Scripting and Reverse Engineering


<< < (2/187) > >>

[1] [FF7] battle.lgp model files to scene.bin enemy ids lookup

[2] [FF8] Monster stats and level formulas

[3] [FF7] Pre-emptive materia and special battles

[4] [FF7] Chocobo Encounters Chance

[5] [FF7] How to find morph formula calculation?

[6] [FF7 PSX] What should be removed after recompressing the BATTLE.X file?

[7] [FF7] How does character level affect the accuracy of physical attacks?

[8] How to extract and import the obb from final fantasy VIII?

[9] Item Sorting II (Final Fantasy VII)


[0] Up one level

[#] Next page

[*] Previous page

Go to full version