I found it little hard to browse FF8DISC1.img, as almost every extractor for PSOne files is dead. I had to manually extract it. My HexEditor just exploded, so had to work with buffer blockcopy. Thank you Visual Studio. <3
wmx.obj:
FFVIII Steam 2013: A594059C0D6D16F5DBEB8A82C4BE696FEB8A0E3D
FF8DISC1.IMG 0x108800 (size: 0x1D5B000): A594059C0D6D16F5DBEB8A82C4BE696FEB8A0E3D
FF8DISC1.IMG 0x19C8800 (size: 0x1D5B000): 500A79C34243AE19A49078BF36AB156C361F1043
FF8DISC1.IMG 0x388B800 (size: 0x333000): 950BCB3B5C8A3FE7F236C248044EC44653781329
This is a bit confusing. Offset 108800 is the same file that is present in Steam release. I'll run a BinDiff on 0x19C8800 and Steam one.
Update: There is a massive difference in 0x108800 and 0x19C8800 file. See the example:
I'll replace Steam wmx.obj with 0x19C8800 dump.
Well. It works. xD But I'm stuck inside some mountain and I can't move. Wait, I'll force ragnarok.
What the...