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Releases / Re: [FF8PC - Steam] Succession Mod (v.1.0)
« on: 2025-07-06 20:26:22 »
@solidshredder Hey, Solid!
Based on my description, how in the world did you get the impression that this mod was strictly a localization? Did you read the part where I called it a comprehensive script overhaul?
I understand the way it might seem at first, but you couldn’t be more incorrect about the significance of the amnesia and the Time Compression to the overall core narrative. I had originally considered trying to rework and explain both of them. But I was shocked and embarrassed to discover how much easier and more natural it was to omit them entirely. This was especially true of the amnesia, which only required rewriting a few lines outside of the basketball court scene itself. Far from being significant, they seemed as though they were stapled on at the last minute with very little thought or care. If you actually attempted to keep and develop these concepts in greater depth yourself within the context of the story itself (not simply in a separate document or on a post), you would quickly come to the same conclusion.
I’m flattered that you acknowledge the time and effort of this project, and I thank you for not merely disparaging it based on things you may not prefer. I don’t know how to be more clear about the nature of this mod than I have already been in my description, unless you want specific examples. Read some of the numerous posts here with the pros and cons from people who have already played it. That should tell you whether you will think I changed too much or too little.
What I can say is that if you are more of a fan of FF8 than you are of good writing in general, and if you would prefer a mod to be more faithful rather than deviate for the primary sake of being an improvement, then this mod might not be for you.
Based on my description, how in the world did you get the impression that this mod was strictly a localization? Did you read the part where I called it a comprehensive script overhaul?
I understand the way it might seem at first, but you couldn’t be more incorrect about the significance of the amnesia and the Time Compression to the overall core narrative. I had originally considered trying to rework and explain both of them. But I was shocked and embarrassed to discover how much easier and more natural it was to omit them entirely. This was especially true of the amnesia, which only required rewriting a few lines outside of the basketball court scene itself. Far from being significant, they seemed as though they were stapled on at the last minute with very little thought or care. If you actually attempted to keep and develop these concepts in greater depth yourself within the context of the story itself (not simply in a separate document or on a post), you would quickly come to the same conclusion.
I’m flattered that you acknowledge the time and effort of this project, and I thank you for not merely disparaging it based on things you may not prefer. I don’t know how to be more clear about the nature of this mod than I have already been in my description, unless you want specific examples. Read some of the numerous posts here with the pros and cons from people who have already played it. That should tell you whether you will think I changed too much or too little.
What I can say is that if you are more of a fan of FF8 than you are of good writing in general, and if you would prefer a mod to be more faithful rather than deviate for the primary sake of being an improvement, then this mod might not be for you.