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Messages - DarkVenomandCarnage

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1
Releases / Millenia's custom models
« on: 2010-04-14 03:25:02 »
You. are. a. GOD at texturing!
Seriously, how do you churn out these godly textures and models at such a fast pace!?

2
Releases / Millenia's custom models
« on: 2010-03-19 17:23:03 »
Wow, those weapons are looking more and more awesome!

3
Team Avalanche / Re: Team Avalanche needs your help!
« on: 2009-11-10 01:49:12 »
Um, really anything that requires 2d textures or anything 2d, as long as I have a template (I.E. the original texture, or an icon)

I've never textured before, but I'll learn! I'll do my best! *Salutes*

4
Team Avalanche / Re: Team Avalanche needs your help!
« on: 2009-11-10 01:42:28 »
Well, um. I might not be much, but you have my (relatively few) Artistic talents (Mostly 2d)
Lemme know if you need any 2d help and I'll do the absolute best that I can.

Hope I can help a bit!

5
Archive / Re: [WIP] Trishty mod
« on: 2009-07-09 01:51:57 »
 :-o I think that combo Cloud looks AWESOME!!! Including in battle!!

6
Archive / Re: WIP - battle scene mods!
« on: 2009-07-09 01:48:15 »
Overall... I think that the new battlefields might be cool!

ooc: Kudistos, Final Fantim did a Remastered version of the FFVII Soundtrack.

7
Releases / Millenia's custom models
« on: 2009-07-05 23:29:50 »
I'm impressed! These certainly are awesome!!!

8
Archive / Re: Altering enemys colors in the PSX version
« on: 2009-06-13 23:54:41 »
Yeah i managed to make a fully functional fight using sephiroth.
Dude! I can see it now... an epic battle with shadow-cloud! Perhaps as a final fight?

IDEA!

FINAL BATTLE LOCATION: 3 enemies...
1:Shadow Aerith: Sephiroth messing with Cloud's mind, making him think that Aerith blamed him for her death.
2:Shadow Cloud: Cloud confronting his inner darkness/inner Jenova to be at peace with himself(temporarily) so he could face Sephiroth.
3:Sephiroth: Final fight to "Banish" Sephiroth and save the planet!!!

9
FF7 Tools / Re: Palmer
« on: 2009-06-13 23:49:43 »
Excellent work here Asirus!! I can't wait for someone to youtube "FFVII Remade" with all the mods here and make people think there really is an FFVII remake close to completion!!!

Why? Because the PC players won't need a remake! Look at it!
Palmer:Better backgrounds
AVHD Project:Better models! (CC,KH series, FF 8/9/10-/10-2, PRP, and APZ Cloud as placeholders)
ACC, CC, other sources, and Tech Demo:Better movies! (small pieces to be remade, but otherwise...)

10
Since you liked them.


SERAPH SEPHIROTH (Or safer or whatever you call him :-))
Level: 99
HP:100,000,000 (Basic, not boosted or lowered)
MP: 9999
STR:255
DEF:255
MAG:255
MDEF:255
AGIL:255
EVDE:255
attacks: Supernova (now Non-elemental), Wing attack (7,000 aprox) Mighty Guard (Replaces Wall, basically Wall+Haste),
End of Days (kills 2 random party members), Heartless Angel (One HP+ 0 MP), Drain (drains 9998 HP from one charactor)
Ultima, Oblivion ( 16 hit counter VS. KOTR, 562 Damage Per hit), Gravijagun (I wondered where the -90% attack went)
Black Sky ('nother name for comet2, 3000 per hit), Curaga, Regen, Reflect, Dark Soul (Kills one charactor while giving him 100,000 HP back)

BTW, Shattered light is just Dark Nation with a different name, and different stats! :-D

Other ideas
Ultima: Could it hit all parties?

11
Sorry I was away but I can't wait for updates!
I would like that tutorial!
and why not rename Guard Scorpion to 'Scorpion Defender Omega' while
having the original unmodded Guard Scorpion as a random encounter!



and on your Dream Boss post...

Here is a challenge! (NOTE this os based on the original limits, if you change the limits, change him accordingly! he breaks Damage limit I know, but it could hit him!}

Rufus Shinra
Level: 8
HP:1000
MP: 500
STR:13
DEF:15
MAG:10
MDEF:13
AGIL:7
EVDE:2
Win item: Elixer
Gil won 500
Exp 500
attacks: Shotgun, Gun Stinger (He fires several rounds, doing about 150 each), Highwind (Same as Cids, weakened to
where each bomb does 20 to 100 damage) Haste (uses as soon as Dark Nations dead) Water (uses this occasionally once
Dark Nation is Dead) Drain (uses this for about 50 damage when he's down to 200 HP or lower.)

