Author Topic: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)  (Read 865560 times)

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1425 on: 2021-10-18 15:37:38 »
@sithlord48: man could you add an option in your save editor to unlock the damage cap? Thanks in advance.
No I can not. This is not something that is controlled by the save game.
« Last Edit: 2021-10-18 15:40:23 by sithlord48 »

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1426 on: 2021-10-30 14:43:02 »
Project Updates.

I've updated Black Chocobo for Qt6.

For the time being i will release both a Qt5 and a Qt6 version.

What is the difference?  Qt version 5 is no longer developed and Qt6 will be the focus of development for the Qt Project. Unfortunately Qt6 no longer supports windows 32 bit.
What does that mean? From now on the Qt6 version will get alot of focus and may be used for the next version or when supporting specific features.

All Users should Download try out the Qt6 version and report any bugs you find while using it.


The most recent continous version contains some fixes:
 - Fixed (ff7tk): export of single slot save types.
 - Fixed (ff7tk): output of possible incorrect characters to the psx description (shown in memory card management tool)
 - Fixed (bc): Mac os version of Black Chocobo from crash on start up.
 - New: Polish Translation.


Lots of work has gone into ff7tk and should at some point have some announcements for this as well.

Try it out 
« Last Edit: 2021-10-30 14:55:20 by sithlord48 »

S0ME0NE

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1427 on: 2021-12-31 00:34:17 »
Is there any way to use the save editor to fix the save crystal glitch? I was wondering because I don't want to have to save edit myself out of northern cave every time I want to leave. Apparently it's some sort of event flag for the placed save crystal somewhere? because giving myself a second one doesn't allow me to place it.

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1428 on: 2022-01-03 23:09:25 »
No event flag that i know of (but if you do find one lmk) There is only space to save one save crystal location. If that data is non 0 then you can't place the item (again not sure but i seam to remember this is testing) You can change the location of the save crystal by setting it in the "test data" tab (you will need to enable it in the options to be able to see the tab). This will move the save crystal. Or try setting all its values to 0 and if you can place that second one. Please report back.