Author Topic: [PC] Ultima - Real-Time game hacking tool / trainer  (Read 4331 times)

HartleySan

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Re: [PC] Ultima - Real-Time game hacking tool / trainer
« Reply #25 on: 2025-03-05 12:02:31 »
One other idea, mav (if it wasn't already on your to-do list): The ability to edit your battle points at the Battle Arena in the Gold Saucer.

HartleySan

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Re: [PC] Ultima - Real-Time game hacking tool / trainer
« Reply #26 on: 2025-03-10 20:49:54 »
Sorry, but another idea: Is there a way to easily toggle a 100% steal rate? That would be nice.

mav

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Re: [PC] Ultima - Real-Time game hacking tool / trainer
« Reply #27 on: 2025-03-11 15:26:12 »
One other idea, mav (if it wasn't already on your to-do list): The ability to edit your battle points at the Battle Arena in the Gold Saucer.

You can already do this the “hard” way using the Variable Editor from the general tab. Turn on 16-bit mode and your battle points are in the field 112 of Bank 1.

I have it on my todo to expose some often used savemap values in a more user friendly manner, this is just a workaround.

As for 100% rate it is a cool idea, I’ll add it to the list.

mav

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Re: [PC] Ultima - Real-Time game hacking tool / trainer
« Reply #28 on: 2025-03-11 15:29:20 »
Although I’m not sure how exactly that would work since some enemies have multiple items to steal but you only can steal, I’ll think about it.

Maybe always steal the most rare item?

HartleySan

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Re: [PC] Ultima - Real-Time game hacking tool / trainer
« Reply #29 on: 2025-03-17 03:29:14 »
FFIX had a much more robust stealing mechanic, and in the Memoria Mod, when you turn on 100% steal, it always steals the rarest item first, then the second rarest item, etc. until there are no more items.

Apologies, as I have no clue how easy or hard that would be FFVII, but that's how they handled the mechanic in the Memoria Mod.

HartleySan

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Re: [PC] Ultima - Real-Time game hacking tool / trainer
« Reply #30 on: Yesterday at 18:03:00 »
This program really is amazing, mav. Thank you so much. Loving it!

I think the last two requests I have for it are being able to boost the Gil received from battles in the same way you can boost EXP and AP, and being able to adjust the battle points your party has on the fly in the Gold Saucer.