Author Topic: New Threat v1.4 game crash  (Read 4566 times)

dethkab

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New Threat v1.4 game crash
« on: 2016-08-26 04:45:11 »
So my game crashes after defeating airbuster/plasmabuster.  Right after Cloud falls into the slums, the scene transitions into a black screen and crashes.  A crash.dmp is created as well as a bunch of "P" files within the game directory which I've never seen before.  Hopefully someone can figure this out!

APP.log:
Code: [Select]
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GT 755M/PCIe/SSE2 4.5.0 NVIDIA 372.54
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 1920x1080
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 11.333333, frames: 170
[00000042] set music volume trans: 127->0, step=60
[00000107] END OF CREDITS!!!
[00000107] Entering MAIN
[00000107] set music volume: 127
[00000107] Exiting MAIN
[00000107] START OF MENU SYSTEM!!!
[00000250] END OF MENU SYSTEM!!!
[00000250] Entering MAIN
[00000254] Exiting MAIN
[00000254] Field Start
[00000257] : [00000306] Entering MAIN
[00000308] Exiting MAIN
[00000308] START OF MENU SYSTEM!!!
[00000794] END OF MENU SYSTEM!!!
[00000794] Entering MAIN
[00000796] Exiting MAIN
[00000796] Field Start
[00001300] set music volume trans: 127->0, step=144
[00001533] set music volume trans: 0->127, step=1
[00002334] set music volume trans: 127->0, step=64
[00003577] set music volume trans: 0->127, step=1
[00003577] Field Quit
[00003577] Entering MAIN
[00003577] Exiting MAIN
[00003577] Entering FRAME_INITIALIZE SWIRL
[00003577] Exitting FRAME_INITIALIZE SWIRL
[00003580] Swirl sound_effect1
[00003580] stop_sound
[00003580] End of Swirl sound_effect1
[00003659] Entering FRAME_QUIT SWIRL
[00003659] Exitting FRAME_QUIT SWIRL
[00003659] Entering MAIN
[00003661] Exiting MAIN
[00003661] [BATTLE] Entering FRAME_INITIALIZE
[00003661] [BATTLE] Scene# 364
[00003661] [BATTLE] Exitting FRAME_INITIALIZE
[00003908] [BATTLE] Begin main battle loop
[00007193] pause_sound
[00007272] resume_sound ()
[00026905] [BATTLE] End of current battle
[00026905] [BATTLE] Begin end battle stuff
[00026906] [BATTLE] Begin end battle stuff
[00026907] [BATTLE] Begin end battle stuff
[00026908] [BATTLE] Begin end battle stuff
[00026977] stop_sound
[00026978] [BATTLE] Entering FRAME_QUIT
[00026978] [BATTLE] endof battle.
[00026978] [BATTLE] Exitting FRAME_QUIT
[00026978] Entering MAIN
[00026978] Exiting MAIN
[00026978] START OF MENU SYSTEM!!!
[00027152] END OF MENU SYSTEM!!!
[00027152] Entering MAIN
[00027154] Exiting MAIN
[00027154] Field Start
[00027251] INFO: C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\smk.avi; h264/aac 1280x896, 15.000000 FPS, duration: 2.533333, frames: 38
[00027609] INFO: C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\southmk.avi; h264/aac 1280x896, 15.000000 FPS, duration: 16.266667, frames: 244
[00027852] set music volume trans: 127->0, step=72
[00027932] set music volume trans: 0->127, step=3
[00027941] : [00027941] : [00027941] : [00027941] : unhandled exception

FF7_GC.log:

Code: [Select]
--------------------------------------------------------------------------------
FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza

Start running at    Date: Tue 08/23/2016    Time: 19:17:08.52
Active code page: 437
ActualPath C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001


You are running "Windows 8.1" on a 64 Bit Operating System (AMD64)

Real Management 32Bit WOW64

This patch is not yet applied.


