Well,
I figured it out. I had to use the brute force method and just looked through the FF8.bin and compared that to the kernel.bin for the PC that I downloaded. I used the PC version to open in DOOMTRAIN, make changes and looked to see what those changes were in the clean kernel.bin. Once I did that I just copied them over to the PSX FF8.bin. I tested the changes to the GFs and it worked!
I only wanted to do this so I could play FF8 on the android so that is why I wanted to make the changes to the PSX version. Even though nobody was around to help with this, I couldn't have done it without piecing it together from the forums so thanks anyway. Anyone looking to make changes to the GF's on PSX version the offsets are
QUETZ - 1DE3A0
SHIV - 1DE554
IFR - 1DE5D6
SIRE - 1DE66A
BROTHERS - 1DE6E1
DIABLOS - 1DE765
CARB - 1DE7F6
LEVI - 1DE877
PANDEM - 1DE8F1
CERBER - 1DE982
ALEX - 1DEA06
DOOM - 1DEA8A
BAHAMUT - 1DEAFA
CACT - 1DEB92
TONBERRY - 1DEC02
EDEN - 1DEC9A