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Messages - theelderscrolls

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It's hard to say--I certainly hope so. I haven't heard of anyone else having this glitch and this next fix should restore Tonberry to 1.61 efficacy, so it's very possible that you're experiencing a collision issue that will be resolved by the new version. The other possibility is that you're getting an achievement or Steam notification--folks, the overlay is still not supported by Tonberry and should be either disabled or circumvented using Mcindus' GeDoSaTo configuration.

I have the new d3d9Callback.dll all packed up and ready to go, but am waiting on some feedback and a bit more testing before I release it, hopefully tomorrow. I hate the fact that we've released so many broken versions, but we're close!

negative i had the overlay disabled and was still receiving that error. though i am going to try this new release and try it without project eden. will update with how well it works

Update: did not work, still crashed.... basically it let me play long enough to do all the chocobo forests, then on my way out the sanctuary it crashed with the "Unknown exception" error

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Edit: You guys were right--it looks like our new cache broke collision resolution.  I believe I've found the problem and I've made a quick fix but it will need more testing before I release it. If you are experiencing a crash or texture problem that you can easily replicate and would like to help, send me a PM and I can provide the new d3d9Callback.dll for you to try. Otherwise hold tight and I'll get it released as soon as I can.

Hi sorry total modding newbie here,

my game keeps crashing right as you reach the dollet solder and face the anacondor. Ive pretty much eliminated all my mods but tonberry. is this something that d3d9Callback.dll would fix once the details are worked out?

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