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Miscellaneous Forums => Archive => Topic started by: squeeble on 2007-04-04 09:38:24

Title: Feild model conversion's
Post by: squeeble on 2007-04-04 09:38:24
Ok i was gonna post this after i had finished tifa but she being a pain in the but i'll definatley finish her tomorrow. Anyway all credit for the feild model conversion goes to weeemus so thank him ,he would've posted them himself but he had to go out and i wanted to get these up so heres a taste.

(http://i154.photobucket.com/albums/s280/squeeblish/2.jpg)

(http://i154.photobucket.com/albums/s280/squeeblish/6.jpg)

(http://i154.photobucket.com/albums/s280/squeeblish/15.jpg)

(http://i154.photobucket.com/albums/s280/squeeblish/16.jpg)

He aso did the screen shots. So now we have three different threads for three different sections battle,weapons and feild so please put all suggestions to the corresponding threads. Thankyou... :-D
Title: Re: Feild model conversion's
Post by: Borde on 2007-04-04 09:54:22
Excelent job. I didn't expected these models to work so well in-game.
Title: Re: Feild model conversion's
Post by: murak on 2007-04-04 21:40:14
unless I'm mistaken, shouldn't cloud's sword have the blade pointed the other way like it is in the NPC RP? Other than that, I doubt anyone else could do better with what weemus was given. 10+.
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-06 10:40:02
Hey guys as you know, i do the field model conversions; heres a sneak preview of them
enjoy! :D

(http://i4.photobucket.com/albums/y106/wushuboi/screen1.jpg)

(http://i4.photobucket.com/albums/y106/wushuboi/screen2.jpg)

(http://i4.photobucket.com/albums/y106/wushuboi/screen3.jpg)

I haven’t started on tifa yet but shouldn't take too long, give me a day or so but for now, i'm still fixing up sephiroth
I'll post more up as soon as i finish the sephiroth field model.
Title: Re: Feild model conversion's
Post by: Jari on 2007-04-06 11:00:17
Rules (http://forums.qhimm.com/index.php?topic=5834.0).

Especially the part which talks about IM-shorthand and grammar.


Note to whinybitches: this is me being extremely accommodating - you told me it would work. It better, or the next post in monkeyspeak will get this thread locked, without a further warning. And after that the only way to open it is to send me a PM, explaining - in actual English - whether the offending person is capable and willing to play by the rules.
Title: Re: Feild model conversion's
Post by: ultima espio on 2007-04-06 15:37:36
I haven’t started on tifa yet but shouldn't take too long, give me a day or so but for now, i'm still fixing up sephiroth

Haha I beat you to it!(http://i85.photobucket.com/albums/k61/ultima_espio/4.gif)(http://i85.photobucket.com/albums/k61/ultima_espio/4.gif)(http://i85.photobucket.com/albums/k61/ultima_espio/4.gif)
Title: Re: Feild model conversion's
Post by: Borde on 2007-04-06 17:41:07
That looks great weemus, but I think Cloud's chest should be rotated a few degrees on the Alpha angle. Characters should also be a bit smaller.
Title: Re: Feild model conversion's
Post by: squeeble on 2007-04-06 23:29:24
Could you show some screenshots ultima espio?
Title: Re: Feild model conversion's
Post by: kamekaz3 on 2007-04-07 02:21:13
when would the patch be released?
like the tifa, yufi, aerith, cloud, & sephiroth sprites from KH they look awesome  :-D
Title: Re: Feild model conversion's
Post by: squeeble on 2007-04-07 02:45:54
I stated already in another thread please not to ask for a release date of this for certain reason's, so just be patient because im not going to give a release date ever until it's released.
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-07 03:46:02
That looks great weemus, but I think Cloud's chest should be rotated a few degrees on the Alpha angle. Characters should also be a bit smaller.

Thanks for the hint borde

I fixed up clouds chest and now he looks twice as better now :D

(http://i4.photobucket.com/albums/y106/wushuboi/2.jpg)

Heres a screenshot, it's 2 screen in one...  just that i got lazy uploading 2 pictures up on photobucket because my nets laggy and i'm capped.

Anyway i'm going to start tifa field model just finished all the sephiroth fields, god there annoying == lol their were like 4 different sephiroths.

i'll try finish it by today and post new screenshots :D in the meantime, you guys can go play your ff7 lol
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-08 04:09:34
yay finished tifa :D

Heres a screenshot for you guys

(http://i4.photobucket.com/albums/y106/wushuboi/screenshot.jpg)

Next character! on list...aeris!!

( btw sorry about the double posting haha was going to remodify my last post erm...i kinda forgot and made a new post? lol )

EDIT****

just finished aeris heh most these characters from kingdom hearts 1 xept for tifa =D well since you all know already tifa is only in kh2

(http://i4.photobucket.com/albums/y106/wushuboi/aeris.jpg)

(http://i4.photobucket.com/albums/y106/wushuboi/aeris2-1.jpg)

i got lazy with the screenshooting lol but you can see all the characters in this =] exept for cid and yuffie...
but i got screens at the top :D

Title: Re: Feild model conversion's
Post by: Midgar on 2007-04-08 08:26:50
I can't  :mrgreen: Believe how good this looks! Great work!
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-08 10:18:10
thanks midgar :D
anyway fixed up aerith's legs haha they were fat ;)

(http://i4.photobucket.com/albums/y106/wushuboi/2-1.jpg)

anyway this is pretty much all the models i've done so far...cant get vincent and cait yet == cos my gay ass pcx2 emulator wont run the game even with latest version....it runs any other game exept for doc sigh " : < unless yazor makes a doc model viewer that'll be very helpful indeed lol
Title: Re: Feild model conversion's
Post by: Jari on 2007-04-08 10:46:25
As promised.

weeemus, PM me with a explanation about whether you are willing to follow our rules, or not. Written in King's English, thank you.

Until I get that - and it really is in English - this thread remains closed as I promised.



PS. stormmedia, ice_cold513, were you counting? Because I got a whopping two days. How about you?

Now, tell me, do you think I'm going to remind every 2 days?

No?

Then shut the f*** up.

EDIT: It's open again. We'll see how it goes.
Title: Re: Feild model conversion's
Post by: andrewmarsh13 on 2007-04-08 17:43:09
Aeris' hands... spin them around so her arms don't look backwards.
Title: Re: Feild model conversion's
Post by: Borde on 2007-04-08 18:57:14
Great job weemus. There seems to be some kind of bug with the normals in the skirt. Probably this is Kimera's fault. I'll have to investigate further.
And yes, you should do something with those hands :-P
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-09 11:13:30
Thanks for the hint guys, i didn't really notice really, but then again i'm pretty blind hehe.  :-D
Well now, i'll start fixing up Aeirith's hand, and post a new screen, just incase i do somthing wrong again.

EDIT****

Heh i misplaced the .p file to the wrong hand, it is kind of hard to see, but i fixed the small problem and her hands look perfectly fine now.
Although her dress still seems abit weird, but squeeble is creating a new skirt for Aerith soon.

