Author Topic: kimera can't load textures  (Read 878 times)

FF7GBIKE

  • *
  • Posts: 29
    • View Profile
kimera can't load textures
« on: 2022-08-27 00:35:07 »
Hello
Right now, I'm making a model that is close to the design of Tetsuya Nomura.

It is made based on the illustration at the time of the G bike.

However, when I load a P file into kimera, textures cannot be read. Error 481 is given.

Choosing to change or add texture also results in error 481. What causes error 481?

FF7GBIKE

  • *
  • Posts: 29
    • View Profile
Re: kimera can't load textures
« Reply #1 on: 2022-08-28 13:35:51 »

hello
Last time, I posted about errors caused by Kimera.
Specifically, it will be in a state like the image.
As a result, the newly created model will be a pure white model with no textures.

What we are building now is the cloud.






So I have absolutely no idea how this mod will work in the game or how it will be represented.

If you don't know the cause of the error,
I would like someone to take over the work after kimera.

« Last Edit: 2022-08-28 13:41:44 by FF7GBIKE »