Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3070847 times)

MEMANIAsama

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1850 on: 2015-08-29 00:54:24 »
It's been an interesting process playing the game over the past few months with these updates. It's like I'm playing a game that's constantly getting patches and quality of life updates, haha.

I think I've mostly just been using the retranslation and maybe a few other things I haven't especially noticed. No graphics overhauls or anything. Will there be anything incredibly new in R04, like the aforementioned PSX buttons?
« Last Edit: 2015-08-29 00:56:32 by MEMANIAsama »

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1851 on: 2015-08-29 01:01:02 »
Someone has been rather rude on Youtube regarding our localization (although most issues he/she has noted so far are localization choices). Hopefully he/she will pop over and work with us rather than criticize. This is why Japanese proof readers are essential - but finding many willing to compare our text with the Japanese to iron out any  issues has proven difficult.  The person has found one major mistake so far, though.

The offending translation is this (somehow the lines weren't translated in the excel document we used for the early maps, and nobody caught the mistake):

chrin_2

Beafore:
Code: [Select]
{AERIS}
“{CLOUD}!”
------------------------------
#xy 32 72
{CLOUD}
“Yeah,I see ’em.
  They’re not gonna let us go.”
------------------------------
#xy 184 72
{AERIS}
“What will we do?”
------------------------------
{CLOUD}
“Well,we can’t let them catch us,can we?
  There’s only one thing we can do.”
------------------------------
{CLOUD}
“Come on!”
------------------------------
{CLOUD}
“It’s cool,I’ll hold them off.”
------------------------------
#xy 160 80
{AERIS}
“All right. Be careful!”

I have relocalized to:
Code: [Select]
-----------------------------
{AERIS}
“{CLOUD}!”
------------------------------
#xy 32 72
{CLOUD}
“Yeah,I see ’em.
  They’re not gonna let us go.”
------------------------------
#xy 184 72
{AERIS}
“So,what are we going to do?”
------------------------------
{CLOUD}
“The only thing we can do.”
------------------------------
{CLOUD}
“Come on!”
------------------------------
{CLOUD}
“It’ll be all right. I’ll catch you.”
------------------------------
#xy 160 80
{AERIS}
“Don’t drop me… Okay?”



« Last Edit: 2015-08-29 23:17:42 by DLPB »

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1852 on: 2015-08-29 01:34:57 »
Quote
Will there be anything incredibly new in R04,

Just the new menu (using old font), updated faster Summons patch, and updated localization.  After R04 I can concentrate on Weapon... finally.

MEMANIAsama

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1853 on: 2015-08-29 17:41:31 »
Someone has been rather rude on Youtube regarding our localization

Well, just to add something positive to your day then. I've been meaning to tell you all how great the Cait Sith localization is. The accent is by far one of my favorite things, it's made the character significantly more charming than the original translation. So kudos on that.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1854 on: 2015-08-29 20:30:29 »
The person hasn't taken me up on my offer of actually helping...yet.  But that does seem to be a familiar pattern with people, even when they do have something to contribute as he/she clearly does.  They'd rather just rubbish someone's effort.  I really hope this person decides to help.  It would make a nice change.
« Last Edit: 2015-08-29 20:44:56 by DLPB »

Salk

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1855 on: 2015-08-30 08:12:56 »
I was under the impression that there was not much left to do on the localization but now, after reading about your hope to recruit this "rude" person :), I am not that convinced anymore.

It's also peculiar to see that you would be more than ready to work with someone that has been... let's say... not so nice towards your project.  ;D

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1856 on: 2015-08-30 09:12:43 »
I thought we were done too  ;D  But a Japanese proof reader would be more than welcome to completely iron out any issues that may remain.  The person's criticisms were mainly misplaced (localization choices), but even finding that one mistake has helped.

I have no problem correcting genuine mistakes, no matter who is reporting them.  A mistake is a mistake, regardless of who is reporting it.  I just wish some of the naysayers and whingers out there would actually contribute rather than say "There are mistakes still there; you suckkkkk!"   ;D

edit.

I think it's sad when personal issues can't be put aside for the good of a project like this, but it seems the vast majority simply can't see things that way.
« Last Edit: 2015-08-30 10:01:48 by DLPB »

Sora123masta

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1857 on: 2015-08-30 19:20:55 »
So, the current version is unsupported because of something with 7th heaven?  I am wondering cause I haven't been able to play with the game on 7th heaven without crashes from prior Reunions like R03B/C.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1858 on: 2015-08-30 19:27:50 »
I am not sure what "7th Heaven" does.  The translation alters all text files, and script fixes replace some script files in flevel.  Weapon will eventually make changes across the board (so will likely never have compatibility with anything much).  The Menu should work fine.

Kaldarasha

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1859 on: 2015-08-30 22:19:17 »
Maybe that's the problem:
Now I have looked at it, that LGP file is a bit weird. It contains two files inside it that are the 'same' name, except for upper/lowercase: one file is called "Ancnt1" and the other is called "ancnt1".

It is not obvious to me what the point of this is. FF7 will certainly only use one of these. Perhaps the Reunion patch has a problem?

The flevel.lgp was from my unmoded steam installment and the doubled file problem appears after the Reunion patch.


EQ2Alyza

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1860 on: 2015-08-30 23:33:31 »
I am not sure what "7th Heaven" does.  The translation alters all text files, and script fixes replace some script files in flevel.  Weapon will eventually make changes across the board (so will likely never have compatibility with anything much).  The Menu should work fine.

http://forums.qhimm.com/index.php?topic=14490.0 --- I thought you would have at least read its OP by now :P

All I'd do to make a 7H version of the ReTranslation is install each of its options to clean copies of the game, then pack the necessary files from those installs into an IRO for 7H to use. I'd include all the same options for spelling and canon as selections in 7H.

