Qhimm.com Forums
Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: Zidane_2 on 2008-11-04 14:37:17
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Ok, I really finds structure of fields data for viewing
(http://img61.imageshack.us/img61/7088/zzzzzzzzzzzzzjz8.jpg)
And we can name field files.
Program for viewing fields:
http://zidane_games.webhost.ru/tilemaps_0.5.rar (http://zidane_games.webhost.ru/tilemaps_0.5.rar)
With viewer in arch i put FF9_img_extract tool, for splitting FF9 img file.
For view fields:
Start program and select any file in folder "4" (extracted from FF9)
arrow keys for change position of field image
space - screenshot
enter - select other file
1,2,3...0 - change tile set, if presented more than 1
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I cant see anything...
and there's no more rectangles in the rest of files...
Help?
(http://img231.imageshack.us/img231/4743/dibujoyo8.jpg)
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Fix some errors
http://zidane_games.webhost.ru/tilemap.rar
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Yeah now i can view the files!
But when i press 1, 2, 3 or 4 it crashes :(
Yeah it works perfect a little slow but perfect thx
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Thx, i was missed this error.
http://zidane_games.webhost.ru/tilemap_fix.rar
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Today i found some new info for me, about CLUT X coordinate, and fix it.
http://zidane_games.webhost.ru/tilemap_0.6.rar
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How to extract more backgrounds plz? :? (i have the game :) )
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With viewer in arch i put FF9_img_extract tool, for splitting FF9 img file.
For view fields:
Start program and select any file in folder "4" (extracted from FF9)
In first arch
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I found it, thank you!
But... he doesn't work, it closes when it opens. :mrgreen:
How to use?
edit: I found :roll: !
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The program works well !
When will it be finished?
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I made it for format researching for using in future of q-gears engine, and now i starts research scripts. Little time later all founded information will be posted into wiki.qhimm.
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OK, so it will not be a 9mimic ^^
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Zidane, you're the one who added what's currently on FF9 wiki I guess?
If anyone can edit then I should add some stuff from my old documents that I have... if I can find time for the sometime :o
Good work on this tool btw ;)
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No, I'm one of the wiki admins. If you want to have access to the wiki, PM me with a username and password.
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Zande, documentation about what pieces of game engine?
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Well now that you asked ... try FF9 Models: How did Zande go about viewing them? (http://forums.qhimm.com/index.php?topic=7168.0), and Zande also added some information to ff9.img directories and files (http://forums.qhimm.com/index.php?topic=5481.0) and you can forget FF IX Stuff (http://forums.qhimm.com/index.php?topic=3058.0).
There you go.
Cyb
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I have added infromation about field structures to wiki.
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I see that you can view a field's various tilesets and that the various states cycling over and over (EX doors opening). This is cool in seeing the states being animated but I wonder if it's possible to either freeze the animation in place or to select each state individually, toggling it on or off like with myst6re's Makou Reactor or Deling viewers.
Either that or to extract a field's entire corresponding state collection to .bmp.
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Zidane_2 has not logged in for about six months, and this thread hasn't been active for about four and a half years. I'm gonna go ahead and close it. I'll reopen it if I get a PM from Zidane_2, but otherwise it's going nowhere. ~Covarr