(http://i4.photobucket.com/albums/y106/wushuboi/as.jpg)
 
Title: Re: Feild model conversion's
Post by: ultima espio on 2007-04-09 11:51:31
Kill the precalulated lighting on her skirt.
Title: Re: Feild model conversion's
Post by: The Skillster on 2007-04-09 13:41:50
Why is it that Cloud here looks alot better then the cloud in the battle model replacement thread?
Title: Re: Feild model conversion's
Post by: Rancid Cheese on 2007-04-09 13:54:50
I was wondering about that as well Skillster, the Battle Model looked far more Ps1 to me than KH infact I even hinted that it looked along the lines of Ehrgeiz to my eye but when I saw Cloud here I was well impressed maybe it's just Weeemus' graphics card compared to Squeeble's or something . . .
Title: Re: Feild model conversion's
Post by: Borde on 2007-04-09 14:34:58
I think it's because of the lighting. Even the rudimentary lighting system in FF7 is better than no lighting at all. Since there is no light in the battles, the characters look worse there. That's why some pre-calculated lighting should be added to the battle models.
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-09 15:31:19
Why is it that Cloud here looks alot better then the cloud in the battle model replacement thread?

Perhaps squeeble is not using the saint's Hi - res patch?

And like what borde said,"there is no light in the battles, the characters look worse there"
My cloud is the exact same model as the battle. I only made slight changes like , resizing and rotating a few things here and there for the field model, heh and also adding a sword onto his back  :-D.
(Tried making the models proportioned)

Anyway in battle, there aren't many close camera angles for you to actually view the model up close and check it out.
In my case it's field models, lots of close camera shots.

Well this is what i think anyway  :lol:
Title: Re: Feild model conversion's
Post by: DarthMarasmus on 2007-04-10 22:34:59
Is there any way to put those into my game so I don't have to look at the crappy old sprites?  I'm all for old games that have good plots, but that doesn't mean that I like Stone Age graphics.  If it's not some complex, "I'd have to learn how to program" sort of a method for putting those into the game, then I'd like to (if you all are willing).  Otherwise, don't worry about it.
Title: Re: Feild model conversion's
Post by: Otokoshi on 2007-04-11 04:12:06
Quote from: DarthMarasmus
Is there any way to put those into my game so I don't have to look at the crappy old sprites?

Sprites?!  Which Final Fantasy are you talking about?  :-D
Title: Re: Feild model conversion's
Post by: ARMs on 2007-04-11 07:17:39
Wow You guys have done some amazing job.  I"m gonna need to get the PC version one of these days.
Title: Re: Feild model conversion's
Post by: Ace266 on 2007-04-11 08:36:02
Good Luck finding it(you'll need it), I got mine a long time ago when it first came out on the PC (from wal-mart, it had a large square box) and I'm glad I did, especially after seeing all the modding being done with it :-D

I also have FF8 PC with the weird shiny box, perhaps some day this will be modded as well, I'm in no hurry though after seeing all the content being improved on the FF7 version.  FF8, as of right now, sadly is mostly only kid versions of the FF8 team....

On a side note I noticed Seifer had a scar on his nose in Kingdom Hearts 2, it makes me think looking at the age difference between Leon(Squall) and Saifer and knowing where the scar came from.
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-11 08:40:10
(http://i4.photobucket.com/albums/y106/wushuboi/babyfantasyvii.jpg)

Hey guys, i got abit bored over the weekends, and messed around with the models.
I have a great new fun idea :D , yep your all probably wondering, "wtf" what is baby fantasy vii, well i'll show you.

(http://i4.photobucket.com/albums/y106/wushuboi/4compressed.jpg)

HRC model in kimera
http://i4.photobucket.com/albums/y106/wushuboi/chibic.jpg (http://i4.photobucket.com/albums/y106/wushuboi/chibic.jpg)

As you can see, in the screenshots above, there all CHIBI! FORM! , smaller sized characters with big heads and hands, and thanks to bordes "HRC resizer" :D
So yeah, 2 different versions, the tall slim skinny model and the fun chibi version.

Well anyway i think the chibi version, just looks funny and fun. :D
Title: Re: Feild model conversion's
Post by: Rancid Cheese on 2007-04-11 13:50:28
Very nicely stylised I love it! :-D
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-11 14:54:25
Why thank you Rancid Cheese  :lol:
Title: Re: Feild model conversion's
Post by: Qudeid on 2007-04-11 16:15:38
Cloud looks so totally Kingdom Hearts-Like ^_^
It's funny, but I wouldn't play it that way...

But what I find "disturbing" in the NPC Replacement is that some NPCs (of course) aren't yet changed, so they look, compared to the main characters, quite dangerous :) Like Corneo. As if he could just roll over them (Which I believe he could anyway, but you know my point, don't you?). Anyway, it's even more fun with the changed characters! Thank you all here :)
Title: Re: Feild model conversion's
Post by: Rancid Cheese on 2007-04-11 16:20:27
Slightly related since they have a cutesy Chibi style aswell I'll ask, has anyone seen the models of the FF cast in Itadaki Street Special man they were awesome I'll see if I can dig up some screenshots . . . :wink:

EDIT:
(http://upload.wikimedia.org/wikipedia/en/2/25/CloudItadaki.jpg)

(http://www.woodus.com/den/gallery/graphics/itadakistpsx/screenshot/itadakistpsx_010.jpg)

And not just FF7 characters are in it,
(http://www.siliconera.com/ps2/dqffideteki/041223s1.jpg)

(http://uk.media.ps2.gamespy.com/media/701/701034/img_2407808.html)
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-11 17:23:35
Hahah, hey that game looks pretty cool, is it like mario party or similar to it?.
Anyway this was on playstaytion 1 yeah? :D
Title: Re: Feild model conversion's
Post by: ice_cold513 on 2007-04-11 17:27:56
Nope PS2

EDIT

Full name

Dragon Quest & Final Fantasy in Itadaki Street Special
Title: Re: Feild model conversion's
Post by: DarthMarasmus on 2007-04-12 03:02:09
Quote from: Otokoshi

Sprites?!  Which Final Fantasy are you talking about?  :-D


Okay, sorry.  I had a brain fart from looking at too many sprite comics (8-Bit Theater).  I meant models.  Is there any way I can put the new, improved models into my FF7 directories and get it to work without it turning into a complete SNAFU? (since though I'm not quite computer illiterate, I am a bit ignorant when it comes to doing much more than dragging and dropping stuff into directories).
Title: Re: Feild model conversion's
Post by: andrewmarsh13 on 2007-04-12 03:10:30
Chibi-version Cloud scares the crap outta' me... he just looks... unnatural...
Title: Re: Feild model conversion's
Post by: squeeble on 2007-04-12 09:16:56
Well you will be happy to know that it requires minimal knoweldge to put these models ingame. :-D
Title: Re: Feild model conversion's
Post by: ice_cold513 on 2007-04-12 10:03:05
Well the model's from
Dragon Quest & Final Fantasy in Itadaki Street Special
I won't mind using for the NPC RP
Title: Re: Feild model conversion's
Post by: Rancid Cheese on 2007-04-12 23:52:03
Hahah, hey that game looks pretty cool, is it like mario party or similar to it?.
Anyway this was on playstaytion 1 yeah? :D

I've never managed to get a hold of a copy so I don't know but apparently it plays more like Monopoly than Mario Party with you building shops on the squares you land on . . .
Title: Re: Feild model conversion's
Post by: DarthMarasmus on 2007-04-13 03:06:19
Well you will be happy to know that it requires minimal knoweldge to put these models ingame. :-D

