Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Tsuna

Pages: 1 ... 27 28 29 30 31 [32]
776
yeah mine works to an extent but has litttle arrows on it aswell, also my barret model dont change along with save points or limit breaks? dunno why

777
This stuff is got me confused, i got most things on but some are refusing to work for me. No errors just i cant figure it out lol . . ALSO how many folders are supposed to be in the mods folder cuz SOMETIMES i have 1 and the other times i have 3??

778
Sorry lol, never noticed the posts, iv sorted the interface and most others but the limits and chars are set to the hd origionals. In the BFE there are options for them like having barret with his AC gun but nothing changes. And the save points changing to FF10 etc

779
sorry about that i never noticede XD

780
May need help with this??

FTH: (1188): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***

FTH: (2696): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***

WM_ACTIVATEAPP

INITIALIZE DD/D3D START

WM_ACTIVATEAPP

END UNINITIALIZE DD

[2012-01-30 08:22:46] First: 31062

[2012-01-30 08:22:46] Last: 31482

[2012-01-30 08:22:46] Count: 420

Its probably simple lol

781
Team Avalanche / Re: Project Bombing Mission Gallery
« on: 2012-01-25 18:30:06 »
fair enough cheers

782
Team Avalanche / Re: Project Bombing Mission Gallery
« on: 2012-01-25 17:29:16 »
How are you guys getting the back scene images? i reckon i found them in the Flevel but there all TEX files or just . . files, How are you getting to use them, Please help soon-ish cuz im dieng to learn this and earn a spot in the team LOL  :)

783
Is there any mods for the character shadows?

Or possably i thought that when the enemies died instead of dissapearing they would die like the team do, jist a little more real.

Uuh with the barret ac model with his amazing gun is there a way to be able to changehis weapon from the gatling gun without the image of the weaopon changing?

784
Team Avalanche / Re: Project Bombing Mission Gallery
« on: 2012-01-25 15:55:58 »
Oh thats cool then, gunna sound stupid here lol I litterally noticed 2 says ago that modding it was possible and now 'as you do' im hooked again from the excitment

785
there are SOO many things i could come up with to alter but wish i had the skills to do so. Entering vehicles is like just teleporting into the driver seat, clouds could be good, also not sure if anyone else noticed this. Its such a small thing but in the 1st reactor whilst following Jessie (i think) after the stairs via the elevator she runs THROUGH the door??

786
I always noticed that the size comparrison from cloud to the towns or building on the world map was . . . well bizzare lol.

787
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2012-01-25 15:22:43 »
Ah ok, just thought you could save the scenes they post and try them. My bad lol

788
Team Avalanche / Re: Project Bombing Mission Gallery
« on: 2012-01-25 15:22:11 »
Ah ok, just thought you could save the scenes they post and try them. My bad lol

789
Team Avalanche / Re: Project Bombing Mission Gallery
« on: 2012-01-25 14:24:49 »
Is this out yet?? Im a tad confused. is there any way to just save the images and import them to files?

790
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2012-01-25 14:22:24 »
Is this out yet?? Im a tad confused. is there any way to just save the images and import them to files?

Pages: 1 ... 27 28 29 30 31 [32]