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[FFIX PC/Steam] UV Maps - Characters eye blink animation are gone

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Fraggoso:
What kind of Program do you use to open the fbx to look into the code?
If I open it with Notepad++ I only get garbage.

snouz:

--- Quote from: Fraggoso on 2019-09-10 21:07:46 ---What kind of Program do you use to open the fbx to look into the code?
If I open it with Notepad++ I only get garbage.

--- End quote ---

Notepad++
Depends on the fbx. When I looked around, I realized there are 2 types of FBX apparently: ascii (with readable characters) and compiled. Those in "3" (monsters) are readable. Those in "5" not.
I tried opening both types in blender and unity to try and edit UV: blender does not recognize either, and unity understands ascii ones but sees it as a package of different stuff, including animations, models... but it was a dead end for me.

Fraggoso:
I could load them in Maya without any problems but it's also a dead end there.
I also had a discussion with Al (the creator of Memoria) and he said, that UV maps and placement seems to be hardcoded into the Engine, which, if true, means that only an engine rewrite would solve that problem... :/

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