Okay, so where can I get them?
Title: Re: Feild model conversion's
Post by: squeeble on 2007-04-13 03:46:06
XD me and my team are making them you'll just have to wait for a release..
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-04-13 10:06:46
I'm eager to see it ... When sephiroth  has good textures and appearence (imported from KH1) he will suits well with my little portraits i made during the whole night  :-D
Title: Re: Feild model conversion's
Post by: Psychotic Ninja on 2007-04-13 21:49:58
Quote
(http://www.woodus.com/den/gallery/graphics/itadakistpsx/screenshot/itadakistpsx_010.jpg)
tifa looks sexy there  :wink:
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-14 09:58:52
Made a few changes, i reckon the original textures on cloud and cid just looked shit, so i edited it :D, in game now it's twice as smooth (better graphics)
I would be making better textures for the other character, but for now heres a screenshot:

http://i4.photobucket.com/albums/y106/wushuboi/screen.jpg (http://i4.photobucket.com/albums/y106/wushuboi/screen.jpg)

I'll also post a screen shot of clouds new textures in battle at squeebles battle thread. --> http://forums.qhimm.com/index.php?topic=6576.0 (http://forums.qhimm.com/index.php?topic=6576.0)
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-04-14 14:20:11
Made a few changes, i reckon the original textures on cloud and cid just looked sh*t, so i edited it :D, in game now it's twice as smooth (better graphics)
I would be making better textures for the other character, but for now heres a screenshot:

http://i4.photobucket.com/albums/y106/wushuboi/screen.jpg (http://i4.photobucket.com/albums/y106/wushuboi/screen.jpg)

I'll also post a screen shot of clouds new textures in battle at squeebles battle thread. --> http://forums.qhimm.com/index.php?topic=6576.0 (http://forums.qhimm.com/index.php?topic=6576.0)

wow i like alot the new cloud, much more realistic, though the original was cool too.
As for cid , it seems it as a little lumbago? It looks like he can't stands right (his back is very strange, or it's me?)
As for cloud's sword , as someone else said, isn't it in the other side? (maybe i'm false)


MOD EDIT: Changed the freaking 500KB embed into a link.
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-14 16:04:48
Quote
wow i like alot the new cloud, much more realistic, though the original was cool too.
As for cid , it seems it as a little lumbago? It looks like he can't stands right (his back is very strange, or it's me?)
As for cloud's sword , as someone else said, isn't it in the other side? (maybe i'm false)

Thanks Dje'
Yeah in general , cid just looks crap in the game, pretty hard to just make him look good haha.
And as for clouds sword, yes i believe it was on the other side, it's a small thing though so doesn't really matter to me besides it looks fine on the other side.
Anyway speaking of crappy models, out of all the field so far, the only faulty, crappy looking ones are just , tifa and cid.
I noticed that tifa had alot of holes in the model once i converted to field, other than that she looks fine.
 
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-04-14 16:56:40

Thanks Dje'
Yeah in general , cid just looks crap in the game, pretty hard to just make him look good haha.
And as for clouds sword, yes i believe it was on the other side, it's a small thing though so doesn't really matter to me besides it looks fine on the other side.
Anyway speaking of crappy models, out of all the field so far, the only faulty, crappy looking ones are just , tifa and cid.
I noticed that tifa had alot of holes in the model once i converted to field, other than that she looks fine.
 


It's Djé   :-D you can't type accents can you? XD
As for cid yeah i know what you mean, as for tifa, i don't know, but barret's field model  in NPC reconstruction patch has for sure some bugs, in his shoulders . I 'll post screens if needed.
Title: Re: Feild model conversion's
Post by: squeeble on 2007-04-14 23:49:02
Hey i think i know what causes the holes in tifas field model. When its gets converted into the .obj file and imported to max, I noticed the none of the polygons are actually joined together rather there just floating around in space. While this seems to be ok for battle models the .p conversion might have some undesired side effects. Thats just what I think anyway :-D.
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-15 04:04:05
Since i posted this in the battle thread, i might as well post here, a few steps on how to add texture onto the field and battle models.

1. Open up pc creator and import the .3ds file
2.At the top right corner go to the drop down menu and select the object
3. Open bitmap, while the object is selected, go to view/uv coords and select your object in the dropdown menu again, tick texture box and flip the x or y to match the texutres.
4. Before saving into a .p or battle, go to options/texture file(s)
5. After saving you should see that you now have a .p and tex file
6. Say the .p was clouds head, open up kimera81b and  double click on clouds head, it should say the file name at the top which is AABA.p
7. before loading up the .p, search for AAAF.rsd which is for AABA.p (open in notepad)
8.@RSD940102
PLY=aaba.PLY
MAT=aaba.MAT
GRP=aaba.GRP
NTEX=1 (how many tex are used, change the number to the number of tex files you need)
TEX[0]=tex.TIM (name of the Tex file, so say my clouds head tex file was called pcloud.tex, change this to (TEX[0]=pcloud.TIM)

And if you have multiple tex files, but for the same .p, just make a new line TEX[0]=pcloud2.TIM, but if it was for a different part on the .p. example the hair then add TEX[1]=pcloud.TIM ect ect

9. After thats been done, editing the .rsd file reopen kimera 81b and open aaaa.hrc (cloud field model)  double click on his head, click on load and browse for the .p you want and apply changes.
10. Just do the same with all the other parts, and resize them so they fit.
11. When thats all done save model hrc open, up lgp tools create a char.lgp and your finished! yay

(Battle only)

As for battle models its pretty much the same thing but even easier, follow steps 1, 2 , 3, 4 and after that, go to options tick battle model and save.
"rtao" is clouds head and "rtac" is all the textures for cloud in battle everyone in only has one tex file, so you would have to put all texture into one big picture for this one, im sure squeeble could explain this afterwards.
But once you saved in pc creator your texture.tex rename it to rtac but DO NOT! add .tex in the end, just rtac.

Well thats all you should know hope this was useful. :D


EDIT****

Speaking of textures... I just made a new buster sword in photoshop, this is what it looks like in kimera

http://i4.photobucket.com/albums/y106/wushuboi/screen-1.jpg (http://i4.photobucket.com/albums/y106/wushuboi/screen-1.jpg)

squeeble you want to use this for our battle weapons? :P although its exactly the same buster sword, just that it has paterns now, and perhaps i'll add some shading to the sword, so it looks better on field.

Edit***

Messed around with clouds textures, now he looks twice as better ingame , and much more detailed, well at first, i got advent children's realistic looking skin ingame, but jus looked like some zombie, so i wouldn't be editing the skin, looks better the way it is at the moment.
Heres a couple of screens:

http://i4.photobucket.com/albums/y106/wushuboi/ingame.jpg (http://i4.photobucket.com/albums/y106/wushuboi/ingame.jpg)

(http://i4.photobucket.com/albums/y106/wushuboi/screeny.jpg)


MOD EDIT: Changed two 200-300KB screenshots to links.
Title: Re: Feild model conversion's
Post by: Rancid Cheese on 2007-04-23 16:32:50
Kinda looking a bit albino there . . . maybe needs some yellow in his hair afterall.
Title: Re: Feild model conversion's
Post by: Jari on 2007-04-23 17:50:48
ENOUGH WITH THE HUGE 200-500KB EMBEDS ALREADY!

