any suggestion on how to start debugging? wallmarket, proud cloud and hojo all show some "unused" voices that could be used for custom damage formulas....
upgrade = make it look better? I know that someone changed the limit break texture to be blue (AC related) but I wondered if it's like in modern games, where you can actually set the color.
that would involve some heavy rebalance. is there a limit for enemy attacks too?
to create new spells/enemy skills I thought there was supposed to be a "new" button....
lvl100 issue: just being spoiled by ffviii LOL
entirely new music issue: I thought as much.
safer sephiroth stats: yes, for every lvl99 char and if Knights of the Round was used against JENOVA*Synthesis
EDIT: what about new sound effects and entirely new monsters with some custom skills (and I already have a headache for the AI)?
or an item ability that cuts MP consumption by a certain percentage...
@sl1982: checked the project section and contacted the leader but no answer yet