Sora123masta

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1861 on: 2015-08-30 23:53:59 »
http://forums.qhimm.com/index.php?topic=14490.0 --- I thought you would have at least read its OP by now :P

All I'd do to make a 7H version of the ReTranslation is install each of its options to clean copies of the game, then pack the necessary files from those installs into an IRO for 7H to use. I'd include all the same options for spelling and canon as selections in 7H.

I never knew that a 1.49 version was out till just now.  And here I am working on old material. xD Anywho, gotta try and get my xpadder to work with this . It worked before but now.. Meh.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1862 on: 2015-08-31 23:24:16 »
The timers for Submarine, Snowboard and the Countdown clock (like in Mako reactor)  are now all frame-based.  So even on a slow comp, timers will be fair (as they are in PSX).  Beforehand, every game you played would be different slightly... totally unfair and unhelpful.

The snowboard one was slightly trickier because it works in milliseconds at 60fps.  Adding 16 each iteration would be 16 * 60 = 960 (40 short of 1 second).  To get around this I have made it alternate 17-17-16  so the first 6 frames (6/60 [1/10] of a second) look like this > 17 , 34, 50, 67, 84, 100.  This does mean that a snowboard time will ALWAYS end with ms of 170, 340, 500, 670, 840, 000, but that's how it has to be.
« Last Edit: 2015-08-31 23:27:33 by DLPB »

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1863 on: 2015-08-31 23:52:33 »
Also, the NTSC versions of the snowboard game required less than 52 seconds to gain the rank "Freak" on Course A.  Can anyone confirm that this is even possible?  Even my very best runs (no collisions with walls and so on) only get me nearer 53 and a half.

edit

exactly 53 and a half now.  I could prob do less than 53... but 52???

Edit...

it's been done in tool assisted.. but that's it.  I'm leaving the slightly easier PC defaults in place.
« Last Edit: 2015-09-01 00:29:09 by DLPB »

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1864 on: 2015-09-02 02:09:14 »
Can someone please go to Chocobo Farm and feed a chocobo?  Tell me if the options are working there, because it looks like it's totally bugged out for me.  This is in regards to the following text:

“Okay?”
{CHOICE}Yeah
{CHOICE}No
{CHOICE}Choose another one

Which will appear after you have selected the green.

Ansem

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1865 on: 2015-09-02 13:22:30 »
Can someone please go to Chocobo Farm and feed a chocobo?  Tell me if the options are working there, because it looks like it's totally bugged out for me.  This is in regards to the following text:

“Okay?”
{CHOICE}Yeah
{CHOICE}No
{CHOICE}Choose another one

Which will appear after you have selected the green.

It works perfectly fine for me.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1866 on: 2015-09-02 13:34:59 »
It works perfectly fine for me.

Are you using the retranslation?  This is where it seems to go wrong.

Sora123masta

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1867 on: 2015-09-02 15:54:39 »
Can someone please go to Chocobo Farm and feed a chocobo?  Tell me if the options are working there, because it looks like it's totally bugged out for me.  This is in regards to the following text:

“Okay?”
{CHOICE}Yeah
{CHOICE}No
{CHOICE}Choose another one

Which will appear after you have selected the green.

Which one are you using? Ro3c? I'll try to get that to work and run it if it'll stop crashing on startup. I'm using Ro3b.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1868 on: 2015-09-02 16:16:00 »
Which one are you using? Ro3c? I'll try to get that to work and run it if it'll stop crashing on startup. I'm using Ro3b.

Nah r03b is same as c in this regard.  If you can get r03 working with that option when retranslation is installed, then there's a problem for me.

Sora123masta

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1869 on: 2015-09-02 16:22:16 »
I'll see what I can do man.  ^^ I love your work so i'll provide some information wherever possible.   I just gotta fix my issue with C.  Whenever I have it installed with JUST the retranslation, menu overhaul and a script fix, it seems to crash on startup when I play the game.

Ansem

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1870 on: 2015-09-02 19:05:34 »
Are you using the retranslation?  This is where it seems to go wrong.

Yes, I am using the retranslation. All of the options work fine for me, even though it might be confusing when selecting No or Choose another one - the game just sits there waiting for player input, while in the meantime, I was half expecting it do pop up a help text like "Select the amount of greens" and "choose a chocobo". This is just an unrelated inconvenience though, and has nothing to do with the retranslation, to be fair.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1871 on: 2015-09-02 19:12:32 »
Can you please upload your flevel for me?

Ansem

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1872 on: 2015-09-02 20:02:07 »
Yup, just a moment.


...And we have a link.
« Last Edit: 2015-09-02 20:18:07 by Ansem Darkseeker »

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1873 on: 2015-09-02 22:52:47 »
Thanks.  It seems the newer ts (older had source code loss) is not doing something that yours is. 

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1874 on: 2015-09-03 00:29:39 »
edit.

It's not ts.  I think the only thing it can be is ulgp not updating the frcyo script.

edit.  It's not ulgp.  I am truly baffled.  ;D

edit.

I had to go through every single step to narrow it down.  Getting there.

final edit.

It was an option incorrectly formatted that led to the error.  It shouldn't have had that effect though, but ts is limited in what it can do thanks to the sharing of vars by the original script programmers.  So there you go.  It's funny to know that just one of the options being changed slightly can completely corrupt that field.
« Last Edit: 2015-09-03 02:24:55 by DLPB »