From this point on, I'll simply remove them, instead of putting in the links. I hope you remember the URLs if you want to keep doing this.
Title: Re: Feild model conversion's
Post by: Decayrate on 2007-04-23 18:42:06
iCh oWnZ a|| TH4T 400+KB PIC'S

Cloud needs more yellow in his hear. If the textures was twice the sice, (pixels X pixels) it would look neat :)
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-04-23 20:08:28
iCh oWnZ a|| TH4T 400+KB PIC'S

Cloud needs more yellow in his hear. If the textures was twice the sice, (pixels X pixels) it would look neat :)

Huh??
Yeah I think too the hair is too pale. But the rest is great though.
Title: Re: Feild model conversion's
Post by: Decayrate on 2007-04-24 03:02:20
Don't get me wrong, it looks great. KUTGW
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-04-24 04:33:26
Don't get me wrong, it looks great. KUTGW
KUTGW??  :-o What's that?  :?
I did get your idea, but mine is the hair has a problem, but that's just my little personnal idea off course.
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-27 13:04:05
Hey finally finished and completed cloud field model, i fixed up most of his animations, most things are working fine exept for only one animation, when cloud cross's his arms, if you look at him front view, his left arm is, lets jus say fucked up.

Oh and i changed the sword on his back to the right side, same as the npc.

Anyway heres something for your amusement :D

http://i4.photobucket.com/albums/y106/wushuboi/screen-2.jpg (http://i4.photobucket.com/albums/y106/wushuboi/screen-2.jpg)

http://i4.photobucket.com/albums/y106/wushuboi/screen2-1.jpg (http://i4.photobucket.com/albums/y106/wushuboi/screen2-1.jpg)

Enjoy!.

Side note, i'll still be working on the other characters also, but since i have school again and exams are coming up real soon, i won't be working on this mod project as much.
But don't worry, i will still try finish this field mod as soon as possible. =D
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-04-27 16:06:50
Hey finally finished and completed cloud field model, i fixed up most of his animations, most things are working fine exept for only one animation, when cloud cross's his arms, if you look at him front view, his left arm is, lets jus say f***ed up.

Oh and i changed the sword on his back to the right side, same as the npc.


Oh man you're great at this! Really! I love the  new textures for the left shoulder (with the metalic shoulder part you know) , I dislike the grey hair (makes me think he's old like , say, 45 years lol ), but that's just my opinion.

Could you just upload this cloud ? To let people try it ingame? Like a WIP mod , free trying? I would love to test this. Well if you  have school now again, just focalize on it, don't waste too much time on this (the mod, not the school lol) , because school is more importat, and "you've shown your true quality"*.



*Dragon Quest VIII : Journey of the Cursed King ; Lord Of The Dragovians.   
Title: Re: Feild model conversion's
Post by: weeemus on 2007-04-28 04:20:19
Well since you guys thought dark yellow hair would be better, i reedited cloud again, but i had to darken everything else, so that the colors would look good together, my oppinion is that the cloud with lighter hair color is better and yeah he may look sh*t in the screenshot but alot better ingame :D

Anyway heres the cloud with darker hair

(http://i4.photobucket.com/albums/y106/wushuboi/untitled-1.jpg)

And this is the opposite =[ this screen looks better than the light haired cloud but ingame isn't as good haha

Quote
Could you just upload this cloud ? To let people try it ingame? Like a WIP mod , free trying?

Mm sorry but you'll have to wait ^^
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-04-28 10:09:57
Oh this one is incredible! huuuum!  :-) :-) :-)
love the shirt textures also!
Er, Ok I'll wait then   :|
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-06 06:38:33
Even though im studying for my exams =P, on the weekend today, i decided to make one model of reno, heres a picture

(http://i4.photobucket.com/albums/y106/wushuboi/reno.jpg)

anyway i'll be making rude, elena, rufus, vincent (similar to doc oh well), shinra soildier also.

ps i did not make this model all work and efforts go to Szico VII

just to let you guys know i haven't given up, well sorry guys >< if i didnt have exams i'd try finish the mod already.
Title: Re: Feild model conversion's
Post by: Rancid Cheese on 2007-05-07 08:09:47
That's a really good Reno . . . we need a vastly improved Rude to go with him though
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-07 09:32:19
Thanks , don't worry i got elena and rude also, for now i'll be sending the files over to squeeble to work on battle, yesturday night i sent him vincent, and his working on it now i believe.
The vincent model is almost exactly the same as the doc vincent, you guys probably wouldn't noticed if i didn't tell you hehe ^^
i'll post some screens up once its done =D
Title: Re: Feild model conversion's
Post by: squeeble on 2007-05-08 04:40:15
You know you should really stop posting news up before I get conformation of things XD. Genisis said no so that means no Vincent, and you haven't sent me the readme from Reno and the others so I can ask the creators first, I'm not going to put there work in if they don't want to be apart of it. However I have been working on Reno but only because I think it would be pointless not to do any work at all before I get conformation. But yes so far no Vincent. So once I get onto the other creators we'll just have to see what happens after that.
Title: Re: Feild model conversion's
Post by: Dark_Ansem on 2007-05-08 15:02:42
Do these models also work in battle?
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-12 11:30:55
Hey does anyone know the file name for the "black cape man" (the people in black capes worshiping sephiroth)
I have an idea, using kh2 organization xii guys, the model when they are wearing a hood something like this picture:

(http://i4.photobucket.com/albums/y106/wushuboi/screen1-1.jpg)

(doesn't look completely right, i haven't wielded it yet)

As for xexion i think his name was, i was thinking of using his head for vincent, when he was a turk. Xexions head and hair looks the same anyway, i'll just have to retexture his hair to black or leave it as it is, if it looks good.

(http://i4.photobucket.com/albums/y106/wushuboi/screen2-2.jpg)

(this head is wielded :D exept his top 2nd set of hair)

Also i patched up and wielded cloud from kh2, theres no holes ^^ just for a practice, since i never used 3d max before, but so far so good.
Heres a screen : http://i4.photobucket.com/albums/y106/wushuboi/sad.jpg (http://i4.photobucket.com/albums/y106/wushuboi/sad.jpg)

EDIT*** New vincent

(http://i4.photobucket.com/albums/y106/wushuboi/Untitled-2.jpg)

Man what a pain in the ass took so long to do this >< anyway today i decided to take a break from all the studying for exams. :D and i finished vincent! yay
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-05-12 22:59:14
REALLY good weemus!! I thought of one thing, since Squeeble withdraws, what will you do? Do you still work with murak/andrewmarsh etc ? Alone? Do you still have KH1/2 data to work on? ....  :?
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-13 05:03:03
Hmmm...i'm not too sure anymore, well firstly all the things squeeble's been talking about and the court @.@, man thats freaking scary haha.
i'm afraid i'll have to withdraw, sorry guys!
And if i were to continue with the field model conversions, i'd have to start from scratch again, because all these models are squeebles battle models, converted into field
leaving me behind, vincent which i am not allowed to use, i asked the author.

But i found a easy way to patch the models, so i reckon anyone can do this and continue this mod.
download milkshape 3d, import the kh2 character, select all vertices's and press 'ctrl w' which then wields everything export it as a .obj
After that the model should be looking very smoothed out and most holes are already patched up. (open in max and flip the few holes on the model if there are any)

Another way of patching up just by using max.
Open 3d max, import the model, select any object, lets say the head.
Click the head and press 'ctrl v' which then duplicates the object in the same spot, now go to polygon and press 'ctrl a' to select all faces, the faces should be red and flip the polygons around.
Now attach the duplicated head with the 1st head. this makes it show 2 sides (sorry i'm terrible at explaining things)

Well there you have it a fully patched up model. Hope this was useful.