Installation path found at...

""

If an installation path IS found, press ENTER.

If an installation path IN NOT found, TYPE IT IN and press ENTER.

EXAMPLE: "C:\Games\Final Fantasy VII" (parenthesis included)

corrected manual input FF7_new_Path "C:\games\Steam\SteamApps\common\FINAL FANTASY VII"



Patching...

Copying Registry Keys...

Setting GC Registry Keys...

HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeys


Setting language to en...

Detecting drive letter for FF7 Discs...

Drive letter for FF7DISC1 --- D:\

Movies path found at...

"C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\"

Backing up files to be modified...

Backing up more files to be modified...

Copying English Files...

Copying 1.02 patch for ff7.exe...

Copying Aali's Custom Driver, version 0.8.1b...

Moving OGG music files...

Adding more Registry Keys...
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDI
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Sound
Adding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe

Please check over the settings for FF7Config...

1) Sound tab should have a Sound device set. Do NOT leave it blank.
2) Perform the Sound and MIDI tests.
3) Graphics tab can be ignored.
4) Click OK when finished.

Inserting Multi.dll, Hext.dll, and Languagefile...

Patching FF7anyCDv2...

Install the Laptop Keyboard Patch?
(Choose YES if keyboard does NOT have a NUMPAD)
NO

Patching complete.

Check FF7_GC.log for details.


called with ""C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat""
Arguments: "C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat"

PROCESSOR_ARCHITECTURE:          x86
PROCESSOR_ARCHITEW6432:          AMD64
Actual Path:                     C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001
Product Name:                    Windows 8.1
Architecture:                    AMD64
Running in Modus                 32Bit WOW64
OS Bit Version                   64
Reg-Keyname Steam                HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 39140
Reg-Keyname Re-Release           HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{141B8BA9-BFFD-4635-AF64-078E31010EC3}_is1
Reg-Keyname 1                    HKLM\SOFTWARE\Square Soft, Inc.
Reg-Keyname 2                    HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe
Reg-Keyname 3                    HKCU\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc.
Steam Release is present:        Yes
Steam Release Path:               
Re-Release is present:           
Re-Release Path:                 
Original Release is present:     
Original Release Path:           
Destination Path:                C:\games\Steam\SteamApps\common\FINAL FANTASY VII
Source Path:                     C:\games\Steam\SteamApps\common\FINAL FANTASY VII
Videos Path:                     C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies
Original Videos Path:             
Original Language                en
Converted Language               en
Original Drive Letter:           
Converted Drive Letter:          D:\
and now clear up Variables...
Ending at           Date: Tue 08/23/2016    Time: 19:19:45.85

