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Messages - Xenogears

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2
RUS: Кто играет с русификатором, кидаем этот файл https://drive.google.com/file/d/1iHj5iR1yhSIVV9D7ONBG72nyAAfwHojJ/view?usp=sharing
сюда ...Steam\steamapps\common\FINAL FANTASY IX\StreamingAssets\UI\Atlas
в Memoria.ini ничего править не нужно, файл подхватывается автоматически (главное что бы у него не было никакого расширения, я его уже убрал, поэтому просто закиньте и всё)

3
Bug, after killing Sephiroth with a naked torso, and there is a video with captions, but there should be a video where he is in blood and a video about a meteor.

4
Probably it will be possible if somewhere you can find a mod for a free camera.

5
Please, help! I said, installed, launched, Demaster unpacked, a DEMASTER_EXP folder appeared in the game directory, I changed textures in it, and so on. When starting the game, the demaster does not cling to textures, etc. from this folder. Everything has remained as it was. Launched through the new FFVIII_LAUNCHER.exe that Demaster created

6
Please, help! I said, installed, launched, Demaster unpacked, a DEMASTER_EXP folder appeared in the game directory, I changed textures in it, and so on. When starting the game, the demaster does not cling to textures, etc. from this folder. Everything has remained as it was. Launched through the new FFVIII_LAUNCHER.exe that Demaster created

7
Hi, I once tried to redo the title, can anyone help this inscription.
Photoshop

https://drive.google.com/file/d/1-RAGc_7TfHOdAsGIknKBumnGGhW48CpK/view?usp=sharing

8
Quote
21:47:36|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Downloading Battle Textures - switching to backup url iros://Url/http$qhimm.7thheaven.rocks/Catalog 3.0/Battle Textures - 3.0.iro
21:48:18|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Error Downloading Battle Textures - Попытка установить соединение была безуспешной, т.к. от другого компьютера за требуемое время не получен нужный отклик, или было разорвано уже установленное соединение из-за неверного отклика уже подключенного компьютера 88.198.64.176:80
21:48:18|ERROR|SeventhHeavenUI.ViewModels.MainWindowViewModel|System.Net.Sockets.SocketException (0x80004005): Попытка установить соединение была безуспешной, т.к. от другого компьютера за требуемое время не получен нужный отклик, или было разорвано уже установленное соединение из-за неверного отклика уже подключенного компьютера 88.198.64.176:80
   в System.Net.Sockets.Socket.InternalEndConnect(IAsyncResult asyncResult)
   в System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
   в System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
21:52:49|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|7th Heaven v2.2.3.522 started - Click here to view the app log.  |  Hint: Change your game's graphics settings by going to Settings>Game Driver...
21:52:54|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Checking for app updates ...
21:53:05|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Error Downloading World Textures - Google Drive - Quota exceeded
21:53:05|ERROR|SeventhHeavenUI.ViewModels.MainWindowViewModel|System.Exception: Google Drive - Quota exceeded
21:53:05|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Downloading World Textures - switching to backup url iros://Url/http$qhimm.7thheaven.rocks/Catalog 3.0/World Textures - 3.0.iro
21:53:47|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Error Downloading World Textures - Попытка установить соединение была безуспешной, т.к. от другого компьютера за требуемое время не получен нужный отклик, или было разорвано уже установленное соединение из-за неверного отклика уже подключенного компьютера 88.198.64.176:80
21:53:47|ERROR|SeventhHeavenUI.ViewModels.MainWindowViewModel|System.Net.Sockets.SocketException (0x80004005): Попытка установить соединение была безуспешной, т.к. от другого компьютера за требуемое время не получен нужный отклик, или было разорвано уже установленное соединение из-за неверного отклика уже подключенного компьютера 88.198.64.176:80
   в System.Net.Sockets.Socket.InternalEndConnect(IAsyncResult asyncResult)
   в System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
   в System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)

Mods are not installed, cannot download any mod related to Remako
Battle Textures, Field Textures, Spell Textures, World Textures...

9
Mods are not installed, cannot download any mod related to Remako
Battle Textures, Field Textures, Spell Textures, World Textures...

10
mega has become utter shit, please upload a disk to google

11
Can anyone tell me the default battle swirl fps from the original game? Is it what the default is set to in the Moguri Mod launcher?
[Graphics]
Enabled = 1
BattleFPS =15
MovieFPS = 15
BattleSwirlFrames =115
WidescreenSupport =1
SkipIntros =3
GarnetHair =0 ; 0 - Default, 1 - Long, 2 - Short
TileSize=64
UseGarnetFont= 0

12
A set of bugfixes by Tirlititi (reflect sound...)

Probably the game sees that there is sound, so it does not reproduce the sound of magic, instead of the sound of reflection, but there is no sound of reflection itself, or it is not heard at all. 44100Hrz

13
Are the battle animations too fast or is it just me? If so, how do I configure them in standard mode?
Obs.: I am not using accelerated mode. Normal mode is already very fast.

Thanks, this update is amazing!

