2. Does "New Spell Names" conflict with the Retranslation?
They don't conflict, but ReTranslation has it's own names that will override the "New Spell Names" option.
So I'm trying to redo everything with Bootleg 0039 and when it gets to Recovering Remix files it just stops and goes back to BFE. I've run it as admin and everything and it's still doing it. Any clues?
Download and recheck your Remix file in the Mod Listing.
Final_Fantasy_VII_Remix_v2-5-1_Installer.exe Titeguy3 Compilation of enhancements Qhimm TORRENT
Final_Fantasy_VII_Remix_v2-5-1_Installer.part1.rar Titeguy3 Alternate for Remix in 4 Parts Qhimm 1 2 3 4
Final_Fantasy_VII_Remix_v2-5-1_Installer.part01.rar Titeguy3 Alternate for Remix in 13 Parts Qhimm 01 02 03 04 05 06 07 08 09 10 11 12 13 FILES
1) What does "Bootlegged (Best of Show)" means (under Models)?
2) What does "Bootlegged" means (under Textures) - specifically how does it differ from the "BlackFan + SL1982 + FacePalmer" option?
3) What is the difference between "Battle Scenes as LGP" and "Battle Scenes as PNG" and what do they do exactly (under Texture)?
4) What can we get more informations about the "New SoundFX" (under Game)?
5) What is "Kranmer's Master Control" (under Game)?
6) Is it possible to keep the music system just the way it originally is? I have an excellent SW1000XG Midi card which is able to play MIDI file of such nice quality that no PSX music is really needed. If this is possible, what option should I select (under Game)?
7) What do "Style Switcher", "Status Icon", "FFX Battle Style", "Olde Style Map" do (under Menu Overhaul)?
1) It's his personal preference to what fits best for the game.
2) Same as first question.
3) The difference is how the textures are stored. LGP files are stored in the ./data folder and require a compiler tool e.g. ulgp to edit. PNG files are stored in ./mods and can be viewed as is. PNG is the better option because they apparently run smoother and are also much easier to find and edit glitched textures.
4) It mostly deals with the sound effects in battle and on the menu screens. It's not information to read, but you can view any videos on my playlist to hear the new SFX:
http://www.youtube.com/playlist?list=PLB3794695EC5A2382&feature=view_all5) Krammer made tools e.g. Any CD Loader, Style Switcher, Always Run Toggle, and Save Anywhere . Krammer's Master Control compiles all these separate tools into one, and also added an FPS changer.
6) I don't know if it works, but you could try selecting PSF Midi and just exclude the file "ff7music_install_15113.exe" from the Mod Listing.
7) You can find those options with previews under the list here:
http://forums.qhimm.com/index.php?topic=13212.msg183581#msg183581i just installed ff7 with bootleg 0039 with the new cloud yuffie and tifa models when i put all of the said characters in the party together the games freezes at the start of battle.
install directory f:\ff7
Same here, so I did some testing and found that Yuffie's battle model causes the crash. Her field model works. All of Tifa's models work. I have not tested Cloud yet.
I need help!! When I run bootleg and begin a game (dont have any saves just starting) Cloud and Barett never take damage they are invincible. Why is this happening? I will install 0039 when I get home and see if that changes anything but I know it shouldnt happen with 0038. Please PLEASE help Im so excited to play the game with all the mods but that has me stopped in my tracks.
http://forums.qhimm.com/index.php?topic=12008.msg184589#msg184589 --- Download the new MO.exe and under Bootleg --> Overhaul leave the Invincible box unchecked.
I've tried installing this for a couple of weeks now, but since 39 was just around the corner I thought I'd wait for it before posting anything... And I thought I wouldn't have too. Every single issue I had with the game was fixed by 39... Every important thing anyway. The Barrett model I used however seemed too have some issues, it would jump forth like it was gonna meele attack or steal something and then shoot (also for some reason they went down on their knees even though they were at full health at one point), which was midely anoying so I reinstalled too change model. Now the game don't work... Like at all.
The only thing I changed was the model, from Timu+Kleyon+Asmodean to Timu Simisu... And now when I try too start the game it just wont start up, and when I run it in safe mode it crashes. Reinstalling for whatever reason doesn't work... Which is really wierd if you ask me. So... Help?
One more issue.
After the installation is completed, I choose Play FF7 from the FF7 Bootloader Window. It quickly opens a Dos window where I have barely time to read something about "affinity" then it closes itself. The game of course does not start. If I do it again, what happens is very similar. A Dos window opens up for a fraction of a second and then nothing
Both of you need to check the Sound Driver under the Sound Tab within FF7Config. If it is blank, then it will cause the game to hang like Salk described. Set the option to your primary sound device and the game should start properly.