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Messages - Final_Figue

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1
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9999)
« on: 2024-02-21 12:56:38 »
Hello SkittyKittles.

Quote
I'm guessing it's not part of vanilla and that's why it crashes?.

Just in case: Are you using the option "Save anywhere"? If you do you have to close the game (not reset) and then use your save file. If you don´t you´ll see a black screen.



2
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9999)
« on: 2024-02-19 01:02:51 »
Hello Seraph_Sephiroth.

Quote
can I beat all the superbosses without requiring excessive grinding to farm Megalixirs, Hero Drinks and Gospel Sparks?

Spoiler: show
An easy way is use "Throw" materia in Second Star: "Coin", if you have three of this materia in every character you can
inflict a damage of 29,997 hp in one turn, in fact this technique avoid high defense, even Emerald and Ruby weapon recieve the entire damage.

Other way could be use "Sneak attack", again, in every character, you can use a lot of Summons or use other convinantions.

By the way, after use Sneak attack you can use the Limit Break of every character.


I hope these recomendations help you.

3
Quote
yet everytime I try to download it just hangs indefinitely.

In my case took me like five hours to download the update...

4
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9999)
« on: 2024-02-12 01:41:23 »
Quote
that depends on which mode your playing normal/hard.

Thank you for the explanation wdx, It´s all clear now.

5
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9999)
« on: 2024-02-11 02:01:05 »
Hello Sega Chief.

Thank you for the new update. I have a doubt: Did you change the location of "Added Steal"? The materia was in the abandon train station.

6
Hello Posted by: zack__1987.

Try this order:



You can do it manually.

7
Releases / Re: FF7 create new fields
« on: 2024-02-05 23:43:48 »
Hello Shampignon.

Congratulations, looks awesome. I hope to see these scenarios on New Threat in the future. Would be really nice to extend the exploration.
Thank you again for your effort.

8
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9998)
« on: 2024-02-01 21:31:44 »
Indeed, It works fine now, thank you so much.

9
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9998)
« on: 2024-02-01 17:04:39 »
Hello Sega.

Thank you for the update, but there is a problem, I can´t make the update. In the catalog you can see the v2.0.9998 but inside your Mods list I see only the v2.0.99974 version. I click on update and there is a message above:

Error installing New Threat 2.0 - The mod is queued for install.

I already erase the mod from my list and download it again but It´s the same. I close 7H but the problem is still there.

10
Hello.

I hope this method help you to increase the FPS and use mods like Cosmos Gaia and others, my PC is kind of old, so I have to make changes like this:

I usually use this configuration to play FF7:





Everthing was fine but with Cosmos Gaia this happen:



50fps.

;=============================;

So, I made some changes on the monitor:

Go to your settings and apply this changes:





Choose the option that gives you more Hz, in my case 1024x678.

Then change the configuration in 7th heaven, in my case I made these changes:



I change the resolution and used OpenGL and this was the result:



60fps.

;=============================;

Obviously there are some fps drops, but the difference between with the first configuration is notorious. I know that this could be annoying to make changes like this especially if you have only one monitor but at least there is a way to increase the FPS and use mods like Cosmos Gaia and others.

I hope this help you.

* Sorry for my poor english, I just studied basic long time ago.

11
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9997)
« on: 2024-01-29 17:54:48 »
Hello funkscience.

Quote
I did indeed have Cactaur mod active in order correct the xbox controller icons - should I disable Cactaur or was this the only part of the game that caused problems for you?

In my case Aeris disappeared from PHS option. Some characters disappeared in the Villages, too. I enabled and disabled Cactuar but It was the same. So, I decided to start all over the game.

12
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9997)
« on: 2024-01-28 17:48:02 »
Hello funkscience.

I have a similar problem about Aeris, the problem was that I used "Cactuar mod". Other thing that you can do is this: Start a new gameplay, only for make sure of this detail: 

Do you see this image when you start a new gameplay? Do it with the mods that you already have it enalbled.