Open Memoria.ini in the game directory

[Graphics]
BattleFPS = 15 original fps
BattleSwirlFrames = 115 original fps curtains

14
Please look, can something else be fixed from this?
Something already fixed:
Position No. 8 3:22
Position No. 12 5:43
Position No. 9 3:51

https://youtu.be/3-g9yVk28GQ
https://youtu.be/ymWiUiCuj6o

15
I'm trying to understand the whole "sound fix mod" situation. After a bit of investigation with google and wayback machine, here's what I gathered.

If i understand correctly, there's one mod that fixes some bugs (in AssemblyCSharp.dll), as well as replaces sounds with better/original ones (in p0data or resources files -> would be easy to combine)
But the author has allegedly caused some trouble here and there:
Banned from Nexus - all other links link there. No luck with wayback machine.
Their reddit profile is u/dclem2 and they're still active
Still a post on Qhimm as Incinerator (Guest)
Deleted posts on forum eyesonff (wayback machine original post)

Apparently, the AssemblyCSharp part of it was added to Memoria by zePilot and will thus be part of 8.0
But for the "replacing all sounds" part, I don't have my hand on it. I don't know if there's a way to convince the modder to allow us to download and add it to Moguri.

@ivanfuhr000 if you have the files, could you share it with us on google drive?
Maybe it will help with something
https://yadi.sk/d/Q6Uk40n35-AVeA

16
Figured it out :)

So both fixes from above:
In Gargan Roo/Passage 1
Main_Init
Main_Reinit
Change:
    SetTilePositionEx( 2, 0, 0, 150 )
To:
    SetTilePositionEx( 2, 0, 0, 70 )

In Dali/Production Area 2
Main_Init
Main_Reinit
Add at the beginning of the function:
    SetTilePositionEx( 27, 0, 0, -100 )

On another subject:

;D when I passed, I wondered for a long time what was painted there xD

17
Hi, maybe this will help you with something, there’s even a model of a world map.
https://www.models-resource.com/pc_computer/finalfantasy9/

19
During the battle with the last boss, the eyes on the walls do not blink, and the textures scroll along the wall.
https://www.twitch.tv/videos/599176596 an 02:45:54
Screenshot
https://drive.google.com/open?id=1Bg400jomKOfuK7nT3ufT9dtBRvcDfl0l
https://drive.google.com/open?id=1IO2qL0HaxUpdldVQ3rAUQg5UEFwxI_pR
A couple more mistakes Moguri mod.
Trash on the stairs
https://drive.google.com/open?id=1PHZHok80fsKKW4prFRmY-BDpthQ90OJS
and crop from texture.
https://drive.google.com/open?id=1_aJ2gipJNrZgGU-oCfy6h8f2GZz93Y0f

20
Did you touch the texture of the weapon? It’s just that his handle is separated from the blade.
https://drive.google.com/open?id=15C0xXd-rdhL-nteDlzaM1mfhk6pE_8Wd
I also found 3 problems:
The cat is a beggar, an eye appeared on the forehead, and the main eyes stopped blinking.
https://drive.google.com/open?id=1IZ8AOdGN_YsSN8PI9jTjYegghkQ5q6kn
Hectoglaz stopped blinking, and trimmings of eyes appeared on the sides of the eyes.
https://drive.google.com/open?id=1R6ZlDyyjebezT-93gZ437ZGpT3vb909F
Kuji left something on the collar.
https://drive.google.com/open?id=10r2ggt1knuWHRs3nUZQcrrQs7WvgUeea

21
Thanks!
First one I noticed but I don't understand why that happens
Second one, I might have sent the wrong version? I fixed that recently, maybe it's the file erasing by Square Enix.

I use the version of the game before SE removed the game, just in case I archived the game, the version of the game was around 3 days ago, as SE removed the game

22
Found 2 bugs.
1 bug This is a black dot on the costume of the Black magician.
2 bug, this ... you see pink incognito yourself.

https://drive.google.com/open?id=1ZbGW1gBrqOA4rpyC_9WL0C3R_shOVqvm
https://drive.google.com/open?id=1WuOScX2wOW0XM6G39X-LiG4W52bLq8mc

23
Releases / Re: Final Fantasy IX PC Complete Sounds Fix
« on: 2020-04-15 17:30:52 »
Please, please, share this mod, climbed the entire Internet, but didn’t find anything. = (

24
Found a problem, a monster named Mistodon no longer sparkled yellow dots on his face.
Only one point sparkles at the tip of the nose. And then it sparkles like a through hole in the model.
So his face sparkles https://youtu.be/vqBGozQbrmA?t=277
Screen https://steamcommunity.com/sharedfiles/filedetails/?id=2061943589
https://finalfantasy.fandom.com/wiki/Mistodon

25
Testing right now!

Is there a reason why the p0data2.bin is only about 900MB compared to the Moguri Mod p0data2.bin with 2GB?
I‘m not into modding... just wondering  ;D

Wow and truth
p0data2MoguriMod.bin 2 207 519 KB
p0data2.bin HD mod       975 887 KB
p0data2.bin original        155 860 KB

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