Heyo, me again, with 2 more reports for Godo 0.4.4, no flevel randomizer, no other mods present:
I found both a crash and a softlock in the same seed. The settings are rather complex individual settings which I don't remember 100%, but I wrote down these notes about it: "Animations for everything are random, Model swaps, Player's arsenal same functionality (items & equip unchanged), character stats random except level & exp curve, limits random, enemy attacks random, mild status (no damage formula), enemies are random except names, enemy rewards random, rng table normal". Some of those are most likely not relevant to the reported errors, but I included it all for completeness' sake. The seed is 291709046.
Report #1: Crash on "Sword Dance" in Shinra Bld. 65f. I've never seen them do an attack successfully, it always crashes when any of them take an action. killing them all in a first strike ends the fight normally.
Report #2: Softlock on Boss: Sample: H0512. Attack: "Shady Breath". Attack plays animation and applies effect (poison chance to all characters) normally, then ATB stays locked in 'wait' if ATB is set to wait. Regardless of ATB setting, no further actions can be taken since the Shady Breath animation seems to never end fully. Camera is positioned behind the group, when you try to target any attack by having a character ready, the camera switches to the default side-view while the target cursor is out, and switches back if targeting is completed/cancelled. The fight cannot be continued in any way I've seen.