Dark Nation
Level: 8
HP:400
MP: 999
STR:13
DEF:15
MAG:10
MDEF:13
AGIL:7
EVDE:2
Win item Hi potion
Gil won 200
Exp 100
Attacks: Attack, Poison Fang (attack with poison Status), Wall (affects DN and Rufus) Esuna (Uses if Rufus is poisoned)
Fira (uses as a last strike)


Rufus Shinra (I want to fight him again!)
HP: 5,000,000
MP: 9000
Win item: Ribbon X 3 (as a boon to people who don't like jumbo cactuars)
Gil won 1,000,000
Exp 60,000
AP: 40,000 (I wouldn't want to cheat any player out of a nice reward after a difficult battel, greater than WEAPON!)
attacks: Shotgun, Gun Stinger (He fires several rounds, doing about 1500 each), Highwind (Same as Cids, weakened to
where each bomb does 5000 to 9000 damage) Haste (uses as soon as Shattered Light is dead) Aquaga (uses this often once
Shattered Light is Dead) Drain (uses this for about 5000 damage when he's down to 200 HP or lower.), Death (uses occasionally once
Shattered Light is Dead), Bio, Russian Roullete (Rufus uses this to deal 90,000 damage to a random character, himself and Shattered light included)
Hail of Bullets (Deals 3000 do everone, self included, after SL's dead), Ultima, Flare, Final Shot {deals 9900 damage to party once defeated)

Shattered Light
HP:250,000
MP:7000
Win item: Megalixer
Gil won 20000
Exp 10000
AP:7,000
Attacks: Attack, Poison Fang (attack with poison Status), Wall (affects SL and Rufus) Esuna (Uses if Rufus is Negative-statused)
Gravija (uses as a last strike, rips off 70%)

(I would try these... Eventually...)

Seraph Sephiroth Ideas coming soon!

12
Possibly a slightly easier version for people who want to cruise through and check out the changes for themselves or just check out what you're handiwork before taking it on full blown? :wink:

13
I was thinking i could have either loads of soldiers who are elites like head of security or leave it as schizo but i had plans for him as an optional boss on disc 3 but i could use him twice i guess i was thinking possibly swapping him for reno and rude but it would create a problem later on in the disc as you do fight them both on disc 1 so i couldn't alter them.

Actually you would be using him three times, [Gaia's Cliff] or did you think of that?
and what are you planning with the Guard Scorpion?

14
Troubleshooting / The APZ Cloud Project!!!!
« on: 2009-02-11 20:50:57 »
Yeah, I have no idea how to fix that!I handled the sword the exact same way I handled the body. My theory is that RTAD is set to not flicker like that but any other texture is. To fix that I'd have to delete rtac and use rtae as the texture for Cloud. But I don't think it's necessary unless enough people find it a problem.

But in any case: Shadow Cloud



I don't know what to do with it, include it in a download? Edit the main download to include this alternate texture? I dunno. But it's fun! :-D
I can't wait to get my own computer... *Drools over better Cloud and Shadow Cloud*
Any chance of say... Vincent? I would love to see all the characters, could really be a start for the best "user remake" yet!
EDIT: How about making a boss fight with Dark Cloud... Hmmmmmmmmmmm..........

15
Ultima Weapon! :lol:
Nah...
how about Rude, or, if you wanted it to die, than why not tone down one of the elevator bosses ?

16
So far this looks Great :-o ! can you do this for the PSX too?

The playstation version has some differences in formatting that make some of the changes I plan on doing beyond my skills. However, as I understand it the Expert Version hack also listed here in Game Tweaking will have some dialog cleaned up and offers a good alternative to this project.

I haven't had as much time to work on this as I'd like. Things will speed up soon though.  :-) Currently I'm doing some work on Bizarro and Safer Sephiroth, making the battles just a tinge more epic. I've added a solution to the cheapness of spamming Knights of Round on Safer Sephiroth that doesn't involve nerfing the summon - a multi-hit counterattack of his own if you use it against him.  8-)
Bummer... Oh well

Looking foward to seeing them [assuming you youtube them]

and, concerning what Klaid said, I think that Aqua,Aquara, and Aquaga wold be neat for the water!

17
So far this looks Great :-o ! can you do this for the PSX too?
Oh, and I would prefer Organics or Ogre Axe, Ogre Nix is too strange. Just Me though! :wink:

18
Archive / Re: FFVII MUSIC REMASTERED!!!!
« on: 2008-12-28 21:13:36 »
So far so good! I'm looking foward the Shinra complete one! :mrgreen:

19
Archive / Re: new chocobo
« on: 2008-12-18 21:14:03 »
THAT....IS....AWESOME!!!!!! :mrgreen:

20
Archive / Re: new chocobo
« on: 2008-12-03 16:07:49 »
Sorry... I ment Vice Versa [TG to Gelinka]

21
Archive / Re: new chocobo
« on: 2008-12-02 23:04:56 »
Both would be fun!
and... as much as I hate to ask... how about that evil SP? or the TB could become the Gelinka!
[and how do you get Boxer :wink: , and I've beaten the Chocobo Weapon! :mrgreen:]

22
Archive / Re: new chocobo
« on: 2008-12-01 16:36:32 »
Hows about replacing Highwind with a shinra chopper :evil:
[cool actually, i liked the motorcycles better but still...]

23
I know, but I love eyecandy! :lol:

24
Cool!!! [bandage buster could be the ultima weapon!, and if you have KH1, Cloud's got a nice cape for Vincent]
Looking foward to in-game screenies! :-D [Don't have the PC edition :-( but PSX is a nice version!]

25
That.... is....AWESOME!!! :-o :-o
[please show a screeny of the battle with Vincent! :evil: ]

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