FLf.jpg)
(http://i.imgur.com/Jv7WY8a.jpg)
(http://i.imgur.com/SEw2jYn.jpg)
(http://i.imgur.com/QtepArR.jpg)
(http://i.imgur.com/m86PcAX.jpg)
(http://i.imgur.com/IQJ6I6a.jpg)
Title: Re: FFVII in Retroarch + ReShade
Post by: uxu888 on 2020-09-15 20:13:47
looks good, I'll deal with it or whether it will bring anything