Read this first! > FAQs and Tutorials
Helpful Charts by DynamixDJ
DynamixDJ:
Helpful Charts by DynamixDJ
Welcome to the first in a series of charts that I intend to create for the benefit of the FFVII community. You can also find a list of available charts via my Pastebin Homepage, just remember to view the "raw" version!
Charts 001 - Enemy Formations: V1.1.1
View HERE
Download HERE (894 KB)
Example:
--- Code: ---Enemy Formation Section:
\============================================================================/
\ /
\ [011E] Cromwell /
| Scene 205: [011F] Manhole |
/ [0120] Manhole(Lid) \
/ (S CD) \
/============================================================================\
| USED | 1 Cromwell x2 | AT 00 | Sector 4/ | md8_b1 14 | EXP: 1600|
|R1 #820 | | Normal | 8 Gantries| | AP: 160|
|ED 0334 | | Attack | B 1A PGDA | | GIL: 3000|
|- - - - - - - - - - - - - - - - - - - - - - - - - -|
| Special • Setup Flag ED set - Preemptive Strikes OFF |
|————————o————————————————————o————————o———————————o—————————————o———————————|
| USED | 1 Cromwell | AT 00 | Sector 4/ | md8_b2 14 | EXP: 2400|
|R1 #821 | 2 Cromwell x2 | Normal | 8 Gantries| | AP: 240|
|ED 0335 | | Attack | B 1A PGDA | | GIL: 4500|
|- - - - - - - - - - - - - - - - - - - - - - - - - -|
| Special • Setup Flag ED set - Preemptive Strikes OFF |
|————————o————————————————————o————————o———————————o—————————————o———————————|
| USED | 1 Manhole | AT 00 | Sector 4/ | md8_b1 12 | EXP: 900|
|R1 #822 | Manhole(Lid) | Normal | 8 Gantries| md8_b2 12 | AP: 80|
|ED 0336 | 2 Manhole x2 | Attack | B 1A PGDA | | GIL: 3000|
| | Manhole(Lid) x2 | | | | |
|- - - - - - - - - - - - - - - - - - - - - - - - - -|
| Special • Setup Flag ED set - Preemptive Strikes OFF |
| • Battle Flag FFF6 set for Manhole(Lid); Invisible & non- |
| targetable |
| • Battle Flag FFF7 set for Manhole(Lid) x2; non-targetable |
|————————o————————————————————o————————o———————————o—————————————o———————————|
| USED | 1 Manhole | AT 00 | Sector 4/ | md8_b1 11 | EXP: 900|
|R1 #823 | Manhole(Lid) x2 | Normal | 8 Gantries| md8_b2 11 | AP: 80|
|ED 0337 | 2 Manhole | Attack | B 1A PGDA | | GIL: 3000|
| | Manhole(Lid) x2 | | | | |
|- - - - - - - - - - - - - - - - - - - - - - - - - -|
| Special • Setup Flag ED set - Preemptive Strikes OFF |
| • Battle Flag FFF6 set for Manhole(Lid); Invisible & non- |
| targetable |
| • Battle Flag FFF7 set for Manhole(Lid) x2; non-targetable |
\============================================================================/
\ /
\ [011D] Behemoth /
| Scene 206: [011E] Cromwell |
/ [0121] Crazy Saw \
/ (S CE) \
/============================================================================\
| USED | 1 Behemoth | AT 00 | Sector 4/ | md8_b1 10 | EXP: 1500|
|R1 #824 | | Normal | 8 Gantries| md8_b2 10 | AP: 100|
|ED 0338 | | Attack | B 1A PGDA | | GIL: 2200|
|- - - - - - - - - - - - - - - - - - - - - - - - - -|
| Special • Setup Flag ED set - Preemptive Strikes OFF |
|————————o————————————————————o————————o———————————o—————————————o———————————|
|** USED | 1 Crazy Saw | AT 00 | Sector 4/ | md8_b1 9 | EXP: 1600|
|R1 #825 | 2 Crazy Saw | Normal | 8 Gantries| md8_b2 9 | AP: 160|
|FD 0339 | | Attack | B 1A PGDA | | GIL: 2600|
|————————o————————————————————o————————o———————————o—————————————o———————————|
|** USED | 1 Crazy Saw | AT 00 | Sector 4/ | md8_b1 8 | EXP: 1600|
|R1 #826 | Cromwell | Normal | 8 Gantries| md8_b2 8 | AP: 160|
|FD 033A | | Attack | B 1A PGDA | | GIL: 2800|
|————————o————————————————————o————————o———————————o—————————————o———————————|
| USED | 1 Cromwell | AT 02 | Sector 4/ | md8_b1 2 | EXP: 800|
|R2 #827 | | Back | 8 Gantries| md8_b2 2 | AP: 80|
|FD 033B | | Attack | B 1A PGDA | | GIL: 1500|
\============================================================================/
Enemy Encounters Section:
•————————————————————————————————————————————————————————————————————————————•
| ~ 733 "md8_b1" - Sector 8 Upper Catwalk Area : Enc 48 |
