If it wasn't useful, I can assure you I wouldn't have made it. As the person above (and me) states, Audacity and Audition both fail with very small samples. They won't play them properly - and Audition has issues even loading proper wave forms sometimes. And this is dedicated not only to repeatedly playing and tweaking the loop point, but also saving the tags (which it can do instantly with a touch of a button). I don't think Audacity does that - Audition certainly doesn't.
FixLoop is a very simple tool for easily checking that the loops are perfect - and it's meant to be used WITH another editing program. When you are checking loop points of 500+ effect files, you'll find normal editing software is time consuming and annoying - as I did
Also, Audition and Audacity largely suck compared to Extreme Sample Converter 3, because they require manual looping. The latter can do it programmatically... it's nearly impossible to do FF7 effects without it. In fact, quite a few FF7 and FF8 musics will need redoing because FixLoop has already identified problems (some of those problems were masked because vgmstream has a built in method for smoothing the loop point. Bass.dll gives you it as-is.). On your point about it being easier for novices, that's also correct. Why do so many programs have to make it a rocket science?
In the future, I am hoping to add an option to FixLoop to get it to find the nearest zero amplitude point.
edit. I also need to add the LOOPLENGTH tag, since it seems to be the standard. I'll sort it another time. Or maybe not? Do all programs accept LoopEnd without the need for LoopLength?