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General Discussion / Re: FF8 : Why can Galbadian soldiers use magic?
« on: 2016-10-10 10:42:14 »
And mine was dissing the logic of the Galbadians. So?
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Do you have a fix?
Oh. Is that what the flower model is for in the char.lgp? I was just looking through it and wondering where it was used at
Why would you need to change it in every field though? He only wants to remove the naming screen of the character on one field. The field for each character in question. So you'd only need to change around 9 fields?
No, that isn't how it works - the names can be set from text and then they are ok for the entirety of the game. You are setting the name from text using an operation that was only used originally in the debug menu. You can choose when to use it. Just before getting Cait and Vincent, you'd use it.
See my post above. The name screen is not needed.
I'll double check when I get home, but I'm pretty sure that's used at the end of disc 2 as you're walking around in g garden.
Other problems that exist with the "driver":
2. FF8 controller support is lost when focus is lost.
4. Small graphical glitch with ff8? The hand cursor being transparent in battle. I can't remember if this is so with PSX.
Is it possible to move the models on the walkmesh when creating a position instead of typing in the cords (maybe as a advanced option)? Ideally it has the walkmesh placed over the BG.
3. Currently, you cannot copy paste script from one map to another. It would also be good if you could copy paste between different instances of Makou Reactor.