Profile Details
Code: [Select]
Miscellaneous - Dynamic Cloud Weapons
ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
Version: 2.0
CloudSword = 2
Sword = 4
Dynamic = 0
HQW = 0
Miscellaneous - Jessie Mod
ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
Version: 2.0
jessie = 0
Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 1
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.0
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 2
weapons_sephiroth = 1
weapons_yuffie = 1
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.0
huge_materia = 1
materia = 2
potions = 2
save_point = 2
Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.1
f_animation = 1
w_animation = 1
60fps = 1
fba = 0
fbn = 0
fed = 0
fs = 0
Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.0
models_aerith = 2
models_barret = 4
models_caitsith = 1
models_cid = 1
models_cloud = 7
models_redxiii = 1
models_sephiroth = 1
models_tifa = 2
models_vincent = 3
models_yuffie = 2
Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.1
models_diamond = 1
models_frogs = 1
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 3
models_soldiers = 1
models_sweeper = 1
Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 2
Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.0
models_aerith = 2
models_barret = 6
models_caitsith = 1
models_cid = 2
models_cloud = 12
models_redxiii = 3
models_sephiroth = 1
models_tifa = 4
models_vincent = 2
models_yuffie = 1
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.3
models_base = 1
models_biggs = 1
models_jessie = 1
models_wedge = 1
Field Textures - Part 1
ID: 5ee78f47-6a2d-4981-8be5-c9afa763b965
Version: 2.0
field_bg = 0
Field Textures - Part 2
ID: 63c6df8c-971a-47f0-aac5-da4290f36058
Version: 2.0
field_bg = 1
Gameplay - Difficulty and Story
ID: af709876-588e-4865-84e3-0ac0bd662fb2
Version: 2.2
gameplay = 6
Gameplay - Tweaks and Cheats
ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
Version: 2.1
ar = 1
cf = 1
dm = 0
isl = 1
i = 0
li = 0
lcs = 1
lt = 1
nrb = 0
spa = 1
sc = 1
sbo = 0
Media - Movies
ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
Version: 2.0
movie = 1
Media - Music and Sound
ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
Version: 2.0
music = 1
sound = 2
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_aerith = 1
avatars_barret = 1
avatars_cait_sith = 1
avatars_chocobo = 1
avatars_cid = 1
avatars_cloud = 1
avatars_cloud_young = 2
avatars_red_xiii = 1
avatars_sephiroth = 1
avatars_tifa = 1
avatars_vincent = 1
avatars_yuffie = 1
game_over = 1
prelude = 2
start_menu = 2
Minigames - Coaster
ID: 46efb6be-a9ab-4a24-b705-7603aca31519
Version: 2.0
coaster = 1
Minigames - Chocobo Race
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.0
avatars = 1
chocobo = 1
cid = 1
cloud = 1
jockey_1 = 1
jockey_2 = 1
textures = 1
tifa = 1
Minigames - Fort Condor
ID: 45b14862-3d58-41dc-a9d8-bd1f878ccf38
Version: 2.0
fort_condor = 1
Minigames - Motorbike Chase
ID: 0e17da17-403b-4c59-ba05-69985c432368
Version: 2.0
models = 1
textures = 1
Minigames - Wonder Square
ID: e3c2e300-ce83-4ca4-8806-f6df1963b07f
Version: 2.0
wonder = 1
Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 1
coin = 0
limit = 3
The Reunion - Beacause and Menu Overhaul
ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
Version: 2.1
beacause = 0
menu = 1
break = 1
hand = 0
nbb = 1
ncb = 0
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.1
cid_world = 1
cloud_world = 8
tifa_world = 3
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 1
emerald = 1
ruby = 1
ultima = 1
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 2

Thanks in advance.
« Last Edit: 2016-08-27 00:42:58 by Covarr »

Sega Chief

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Re: New Threat v1.4 game crash
« Reply #1 on: 2016-08-26 11:37:22 »
It'll be the missing field model; try using the stand-alone version of the IRO (also available from the front page of the NT thread)
http://www.mediafire.com/download/15u0061gk2ggtbs/FF7+NT+1.4+15th+July+2016.iro

The catalog version of the IRO seems to be missing some files.

dethkab

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Re: New Threat v1.4 game crash
« Reply #2 on: 2016-08-27 00:19:46 »
Ahh I see.  Cool I'll try it out.  I wouldn't have to start all over do I?

And just to make sure I'm doing this right: I deactivate "Gameplay-difficult and story," import the new IRO file and activate it (not necessarily put it in my 7th heaven-mods folder).  And should it be at the very bottom of the load order?

Sega Chief

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Re: New Threat v1.4 game crash
« Reply #3 on: 2016-08-27 00:39:22 »
save files should carry over; keep it at the bottom but if that doesn't work then try top instead. Someone on the thread mentioned it worked when it was at the top for them, but it should be bottom.

dethkab

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Re: New Threat v1.4 game crash
« Reply #4 on: 2016-08-27 02:01:38 »
It worked! Finally woke up to Aerith looking over me.  Thanks for the help =D

By the way, the new threat mod is on the very bottom for me.