If you don´t  see this image disable your mods one by one until you get it.

I hope this help you.


13
Hello Cosmos.

First of all, thank you for this, It´s amazing.

Just in case I found this:

The issue happen during the running, I didn´t test Tifa or Cid:



Only changing the positions of the mods solved the problem. Thank you again.

* Sorry for my poor english, I just studied basic long time ago.

14
Hello Callisto.

This mod works with Chocobo World? Any advice to start in this mod? I just played the original FF8.

15
General Discussion / Ideas and Wishes - FF8
« on: 2024-01-16 03:54:57 »
Hello.

I would like to share some ideas that I have for those who knows how to make mods and changes. I´m new on this, but like I said i have some ideas, here you are:

Queen of Cards:
- After lose or win againts her could be a good option to add some dialogue, something like this:
"This region is getting boring, do you know a nice place to go? any suggestion?"
Options:
-Dollet
-Galbadia
Etc.

Before game:
- Choose rules and trades.

Cards game:
- At the finish of the game would be nice an option like this:
"Replay the game?"

Draw in battle and world map:
- x100

Visual changes:
- Would be nice to use the Seed outfit during the game:



Zell´s hits:
- He hit twice, right? You can see that in the animation even in the sound.



Why not apply 2xhit combo by default only for him? Something like Double cut of FF7.

New character available:
- What about Xu? apparently she use her hands to fight like Zell:



Maybe he could be a good base for make her playable.
 
And that´s it. I hope someone make possible some of these ideas.

* Sorry for my poor english, I just studied basic long time ago.

16
Hello postscriptthree.

Sorry for the delay in the answer. I didn´t tried to run and yes, I´m using New Threat. Again, thank you so much for working on options like this, there are really useful and comfortable.

17
Hello again.

I was testing "Battle Randomizer" and this happen at Fort Condor area:



Everyone disappear.

By the way, is it necesary to change the background? Would be really nice to have the background of the current area but with the random enemies.

Thank you for working on options like this.

18
Troubleshooting / FF8R (Steam) - Error Message
« on: 2023-12-26 21:03:09 »
Hello.

I can´t initiate the game, I got this message:



Could you help me, please? What do I have to do?

19
Hello postscriptthree.

I was thinking on the effect that has the save point in FFX, recover full HP and MP when you use it, what about to use the same idea in FF7?

20
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9997)
« on: 2023-12-24 05:07:14 »
Hello xerounltd.

You are talking about Cloud´s stand, right? You have some options to edit in the mod "60/30 FPS gameplay", here:



I hope this helps you.

21
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9997)
« on: 2023-12-23 08:11:50 »
Hello Sega Chief.

Talking about Fort Condor I like the idea to have an emissary but I have a suggestion to change the location where Cloud appears:



Another suggestion is to change some Items after the event, I remember that is a Remedy as a reward, would be nice an armor or a weapon (apart from "Magic comb").

By the way, any update soon?

22
Hello.

This mod works with the Remastered version? It is compatible with other mods?

23
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9997)
« on: 2023-10-17 16:48:40 »
Hello again, Sega Chief.

I had an idea recently, It´s about weapons and armors. What about to add more options to buy? For example: "Mythril Saber" has these attributes:

* Mythril Saber I
Mag+10, Spr+30 - 3 Slots.

What about to add a second "Mythril Saber" in sell with another attributes, for example:

* Mythril Saber II
Mag+5, lck+5, Spr+10 - 4 Slots.

The same idea could be apply for the armors. So, with this every user can buy a weapon according to their strategy.

Thank you for the last update.

24
Hello.

So, in some way I didn´t report any bug, my apologies. I hope you continue working on this mod, you have good ideas. Thank you again for share it.

25
Hello again Bonez.

I found this:



The simbols of the status effects doesn´t dissapear with the battle menu at the end of the battle.

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