EDIT**

Don't worry guys although i said, i wouldn't release any models that squeeble made, i just found my old folder, some models i made, it's incomplete at the moment but once i complete it, i'll release it :D heres a screen of zack

(http://i4.photobucket.com/albums/y106/wushuboi/untitled-2.jpg)

Having 2nd thoughts...Maybe...after my exams i'll restart this mod from scratch using kh2 models this time. or create my own, oh well, unless you guys here really persuade me to continue haha and i'll think about it.

Heres some more screens

(http://i4.photobucket.com/albums/y106/wushuboi/zackscreen.jpg)
Title: Re: Feild model conversion's
Post by: zackxc on 2007-05-13 12:10:56
Omg Weeemus thats fucking awsome!!  :evil: You should continue with this mod!!! noone else can do a better job than you!
Title: Re: Feild model conversion's
Post by: borak2k7 on 2007-05-13 13:59:45
Cool how many characters are left to do on this mod? Its lookin really good!
Title: Re: Feild model conversion's
Post by: ultima espio on 2007-05-13 14:38:50
The Vincent looks very close to the cerberus one, good job!
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-13 14:57:36
Thanks for the feedback ^^ anyway, i just made zack with the crisis core sword, well it looks similar anyway.

(i just merged some swords together from zelda and changed some poly's here and there)

And here it is! :D

(http://i4.photobucket.com/albums/y106/wushuboi/zackscreen2.jpg)

Title: Re: Feild model conversion's
Post by: Otokoshi on 2007-05-13 20:45:47
That's an excellent job weemus!  For the KH2 Cloud, you'll want to flip it, I'm not sure why Max does this, but that's what I had to do when I got the model as well.  I hope that makes sense, compare your screenshot with this reference and you'll see what I mean.  :wink:

Cloud AC (http://i16.photobucket.com/albums/b17/Sabaku_Zutto101/Advent%20Children/Cloud/bscap2370rg.jpg)
Title: Re: Feild model conversion's
Post by: Rancid Cheese on 2007-05-13 21:38:02
Buh . . . guh . . . mergh . . . need awesome Zack! Need weeemus keep working on mod!

Sorry what I meant was that is a particularly awe inspiring piece of work and you do us all a great injustice by not continuing both it and any other work you have now or in the pipeline . . . :mrgreen:
Title: Re: Feild model conversion's
Post by: Master Ridley on 2007-05-13 23:08:20
ps i did not make this model all work and efforts go to Szico VII

Actually, Reno was made by Noen, as well as Rufus, Elena and Rude.

The Vincent is made by Eclypse, as well as some others. Eclypse is also making the Shinra MP (generic grunt and Cloud variant).

Don't even bother taking the Sephiroth models that were made for Jedi Outcast and Jedi Academy. Gir made those models, and he hates it when people steal his work.

Other than that it all looks awesome.
Title: Re: Feild model conversion's
Post by: squeeble on 2007-05-13 23:32:35
Hey that Zack looks nice, I'm assuming that thats not my cloud because he has holes in him where I'm pretty sure I didn't have holes :lol:. But yeah you where basically right about the hair, it was Roxas wasn't it?. Oh and andrew already made a nice zack sword wich will go nice with him. But yeah eclypse has specifically denied permission of the use of his Vincent so for anyone a bit confused he wont be able to use that one, and I've been speaking to noen so no go for his turks models either. You should probably crack open FF 12 and have a look inside it, the only problem is one in every 5 models works, I think coz most are animations or something but theres some good models in there if you manage to sift your way through them. Oh and also by flipping and attaching the peices to cover up the holes, for example clouds head that also doubles all the polys you have in a scene, so if cloud was originally 6000 polys once your done he would become 12000 polys. While this is effective for covering up the holes its quite inefficient coz depending on the model, in a single battle scene you could have up to 50000 polys witch on most computers will cause either frame rate drop or there will be a slight pause before a battle.
Title: Re: Feild model conversion's
Post by: Wuz on 2007-05-14 00:22:08
So weeemus, you are going to finish what you've started and release something when it's complete, WITHOUT stealing any models?
Or are you going to stop because of non-existent lawsuits with SquareEnix?
Title: Re: Feild model conversion's
Post by: Master Ridley on 2007-05-14 01:19:55
I wouldn't worry about lawsuits until you get a Cease and desists from Square. Until a C&D, don't let the thought of a lawsuit scare you. Your doing a great job!
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-05-14 20:24:51
ps i did not make this model all work and efforts go to Szico VII

Actually, Reno was made by Noen, as well as Rufus, Elena and Rude.

The Vincent is made by Eclypse, as well as some others. Eclypse is also making the Shinra MP (generic grunt and Cloud variant).

Don't even bother taking the Sephiroth models that were made for Jedi Outcast and Jedi Academy. Gir made those models, and he hates it when people steal his work.

Other than that it all looks awesome.

All these authors names are good, but do you have any source? forum, website? I can't find a thing in google by searching eclypse+"jedi academy" .

WEEMUS: Your work is incredible, I don't know how much time you spent on this, but it wasn't a waste of time!! You know you can make patch of LGP files with LGPTools? So if its a separate patch , it's not copyright enfrightment (I misspeled this one I'm sure) . ANd furthermore, if you just customise some FFVII models in kimera and add some textures/models by 3dsmax, with ff12/10/10-2/KH1/KH2 inspiration, NOT porting directly models , it's even better, cause you can enhence them even more!!!

Good luck man, I'll follow your proogress close.

Keep up the incredible work!!!!!! If you manage to do this, even a little , YOU will be the one to aplaude. (not the one who withdraws) . And if Square enix is against it, you'll receive a cease and desist letter, like they did for chrono trigger resurection....


Tschüss !!
Title: Re: Feild model conversion's
Post by: squeeble on 2007-05-14 22:43:55
Listen you whiny bich I'm friends with quite a few people here on these forums, and weeemus happens to be my biggest, whom I am helping out a bit in teaching him how to do it, and as for applause, what the fact that I decided to withdraw rather than release denies the fact that I was the one who did this first, and you must be really thick if you don't understand the implications of "I MIGHT WANT A JOB IN THE GAMES INDUSTRY IN THE FUTURE" so it would be absolutely stupid of me to release a mod with such blatant infringement. As for source of the authors go here http://forums.filefront.com/ (http://forums.filefront.com/) and just do a search for the authors name, because theres way to many threads there for one person to look. So as far as I'm concerned Dje you have no idea what your talking about, or the amount of people on this forum and others who understand my decision to stop.
Title: Re: Feild model conversion's
Post by: Jari on 2007-05-15 00:23:26
Listen you whiny bich I'm friends with quite a few people here on these forums,

So, tell me... what exactly did you expect after your "Ooooh! Drama! Oooh! Must destroy all! Oooh! Not going to tell you! Oooh! Big secret! Drama!"-post (http://forums.qhimm.com/index.php?topic=6576.msg83829#msg83829)?

Without getting involved in any way in the business of who might be right and who might not be right and who might be acting like children... let this be a lesson in PR for you. You do something like that on message board, this will follow, regardless of whether it's right, justified or whatnot.

I'd almost suggest that honesty is the best policy - and that means honesty right from the start, unless you have actually been legally bound not to tell - which I assume you haven't been at this point - and in which case you could just say that, or you are sure that protecting someone is really worth it (note: if that someone is you, it pretty much automatically means that it's not worth it.).


