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On the PC version? I don't recall seeing any of that stuff down there. Well, I haven't tried the battle but I don't remember any 'red guy' that's for sure.The red guy in question is buried beneath the background layers, so you cannot see him in-game. As obesebear said, you will need tool to see.
So would he be leading the fleas?
Image doesn't seem to be working so here is the link
=http://img36.imageshack.us/content.php?page=done&l=img36/958/celebritypicturespatric.jpg&via=mupload
Edit and now the link isn't working either yay for Picard crashing the interwebs!
Oh.. lol... okay...Umm........ 'No' for .mp3 or .ogg, currently.(Unless some plugin can detect certain custom tags for loop point) If you can get decent module sound file(such as .mod, .it, .s3m, or .xm) and WinAMP plugin for that, you may listen properly looping BGM....
Yeah it does sound more realistic ^.^
I prefer it... but is there any way to fix that loop??
hi, i tried to run this trainer, but i couldn´t get it to work,I do not use Vista, so I wouldn't know. But try with any memory scanner/editor/trainer like Memory Hacking Software or ArtMoney, if it can run on Vista. Search the address of changing value.
i running it on vista, i runned it as administrator but it was useless
any idea of what happened? thanks
After it throws you back to the desktop, is the ff7.exe process still running? You can check that in the task manager. If it's still running, the problem is that it refuses to run in the foreground. One temporary solution that you can use, if that's the case, may be to run it windowed instead of full screen.To me, it happens when I run the game with Win9x compatibility mode.(1.02 can run without compatibility mode in XP, and it doesn't produce such problem)
Thanks. I'll try that.No wonder. Once you assign any music file to corresponding midi file, FF7Music will play assigned music while the game plays original midi file. So if you have empty(dummy) midi.lgp, FF7Music may not do anything, for there's no corresponding original BGM. By the way, did you update your sound driver? Sometimes it will solve the problem, but if not..... I'll pass.
edit: Yeah, it worked wonders. It got rid of all my music; even FFMusic wasn't doing anything at that point.
From what I know both Crisis Core and Dissidia use Atrac3+, so you won't be able to play them without ac3+ codec and sadly such doesn't exist yet for PC.However, AT3 files in Dissidia:FF can be decoded with Hi-MD Renderer. It may be able to decode Crisis Core files, however, bitrate matters(if SonicStage or Hi-MD renderer does not support certain bitrate, it cannot be converted).
Although I don't suppose many people will bother with the Japanese version when they have the US or PAL versions to rip models from, right?I don't think we Asians will ever buy US or PAL version. Anyway, I need to confirm if it's extractor's fault, though I don't think it will be done any time soon....
Yes, it sounds like they are not being ripped properly. Of course offset matters, otherwise you aren't really getting a clean cut of the file, which means it's not extracted right. (and it's probably missing something off the end too based on your description, but who knows)Perhaps yes, although audio and video files seemed to be ripped properly.
Final Fantim already remastered whole FF7 soundtrack so... yeh... kinda... you know.... pointless.However, it does not cover some tracks, which are used only for a few events(since it's OST remaster).