Also, love the sound effects at the end of your latest update, gives more depth to the voice acting and better connects it back to the game we all know and love.
Totally agree...That last demo was amazing with its use of soundstage, acoustic adjustments, sound effects and whatnot. I've sent in some auditions for this over the past couple months, and I must say that whether I'm selected or not, this is going to be an exciting project to continue to watch unfold, and ultimately play.
TL;DR - After watching some notable fandubs, I'm looking forward to what this project can do from an acting perspective that the original script failed to portray.But to elaborate on your point, what I've only recently started looking forward to more than anything else is seeing the more natural and modern take on what was originally kind of a flimsy script by the makers. And even more, getting to see what this batch of quality actors will be able to coax from it. I've been watching FF8 Voices by Shudo Ranmaru, and there's a scene during the Sorceress Assassination Arc at the end of Disc 1 where Rinoa takes it upon herself to neutralize the sorceress with the Odine Bangle. This scene up until where Edea kills Deling and Squall saves Rinoa from Edea wasn't a particularly notable scene from what I remember in the game. But it's supposed to be. This scene was meant to give us more insight into Rinoa's character...she was supposed to be portrayed as naive and even a bit oversensitive (as are Watts and Zone) and we are supposed to see her attempting to prove and change herself, only to realize that she needs other people. She can't do it alone. "I was really, REALLY scared Squall....I couldn't fight alone". Which is then supposed to tie back to Squall and him being "alone" without "Ellone" and other nodes in this overarching theme.
Unfortunately the storyboard focuses too much on Squall in this section, and the translation (and script itself) is weak, and it becomes more about us saving her from her stupidity than it is about learning more about her character. I remember her coming off as little more than annoying in the scene after she wakes up from Edea's spell....when in reality we're supposed to leave that scene with a better appreciation for her. This is something I learned from the extraordinary acting that came from Amber's (Shudo's) team. You hear her determination as she's hoisting herself up the boxes into the presidential palace, you hear the slowly welling fear as she's introducing herself to the sorceress, and you hear the sudden shock of terror when her arm starts moving by itself as she's lifted off the ground. It's a great series, I recommend checking it out as we wait the long wait for this massive undertaking to slowly materialize.
https://www.youtube.com/playlist?list=PLBF9FFD88DF31A580And that's what I'm looking forward to....the cast bringing a new level of life out of this game that was stifled by the limits of the poor writing and localization. And based on the demos/trailers we've seen so far, I think we can expect something magical from this.