There is something I'd like cleared out, though: first weeemus says "i decided to make one model of reno, heres a picture" and after that he says - in the same post even "ps i did not make this model all work and efforts go to Szico VII". This is where I get confused. So, did he make it, or did he not make it?

This rather serious lack of crediting the actual authors - if you ask me - makes just about every other model a suspect too; did he make it, or did he just use a model someone else made and unlike in that particular case, didn't see it fit to share that fact?

Same to you, it seems that you have run into a similar situation, where you didn't get consent from the author of one of the models - something you apparently asked after posting screenshots. So, do you understand what this looks like, when you hit the Drama Button? Yeah, you guessed it; it looks like you stole the models, got caught, and are trying to hide it.

Is it so? How would I know, considering that it was a big secret, until this not-overly-convincing "I want to work in the industry" came up.

So, yeah. Like I said, lesson in PR.
Title: Re: Feild model conversion's
Post by: squeeble on 2007-05-15 00:54:41
Yep your right and a lesson learned.
Quote
Same to you, it seems that you have run into a similar situation, where you didn't get consent from the author of one of the models - something you apparently asked after posting screenshots.
No I was actually talking to the guy who made them at the time I was posting screenshots, I even said to him that hey just to get an idea of what I'm doing I'll post up some screenshots of your models that I did. After that things went a bit awry and I figured it best to stop. I'd like to point out I didn't mean to hit the "DRAMA" button, It was intended for a bit of drama but not alot. But well the whole idea was I would just keep my reasons to myself but it didn't quite go that way did it... As for acting like children I'm willing to put it down on my end aslong as they can admit to being just as bad. Believe it or not this is my first forum so I don't really understand the repercussions of posting some things.
The one thing i did learn before joining up was watching you get mad at people who don't follow the rules, witch is what I just tried to do from the start really :lol:. As for the lack of crediting I spoze everything was stolen really I mean all the models are just ripped, and yes that reno model was noen's. Right after I had seen the post I had asked Weeemus to credit the author who created the model so it did'nt seem like he had made it, but in the readme file it credited the map author who was Szico VII. But somewhere  else in the readme it had the correct author, as for who made it to set things straight, Noen Garuth made the reno model, Weeemus merely ported the model over(not that it's not a fair bit of work).
But I didn't get busted and I'm not trying to hide it, and I'll try and figure out the best way to describe my position in a later post.
Title: Re: Feild model conversion's
Post by: Wuz on 2007-05-15 01:37:10
I think the only issue here that anyone can agree with is stealing models from other authors - the jedi academy models or whatever community they are from.
They shouldn't just be used and then consent to use them requested after that. I would hope that if you found a suitable model that would save some work for you, you would ask the original author, then i would also hope that from one modder to another they would let you use it.
For some people i guess credit is enough, I would want a little bit of credit but i would be much more satisfied knowing that something i worked on ended up with a larger user base, because it makes it that much more worth the original effort.

That matter aside until there is a C&D from SquareEnix i see no reason to stop.

@squeeble
I was just wondering, you seem so afraid of legal issues with SquareEnix because it's illegal to copy their models from KH games and/or modify FFVII.
you're 16, Is your copy of 3DS Max legitimate? it's like $3000+ US to buy (as far as i can see), i have my doubts. Then again you can say you own it and nobody can prove you wrong. Great way to 'get into the industry' though, pirate the software that supports it.
Title: Re: Feild model conversion's
Post by: Master Ridley on 2007-05-15 01:47:35
All these authors names are good, but do you have any source? forum, website? I can't find a thing in google by searching eclypse+"jedi academy" .

This is the saction they hang in. (http://forums.filefront.com/sw-jk3-modding-editing-528/)

Eclypse's ShinRa Grunt WIP thread (http://forums.filefront.com/sw-jk3-modding-editing/287482-shinra-grunt-possible-wip.html)

Eclypse's Vincent WIP thread 1 (http://forums.filefront.com/sw-jk3-modding-editing/282794-vincent-valentine-work-progress-help-modeling-10.html)

Eclypse's Vincent WIP thread 2 (http://forums.filefront.com/sw-jk3-modding-editing/287185-vincent-valentine-done-needs-rigged.html)

Eclypse's Vincent Weapons WIP thread (http://forums.filefront.com/sw-jk3-modding-editing/302513-project-valentine-weapons-pack.html)

Eclypse's Cerberus Gun WIP thread (http://forums.filefront.com/sw-jk3-modding-editing/293129-cerberus-gun-model-skinning.html)

Noen's Rufus and the Turks WIP thread (http://forums.filefront.com/sw-jk3-modding-editing/285271-rufus-turks-models.html)

Enough sources for you Djé?
Title: Re: Feild model conversion's
Post by: squeeble on 2007-05-15 02:11:44
I would like to point out. I didn't do the models before asking permission he didn't have a problem with me working on them at the time and revoked permission to use them afterwards, so I didn't steal them from the authors.
Not to mention how nice noen and eclypse were to me with the issue, and very polite I might add, maybe you should ask the JK modders if they would lend there works to a mod like this and see what there reactions would be, I'm quite sure they would be quite similar.
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-05-15 13:30:03
All these authors names are good, but do you have any source? forum, website? I can't find a thing in google by searching eclypse+"jedi academy" .

This is the saction they hang in. (http://forums.filefront.com/sw-jk3-modding-editing-528/)

Eclypse's ShinRa Grunt WIP thread (http://forums.filefront.com/sw-jk3-modding-editing/287482-shinra-grunt-possible-wip.html)

Eclypse's Vincent WIP thread 1 (http://forums.filefront.com/sw-jk3-modding-editing/282794-vincent-valentine-work-progress-help-modeling-10.html)

Eclypse's Vincent WIP thread 2 (http://forums.filefront.com/sw-jk3-modding-editing/287185-vincent-valentine-done-needs-rigged.html)

Eclypse's Vincent Weapons WIP thread (http://forums.filefront.com/sw-jk3-modding-editing/302513-project-valentine-weapons-pack.html)

Eclypse's Cerberus Gun WIP thread (http://forums.filefront.com/sw-jk3-modding-editing/293129-cerberus-gun-model-skinning.html)

Noen's Rufus and the Turks WIP thread (http://forums.filefront.com/sw-jk3-modding-editing/285271-rufus-turks-models.html)

Enough sources for you Djé?

I can feel a bit of irony in your sentence, but yes, thank you , I don't know if these are enough, because I wanted to see other kinds of works, but thank you anyway.
Squeeble just gave me the forums.filefront.com.whatever link, sorry but i didn't know there was forums for filefront... I only knew filefront thanks of Murak... Filefront is very little known in France.
Title: Re: Feild model conversion's
Post by: Dearh on 2007-05-17 15:56:10
My friend done wha you had coming
your model's are too good
but for Cloud it's better use the hk2 mode
this patch with advent avatart it's perfect
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-05-17 18:48:10
My friend done wha you had coming
your model's are too good
but for Cloud it's better use the hk2 mode
this patch with advent avatart it's perfect


I didn't understand everything, but if you talked about the little portraits of Advent Children I created for fun, then I'm happy you like them  :-)

As for Kingdom Hearts 2/1 characters into FFVIIPC, it's going to be very long for this to happen.
Title: Re: Feild model conversion's
Post by: andrewmarsh13 on 2007-05-18 19:40:11
Hey Weemus. If you're still working on this, shoot me a PM and let me know your status. We could probably use your field models for the battle models. I got all the weapons I've done too.
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-19 03:22:41
sorry i haven't  uploaded any new posts, due to my exams, so far had 3 long ass exams so frustrating, anyway i can't release the models squeeble has done, but i can release my zack model which i made. I'll upload a few more screenshots of him after my exams are over, my zack is based on the crisis core model, so far his chest looks like it and head/hair, all i need to do is retexture his pants to the same color of his torso and i'm done, oh and shoes.

