Author Topic: FF7 create new fields  (Read 8751 times)

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Re: FF7 create new fields
« Reply #25 on: 2021-08-17 20:44:02 »
Excellent work with this new backgrounds, Shampignon!

It is not easy do new fields, although external images is not so limited as internal fields.
I assume they work only in FFNx.

Have you tought in adding animations? :)

Shampignon

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Re: FF7 create new fields
« Reply #26 on: 2021-08-19 12:26:27 »
Thank you again for your comments

For the moment, it's not downloadable. I'm still working on other fields, and there are so many modifications to be made in several files that it would be complicated to make them playable without making a complete mod. This should be possible in the future, but only on French versions (because I'm French). I would have to take all my changes to apply them to an English version, which would be a lot of work, so it won't be for tomorrow ...
Sorry... But maybe one day...


Kuraudo.

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Re: FF7 create new fields
« Reply #27 on: 2021-12-13 07:32:39 »
Hey Shampignon, in case you will have some new ideas, here I will link the topic about Midgar and what can offer, both as lore and locations, for example there are Sector 1 to 4 never visited and each Slum as per the last novel Trace of Two Pasts would have a different "Don", more info here:

https://forums.qhimm.com/index.php?topic=20523.0

Shampignon

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Re: FF7 create new fields
« Reply #28 on: 2022-03-16 22:36:29 »
After a long time, I'm back with seven new fields for the Sector 8 of Midgar !

To see the render in game, with PNJ and Cloud, watch the video :

https://youtu.be/BBKdYHIFPfA

The complete pictures :















I hope you'll enjoy these ones ! More coming soon  ;)
« Last Edit: 2022-03-17 13:27:56 by Shampignon »

ibbanez

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Re: FF7 create new fields
« Reply #29 on: 2022-03-17 18:00:34 »
Wow, stunning.....

Friendly reminder: Rule 8 of posting etiquette: Be constructive with your criticism, if you like someones work then take the time to explain why rather than cluttering a thread with random words like "Nice" or "Cool". -Bonez
« Last Edit: 2022-03-18 11:02:33 by Bonez »

AuthenticM

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Re: FF7 create new fields
« Reply #30 on: 2022-03-23 05:35:51 »
Absolutely fantastic work, Shampignon! Keep it up. :)

Tsetra

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Re: FF7 create new fields
« Reply #31 on: 2022-03-25 00:28:03 »
Really liking these newest fields! Since I first played FF7 when it was released, I've always been disappointed that I could never explore the majority of such a massive city. It's understandable from a dev point of view I guess, but I always thought it would have been cool to just roam around and see how the Shinra workers up on the plate lived.

Kuraudo.

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Re: FF7 create new fields
« Reply #32 on: 2022-03-27 21:14:49 »
Fast-travel to Sector 1 to 4 coming? Ahah

Great indeed, unbelieavable amount of work

kurnis

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Re: FF7 create new fields
« Reply #33 on: 2022-04-19 03:05:22 »
I have a question...

I'm using 7th heaven and I have "Final fantasy VII HD Field Scenes - PNG files"  as well as "SYW V5 Field Textures" turned on, but I can't get them to work well together

I LOVE the HD Field scenes, but there are some scenes that aren't done at all, so I wanted to add SYW to supplement those scenes.

However, I seem to be able to only get one or the other, no matter how I order them in 7th Heaven


I'm sorry if this is off topic, but any help would be appreciated.  Thank  you!!!  (p.s. AMAZING work, these scenes are incredible and I really want to use them!!)

edit: nevermind, I changed from the PNG to the DDS (via 7th heaven) and now they work together!  Time to replay some ff7!  ty!!!!!!!!!!!
« Last Edit: 2022-04-19 03:16:24 by kurnis »