Oh no worries this whole pack overall is very specific in general and the more i work on it the more it gets tailored to my specific personal preference, so i can see your point of view but Ill just mention that the windows and the areas around the lights look very different with the overlaying ingame lighting which are the areas you mentioned, this was less to show off the end result and more focused on the general capabilities of the prefilter and route of manual application I decided to take, so I started playing with it on this field even though Its not one that specifically needed it alot.
But i can see that a comparision with other upscale mods on maps where it makes more of a fake detail removing difference would have probably made more sense. I decided to refrain from doing any inter-mod comparisons before this update is finished though.
The one thing I actually might agree with is the window screen, my main issue with the non filtered one is the grainyness in some areas of it but yeah this whole thing isnt final anyway
Ill post ingame ss a bit later.
Cheers for the feedback nonetheless.