|------------------------------------------------------------------+---------|
| #820 : 2x Cromwell : NA : R1 : ED : Enc 14 |
| #822 : 3x Manhole : NA : R1 : ED : Enc 12 |
| #823 : 3x Manhole : NA : R1 : ED : Enc 11 |
| #824 : 1x Behemoth : NA : R1 : ED : Enc 10 |
| #825 : 2x Crazy Saw : NA : R1 : FD : Enc 9 |
| #826 : 1x Crazy Saw, 1x Cromwell : NA : R1 : FD : Enc 8 |
|S #827 : 1x Cromwell : BA : R2 : FD : Enc 2 |
|S #828 : 2x Cromwell : BA : R2 : FD : Enc 2 |
|S #829 : 2x Cromwell : PA : R1 : FD : Enc 4 |
| - - - - - - - - - - - - - - - - - - - - - - - - - + - - - - - - - - - - - -|
| Background 1A - Sector 4 / Sector 8 Gantries : Training Rating: ** |
•————————————————————————————————————————————————————————————————————————————•
•————————————————————————————————————————————————————————————————————————————•
| ~ 734 "md8_b2" - Sector 8 Lower Catwalk Area : Enc 48 |
|------------------------------------------------------------------+---------|
| #821 : 3x Cromwell : NA : R1 : ED : Enc 14 |
| #822 : 3x Manhole : NA : R1 : ED : Enc 12 |
| #823 : 3x Manhole : NA : R1 : ED : Enc 11 |
| #824 : 1x Behemoth : NA : R1 : ED : Enc 10 |
| #825 : 2x Crazy Saw : NA : R1 : FD : Enc 9 |
| #826 : 1x Crazy Saw, 1x Cromwell : NA : R1 : FD : Enc 8 |
|S #827 : 1x Cromwell : BA : R2 : FD : Enc 2 |
|S #828 : 2x Cromwell : BA : R2 : FD : Enc 2 |
|S #829 : 2x Cromwell : PA : R1 : FD : Enc 4 |
| - - - - - - - - - - - - - - - - - - - - - - - - - + - - - - - - - - - - - -|
| Background 1A - Sector 4 / Sector 8 Gantries : Training Rating: ** |
•————————————————————————————————————————————————————————————————————————————•
--- End code ---
Stay tuned for more charts to come! It is worth mentioning however that my walkthrough is my main focus and drive for the time being, and until it is complete I'm not going to be working too heavily on my charts. I have over a dozen in mind to make, and you'll all have to be patient, as they won't be dropping any time soon! ;)
Sega Chief:
So there's a flag to disable pre-emptives; that's interesting. Having info on formations will also help with planning to save space.
DynamixDJ:
It's also quite helpful to see how much EXP etc is available for each formation, as you can monitor the progression rate of the rewards, area by area.
I'm trying to think of a formula to find the EXP average of an area (and AP and GIL). I don't see why this wouldn't work:
Encounter 1 = 800 Exp, enc 22 (Normal Battle)
Encounter 2 = 1000 Exp, enc 21 (Normal Battle)
Encounter 3 = 1700 Exp, enc 21 (Normal Battle)
Encounter 4 = 650 Exp, enc 8 (Special Battle)
Encounter 5 = 4000 Exp, enc 2 (Special Battle)
[(800 * 22) + (1000*21) + (1700 * 21) + (650 * 8 ) + (4000 * 2)] / (sum of all encounter rates, 74) = 1507 EXP Average
I don't see any reason why this formula wouldn't work, but then again I'm not a mathematician! There is a factor that I'm not accounting for, and that is that the special battle check occurs prior to the normal battle check. 'm not sure if that makes a difference or not.... Actually, it does, seeing as the encounter rate of a normal battle is actually slightly less given the fact that you may not encounter one in the first place... in this instance, a 10/64 chance.
Do I just settle with 1507 EXP average, or can we work the compounding initial formula into the equation??
10 / 64 = 15.625
[(800 * 22) + (1000*21) + (1700 * 21)] * (1 - 0.15625) = 62,690.625
62,690.625 + (650 * 8 ) + (4000 * 2)] / 74 = 1025 EXP Average
Nearly 500 difference.
The other possibility:
[(800 * 22) + (1000*21) + (1700 * 21)] / 64 = 1,161
[(650 * 8 ) + (4000 * 2)] / 64 = 206
1161 + 206 = 1367 EXP Average
The last one feels right to me.
Thoughts??
Sega Chief:
I'm not a mathematician either, but as far as the encounter rate goes I'd expect the second value to be more accurate.
DynamixDJ:
I'm actually inclined to think the third formula is the one that fits, but I'm just not 100% sure....
I summon thee, NFITC1!!!!
Navigation
[0] Message Index
[#] Next page
Go to full version