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21:47:36|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Downloading Battle Textures - switching to backup url iros://Url/http$qhimm.7thheaven.rocks/Catalog 3.0/Battle Textures - 3.0.iro
21:48:18|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Error Downloading Battle Textures - Попытка установить соединение была безуспешной, т.к. от другого компьютера за требуемое время не получен нужный отклик, или было разорвано уже установленное соединение из-за неверного отклика уже подключенного компьютера 88.198.64.176:80
21:48:18|ERROR|SeventhHeavenUI.ViewModels.MainWindowViewModel|System.Net.Sockets.SocketException (0x80004005): Попытка установить соединение была безуспешной, т.к. от другого компьютера за требуемое время не получен нужный отклик, или было разорвано уже установленное соединение из-за неверного отклика уже подключенного компьютера 88.198.64.176:80
в System.Net.Sockets.Socket.InternalEndConnect(IAsyncResult asyncResult)
в System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
в System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
21:52:49|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|7th Heaven v2.2.3.522 started - Click here to view the app log. | Hint: Change your game's graphics settings by going to Settings>Game Driver...
21:52:54|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Checking for app updates ...
21:53:05|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Error Downloading World Textures - Google Drive - Quota exceeded
21:53:05|ERROR|SeventhHeavenUI.ViewModels.MainWindowViewModel|System.Exception: Google Drive - Quota exceeded
21:53:05|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Downloading World Textures - switching to backup url iros://Url/http$qhimm.7thheaven.rocks/Catalog 3.0/World Textures - 3.0.iro
21:53:47|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Error Downloading World Textures - Попытка установить соединение была безуспешной, т.к. от другого компьютера за требуемое время не получен нужный отклик, или было разорвано уже установленное соединение из-за неверного отклика уже подключенного компьютера 88.198.64.176:80
21:53:47|ERROR|SeventhHeavenUI.ViewModels.MainWindowViewModel|System.Net.Sockets.SocketException (0x80004005): Попытка установить соединение была безуспешной, т.к. от другого компьютера за требуемое время не получен нужный отклик, или было разорвано уже установленное соединение из-за неверного отклика уже подключенного компьютера 88.198.64.176:80
в System.Net.Sockets.Socket.InternalEndConnect(IAsyncResult asyncResult)
в System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
в System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
Can anyone tell me the default battle swirl fps from the original game? Is it what the default is set to in the Moguri Mod launcher?[Graphics]
Are the battle animations too fast or is it just me? If so, how do I configure them in standard mode?
Obs.: I am not using accelerated mode. Normal mode is already very fast.
Thanks, this update is amazing!
I'm trying to understand the whole "sound fix mod" situation. After a bit of investigation with google and wayback machine, here's what I gathered.Maybe it will help with something
If i understand correctly, there's one mod that fixes some bugs (in AssemblyCSharp.dll), as well as replaces sounds with better/original ones (in p0data or resources files -> would be easy to combine)
But the author has allegedly caused some trouble here and there:
Banned from Nexus - all other links link there. No luck with wayback machine.
Their reddit profile is u/dclem2 and they're still active
Still a post on Qhimm as Incinerator (Guest)
Deleted posts on forum eyesonff (wayback machine original post)
Apparently, the AssemblyCSharp part of it was added to Memoria by zePilot and will thus be part of 8.0
But for the "replacing all sounds" part, I don't have my hand on it. I don't know if there's a way to convince the modder to allow us to download and add it to Moguri.
@ivanfuhr000 if you have the files, could you share it with us on google drive?
Figured it outwhen I passed, I wondered for a long time what was painted there xD
So both fixes from above:
In Gargan Roo/Passage 1
Main_Init
Main_Reinit
Change:
SetTilePositionEx( 2, 0, 0, 150 )
To:
SetTilePositionEx( 2, 0, 0, 70 )
In Dali/Production Area 2
Main_Init
Main_Reinit
Add at the beginning of the function:
SetTilePositionEx( 27, 0, 0, -100 )
On another subject:
Thanks!
First one I noticed but I don't understand why that happens
Second one, I might have sent the wrong version? I fixed that recently, maybe it's the file erasing by Square Enix.
Testing right now!
Is there a reason why the p0data2.bin is only about 900MB compared to the Moguri Mod p0data2.bin with 2GB?
I‘m not into modding... just wondering