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Messages - Fischkopf

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201
Graphical / Re: sl1982's Field Enhancement
« on: 2011-03-11 12:23:43 »
Can anybody maybe post a screenshot of the improvements? I just left for vacation and will be gone for another 2 weeks, so I wont have a chance to try it out myself for a while ]=

Thank you in advance

Screenshots would be nice indeed.

202
Thank you now everything works. :)

203
i deleted this line #music_plugin = plugins/ff7music.fgp and started the game but
that didn't work. it still plays the midi ingame.

ff7music spits out this:
Quote
WM_ACTIVATEAPP

INITIALIZE DD/D3D START

   2011.527 |    ERROR: [UXDriver.ApiX.Engine] 385@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

   2011.685 |    ERROR: [UXDriver.ApiX.Engine] 385@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

   2011.706 |    ERROR: [UXDriver.ApiX.Engine] 385@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

   2011.708 |    ERROR: [UXDriver.ApiX.Engine] 385@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

   2011.710 |    ERROR: [UXDriver.ApiX.Engine] 385@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

   2011.774 |    ERROR: [UXDriver.ApiX.Engine] 385@Nvidia::UXDriver::ApiX::CNvApixEngine::EnsureDesktop::InputDesktop::SetThread : Could not set thread desktop to input desktop due to the following error 170.

WM_ACTIVATEAPP

204
I have the same problem with the new driver it play only midi music. just use the older driver for now.

205
v 0.7.8b made FF7Music stop working...

with 0.7.7. i had no problems and it played the psf music but with this version it plays crappy midi sound again.  :?

206
i extracted the Final_Fantasy_VII_Remix_German.exe with 7-zip and found out the mistake in the german installer.

There were 3 files in postinstall.bat that you missepelled.

The first file is menu_ge.lgp is actually "menu_gm.lgp"
The other file is not world_ge.lgp its "world_gm.lgp"
The third is not flevel.lgp its "gflevel.lgp"

I changed all that and saved it, however it still doesn't work. Now i get this error:

"Das System kann die Angegebene Datei nicht finden" - System can't find specified file

"Das System kann die Angegebene Datei nicht finden" - System can't find specified patch

"Zugriff verweigert" means Access denied.


207
The German Language Patch doesn't work. It doesn't detect the install cd but i mounted it!!
Actually it broke my game. When i try to start it now screen goes black for a second and then closes to desktop.

208
Releases / Re: [Release] Slayersnext's Customized Models
« on: 2009-12-03 16:56:51 »
Damn that are some nice models :P

Err Why now the models only have shadow in some parts? Isn't weird XD. For example:
1.-
2.-
3.-
*Tifa has shadows in all parts.
*Aeris only has shadows in her bottom left leg part. The others parts has 100% of light.
*Cloud only has shadows in his Top leg part. The others parts has 100% of light.

The others models have shadows in all parts... Why these two only in have in some parts?. Is possible disable the shadows?

i could'nt find them on the forums and i also googled   :cry:
if anyone has a download link, send me a pm please.

209
Do want the beta version  :-(

210
can u include that potion model and the weapons from this thread in the next version?
it looks great

http://forums.qhimm.com/index.php?topic=6617.0

and these character models:

http://forums.qhimm.com/index.php?topic=6617.msg100894#msg100894  :-o

211
FF7Voice / Re: Discussion of FF7Voice
« on: 2009-11-22 22:31:17 »
This looks so great! I can't wait to play FF VII with voices  :roll:

how far are you progressed with the mod in percent?
is there already a demo?

212
I start the game, then Screen is black for one second, and it gets back to desktop without any error message.

Code: [Select]
INFO: Auto-detected version: FF7 1.02 US English
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r19334, Copyright (c) 2000-2009 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: NVIDIA Corporation GeForce GTX 260/PCI/SSE2 3.2.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 1280x1024, output resolution 1280x1024, internal resolution 1280x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
Failed to load: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\minigame/condor.lgp

I'm on Windows 7 Ultimate 64 bit and have the German FF VII version by the way. Please help me getting this to work!

Two things:
1) Please don't bump threads. If I didn't respond, it's because I haven't checked the forums yet, not because it wasn't on top of the page.
2) I haven't tested the installer on other language releases. It looks like you're missing a file (data\minigame\condor.lgp). A file my installer doesn't modify in any way, but that the executable requires. The file should have been there when you installed the game initially, look for it by browsing your install CD, it'll probably work after you replace it (and any other files that may be missing off the german version...or just your install). If it isn't on your install CD, then I can say without hesitation that this installer is not compatible with the german version of the game

EDIT: It could also be the case that you installed the patch to some directory other than where you initially installed the game, that could also cause this issue. Check to make sure you installed the patch into the right place. This *could* be a Win7 compatibility issue since I haven't tested on Win7. I can guarantee compatibility for Vista x64 and below, but not Win7.

Hey, I'm kind of having a weird issue. First of all I'd just like to say Thanks for making this patch it was really helpful especially since all the times I reinstalled this game and applied all my mods one by one. The problem I'm having is not a big deal but maybe other people have it. For some reason Barrets character model from the NPC reconstruction is missing his beard. If you just look at him every couple of seconds his beard will appear and then disappear. I haven't had any other known problems and all other characters are fine. I tried reinstalling from a clean install but no luck. I even tried on a totally different computer so now I'm kinda stuck. Any Ideas?  

That's a common issue. It's there, but it flickers. So far, I've ignored this in favor of more vital issues, but perhaps I'll fix it in a later release. I've got much less time on my hands now that its not summer anymore, but if I get time, I'll get crackin'.

it works now. i only had to rename some files :D

213
Bump for help!!!! :cry:

214
I start the game, then Screen is black for one second, and it gets back to desktop without any error message.

Code: [Select]
INFO: Auto-detected version: FF7 1.02 US English
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r19334, Copyright (c) 2000-2009 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: NVIDIA Corporation GeForce GTX 260/PCI/SSE2 3.2.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 1280x1024, output resolution 1280x1024, internal resolution 1280x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
Failed to load: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\minigame/condor.lgp

I'm on Windows 7 Ultimate 64 bit and have the German FF VII version by the way. Please help me getting this to work!

215
My System: Intel Core 2 Duo e8400 @ 3,6 Ghz, 4GB DDR2 Ram, Nvidia GTX 260 896MB, Operating System Windows XP 32 bit (on 64 bit processor)

i have no mods applied except this mod! and the game runs fine without the mod but i wanna play WITH the mod :(

216
please help me i'm still getting this error and i wanna play it with the new models.

217
It runs good i can see all the new models until after the intro. i can see all the new models, but when i activate the menu now - crashes immediatly

when i go to the first fight after i won - immediatly crash!

edit: when i go into other room crash too  :? WTF? (i have german version)

plz help me!

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