Author Topic: FF8 kernel (PSX)  (Read 1904 times)

Yugisokubodai

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FF8 kernel (PSX)
« on: 2015-11-15 14:45:13 »
Hello

Currently I'm working on FF8 PSX version. Everything is OK except the Kernel.
It has 25 sections for text of magic, Item, character names, limit names.... and I'm done with these.

The only problem left undone, is the size of the Kernel it self.
For example, the Japanese Kernel's size is 0x8C87.
I translated the Kernel text and it exceeded 0x8C87, say, 0x8DE0. Then the translated text in the game stops right at 0x8C87, the following text can not be displayed.
All pointers points to the right place, but it seems that 0x8C87 is the limit of the text.

I think the Kernel size is indicated somewhere, but I haven't found it yet. Does anybody here have any idea about this?  :|