Edit"

(http://i4.photobucket.com/albums/y106/wushuboi/zack-1.jpg)

Heres my zack model, haven't quite finished with the texturing as you can see, and the shoe and neck model i'm making my zack based like the crisis core one.

I'm using this as reference
(http://i4.photobucket.com/albums/y106/wushuboi/crisis_core.jpg)
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-05-21 17:17:42
wow, i don't know where you got your 3D skills, but this one really rocks!!!

Don't know how much time you put into this but you  deserve more "fame" lol

We should see your name more often you know.. Great work really!

I love to see new screens of your work when i pass here.  :-D
Title: Re: Feild model conversion's
Post by: squeeble on 2007-05-21 22:56:40
Quote
wow, i don't know where you got your 3D skills, but this one really rocks!!!
Hehe.. :-P I mightn't be doing any physical work on this but it doesn't mean I can't help around with the more technical perspective, and of course some helpful critique :wink:
Title: Re: Feild model conversion's
Post by: ice_cold513 on 2007-05-22 07:39:50
Very nice, weeemus

 
all i need to do is retexture his pants to the same color of his torso and i'm done, oh and shoes.
Something don't look right there
I think it the part where the Pant's and (Don't know there name so i will call them) Leg warmer's are.

Anyway Good luck have fun
Title: Re: Feild model conversion's
Post by: Rancid Cheese on 2007-05-22 09:50:11
That look like the trousers Roxas wears . . .
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-22 14:11:09
Don't worry guys, i'm remaking my zack, i finished him yesterday, but i reckon it was really crap... anyway i decided to make the whole model again ^^ i'm learning so much, making his shoulder armor with a sphere, and also learn't how to texture  :-D

Hears a sneak preiview :D of my workscreen

http://i4.photobucket.com/albums/y106/wushuboi/workscreen.jpg (http://i4.photobucket.com/albums/y106/wushuboi/workscreen.jpg)

haha and you guys never guess what i used to make his neck, collar.... a TEAPOT!  haha

anyway
Quote
That look like the trousers Roxas wears . . .

No it doesn't, it looks way off to be roxas pants, this is what he looks like ---> http://www.finalfantasyworld.co.uk/khextreme/kh2/images/artwork/KH2_Artwork_Roxas2.jpg (http://www.finalfantasyworld.co.uk/khextreme/kh2/images/artwork/KH2_Artwork_Roxas2.jpg)

on second thoughts, it does resemble a tiny bit i guess.

Anyway, any tips on creating a hand? in general i just don't like hands haha and also i only started using max recently.

EDit""

(http://i4.photobucket.com/albums/y106/wushuboi/sa.jpg)

Zack with black hair now re textured.
Title: Re: Feild model conversion's
Post by: squeeble on 2007-05-22 23:05:37
Easy grab a picture of a hand from above somewhere, I dunno maybe google :-P, and start with a box model as the bas of the hand. Then you make slices in the hand where you need to shape it andmove the vertices to fit the outside of the hand, then you make four cuts on the front of your hand and extrude the separate polygons to the first digit of the finger, then do the same again and repeat. Then finally for the thumb you make some cuts on the side of the hand and extrude a small amount, or you could use the hinge from edge tool so this creates the base of the thumb, now the next bits a bit hard to explain, but on the front of the new poly you just created you want to extrude the twice to make the thumb.
Now you should have a basic hand :-). Kinda hard without pics but I'm sure you'll figure it out :-P.
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-23 03:27:17
Thanks squeebly  :-D sounds complicated, but oh well i'll get through...anyway i got to start on the arms first before hands, heh i learnt how to make a arm with my faulty torso i failed which suddenly ended up looking like a arm... :?

Edit "

After i watched the crisis core trailer =D i found his clothing were dark navy blue.
re textured his clothing to look like the cinematic in the trailer.

(http://i4.photobucket.com/albums/y106/wushuboi/2-3.jpg)

Edit""

pretty much finished modeling zack heres some pictures. with a small alleyway background i made

http://i4.photobucket.com/albums/y106/wushuboi/city3.jpg (http://i4.photobucket.com/albums/y106/wushuboi/city3.jpg)

http://i4.photobucket.com/albums/y106/wushuboi/city2.jpg (http://i4.photobucket.com/albums/y106/wushuboi/city2.jpg)

http://i4.photobucket.com/albums/y106/wushuboi/3.jpg (http://i4.photobucket.com/albums/y106/wushuboi/3.jpg)

Time to port this model into ff7, only problem is that my texture head look screwed up in game and also some textures doesn't work in pc creator, why is it so?
in pc creator once i open bitmap flip umv the neck is transparent doted texture, if i use a different texture it works

EDit"

Never mind, i found a solution anyway almost finished converting zack into ff7 :D yay, although the quality dropped down heaps once i converted to ff7  :x

oh well still a decent model i guess.

Anyway just informing you guys, i'm nearly finished completing zack field model, it replaces cloud since it's much easier examining him as the main character as you all know  :mrgreen:
Title: Re: Feild model conversion's
Post by: Hyunckel on 2007-05-24 09:40:54
And Zack is alot more charismatic as a hero than cloud or sephiroth hé hé

This looks great!
Title: Re: Feild model conversion's
Post by: Murak Modder on 2007-05-24 11:33:20
wow, all these models look great! ^^ I don't know WHERE you get your talent from, I'm just hoping that you don't lose it.
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-27 04:39:24
Thanks for the feedback guys, at the moment  i only converted zack to cloud (normal)

not yet done, sword, wheel chair,world , mini game and battle model.

Oh yeah would be helpful if anyone here knows how to change the default name of cloud to Zack on the name selection screen.

Anyway i might post up a beta version once I've finished the battle conversion.

(http://i4.photobucket.com/albums/y106/wushuboi/screen2-3.jpg)

Title: Re: Feild model conversion's
Post by: ice_cold513 on 2007-05-27 07:09:42
Quote
Oh yeah would be helpful if anyone here knows how to change the default name of cloud to Zack on the name selection screen.

That would be stored in the ff7.exe

Good job on the model's

How many model's you going to-do?
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-27 09:20:36
After this i probably start modeling a shinra grunt
anyway thanks for the reply ice, i know its in the ff7.exe xD but what do i search up in hex editor?
Title: Re: Feild model conversion's
Post by: ice_cold513 on 2007-05-27 09:48:56
Sorry,in the exe with the hex editor search
Text string


#LOUD change to 6ACK
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-27 10:02:15
Thanks a lot ice =D,
I just made some new portraits, I'll be making a new thread with the new avatars for this zack mod and normal picture's of cloud
Take a look at it later  :-D

EDIT!!!!""

Uploaded a ingame video to show you what kind of features are in this mod.

Features

- Zack replaces cloud, also default name of cloud to Zack

- Battle model of Zack

- World model and minigames not yet finished but yeah.

