...notice something (apart from my model mods being active and weird choice of names) ??
Cloud carries that SOLDIER 3 sword! The guys who normally have it use to have hardedges somewhere in their pockets to be mugged but prefer the usage of those weird round pointy blades.
Now Im trying to give this a little more sense. Enemies who carry weapons will drop those when defeated. Im not sure what kinds of objects I will include but I immediately thought of some Shinra guns like the tranquilizer(implementing this would be np thx to wm) or the Lances of Gi-Spectors. Wolfmeister is an option, too but its WAY big, Lazy Bastard posted using this one in some thread a while ago and it looks a little weird. Well, Tonberry's knife would be actually quite funny as well, maybe yuffie could throw it around or something
Claws could make up for weapons of Tifa and Barret maybe gets Dyne's needle gun to work. I will also alter properties of all weapons like including a shot gun hitting multiple enemies, weapons with elements, statuses, drain ability, affect mp, break barrier spell, special relation between hit rate/critical rate/atk damage and so on n so forth.
This thread will document the progress of this mod but hopefully it will also help me getting good ideas for this. And that's where you come into play
If you're interested in this,
feel free to post ideas for weapons/body parts of enemies to be used as weapons and cool configurations/special properties of said weapons or the original ones.
Greetings!