- New Menu Icons

- New Sound effect, Zack slash sound (watch video to preview it :wink:)

Download the Video here

http://rapidshare.com/files/33878579/my_zack_ingame.wmv.html (http://rapidshare.com/files/33878579/my_zack_ingame.wmv.html)

Things which I'm not going to add before you post up questions, new weapons for Zack, in general my opinion i rekon they all look gay anyway, just use the buster sword.

Anyway enjoy! =D and give feedback! hehe
Title: Re: Feild model conversion's
Post by: truesdale on 2007-05-28 20:40:16
regarding your video;
1: what were you using to record this? I was looking for something for a litle while.
2: I simply love the fact that zack/cloud has a battle cry opposed to just a sword crash. I truly do.
3: the avatar is the best avatar of zack I ever saw, next to my old qhimm avatar of course.  :-D
4: I like how zack ended up, heros like cloud are just meant to be tall and lanky. (in my opinion anyway) I'd personally rather use the current zack in FF7PC technology, (how it ended up) rather to how it looked in the creation software.
 Overall opinion: great and very well planned out/executed. this new zack shall be remembered for a very long time. :-)
Title: Re: Feild model conversion's
Post by: Chrisu on 2007-05-28 21:13:41
This mod is really very nice!
I've got a question, are your field backgrounds filtered?
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-29 10:03:51
Thanks, to answer your question, i used My Screen Recorder Pro 2.3
And certra to make ff7 in windowed mode, i would've used fraps but too much lag.

and
Quote
I've got a question, are your field backgrounds filtered?

er ? nope i didn't touch the field background at all.

EDIT""

Adding custom sound into the audio.DAT

i went through all the sound files ages ago and made a list >< but apparently my computer crashed so i only have a few now.

But heres what i have:

25- dash
26- cloud critical slash
47 - cloud braver jump
17 - cloud slash
416 - cloud blade beam reflect

373 - sephiroth slash
398 -sephiroth hits wall
399 - sephiroth swings sword

(i'll post up a completed list next time)

Download cosmo and go to audio editor, load up the audio.frnt found in your sound folder.
Replace the sounds with your own .wav files

The .wav has to be Microsoft ADPCM  4 bit mono / stereo

Just open sound recorder, the program that comes with windows and go to File/Properties, it needs to say "Microsoft ADPCM 44,100 Hz, 4 Bit, Mono" for format. If it doesn't then click "Convert now" and convert it to that format.

After conversions go to the FF7 Sound utillity showing a list of sounds, find the one you want to replace and click on replace. Browse for your custom .wav file.

Goodluck hope this was useful. Well just something i like to share with the community.

PS. if your looking for a freeware converting program, to .mp3 .ogg .wav ect

Heres a awsome program, i recommend you guys to download this.

Supports these formats (import/export)

aac,  ac3,  amr_nb (for ring tones),  amr_wb,  mmf (for ring tones),  mp2,  mp3,  mpc (MusePack),  ogg,  wav,  wma formats.
Mobile phone 3GP converter /Mobile phone 3G2 converter
PocketPC converter/Pod & iPod 5.5G converter
PS3 & PSP converter/Zune converter
VCD converter/SVCD converter/DVD converter
AVI converter/MP4 converter/MOV converter
ASF converter/FLV converter/MPG converter/OGG converter
WMV converter/GIF converter

Download Here:

http://www.erightsoft.com/SUPER.html (http://www.erightsoft.com/SUPER.html)
Title: Re: Feild model conversion's
Post by: squeeble on 2007-05-29 22:32:54
 :lol: I've been wanting to do that for ages XD, you should have shared knowledge before hand :-P.
Title: Re: Feild model conversion's
Post by: Otokoshi on 2007-05-29 23:42:01
Does each character have a separate sound when casting a different spell/summon, or is there just a few general sounds?  It'd be kinda cool if the character would actually say what spell they were casting...or have Barret shouting "Booyah grandma!".... or you know whatever.  :-P
Title: Re: Feild model conversion's
Post by: squeeble on 2007-05-29 23:52:53
Oh I forgot to mention in KH2 in the part where you team up with cloud and friends(cant member exactly haven't played in a while), Tifa yells FINAL HEAVEN when she does... well... FINAL HEAVEN :lol:. That would be something interesting to put in if someone managed to record it, theres probably other there as well, but I haven't played in ages so i can't remember to well.
Title: Re: Feild model conversion's
Post by: Cazador on 2007-05-30 02:57:13
Could possibly get some sounds from FF7:AC.  Just a suggestion  :-D
Title: Re: Feild model conversion's
Post by: weeemus on 2007-05-30 08:51:37
Oh I forgot to mention in KH2 in the part where you team up with cloud and friends(cant member exactly haven't played in a while), Tifa yells FINAL HEAVEN when she does... well... FINAL HEAVEN :lol:. That would be something interesting to put in if someone managed to record it, theres probably other there as well, but I haven't played in ages so i can't remember to well.

oh really? thats awsome  :-D well so far the problem is, it is hard to determine some sounds.
i managed to make a list from 0-377 so far but having some "???" description since i have no idea what sound effect some are. also because..eg shadowflare has 3 sounds for it, that = 1 whole.
Also finding tifa's attack sound effect is hard to determine which is which, at gold saucer there is a boxing game with the punching effects as well and some sounds similar to tifa, unless they both use the same sound effect.

Quote
Does each character have a separate sound when casting a different spell/summon, or is there just a few general sounds?  It'd be kinda cool if the character would actually say what spell they were casting...or have Barret shouting "Booyah grandma!".... or you know whatever.  tongue

apparently no  :-(

For instance if i were to replace the cloud dash sound effect (dashes to the enemy before hitting sound effect), it changes every main characters dash to that file. It uses the same dash file.
same with fire,ice,bolt ect, every character uses those same sound effects.

EDIT""

Changed the text ingame a little using loveless, got abit bored haha.
Barret '&*%$!' replaced with this in the screenshot below.

(http://i4.photobucket.com/albums/y106/wushuboi/Untitled-1.jpg)
Title: Re: Feild model conversion's
Post by: nguyenhuy_prince on 2007-08-01 03:59:57
Ok i was gonna post this after i had finished tifa but she being a pain in the but i'll definatley finish her tomorrow. Anyway all credit for the feild model conversion goes to weeemus so thank him ,he would've posted them himself but he had to go out and i wanted to get these up so heres a taste.

(http://i154.photobucket.com/albums/s280/squeeblish/2.jpg)

(http://i154.photobucket.com/albums/s280/squeeblish/6.jpg)

(http://i154.photobucket.com/albums/s280/squeeblish/15.jpg)

(http://i154.photobucket.com/albums/s280/squeeblish/16.jpg)

He aso did the screen shots. So now we have three different threads for three different sections battle,weapons and feild so please put all suggestions to the corresponding threads. Thankyou... :-D
can you up a link for download this mod, I noob but I very like your mod so I hope you help. Thank you.
Title: Re: Feild model conversion's
Post by: Great Sephiroth on 2007-08-22 04:43:57
wow looks good could you put some link for the battle and field models.... and looks like its compatible with NPC RP 0.6  ...

im asking you....   please  put some link to dowload the Zack Model(Battle and field)

Thanks in advance
Title: Re: Feild model conversion's
Post by: squeeble on 2007-08-22 06:13:56
We stopped doing this ages ago and no there are no links, so please don't ask for them.